Player Matchup

Sylvanus
Sylvanus
Plexus22
Sylvanus
Level 180
God Stats
4W - 10L
1,535 SR
Queue Stats
24W - 42L
1,426 Elo+
Solo
Cthulhu
Cthulhu
SliceDice
Cthulhu
Level 194
God Stats
42W - 49L
1,508 SR
Queue Stats
292W - 312L
1,550 Elo+
Solo
Rama
Rama
Suqmidiq1337
Rama
Level 145
God Stats
18W - 23L
1,535 SR
Queue Stats
111W - 98L
1,540 Elo+
Solo
Ah Puch
Ah Puch
TheSixthCircle
Ah Puch
Level 148
God Stats
15W - 15L
1,641 SR
Queue Stats
278W - 261L
1,513 Elo+
Solo
Surtr
Surtr
x76o_Artifacts
Surtr
Level 128
God Stats
102W - 78L
1,607 SR
Queue Stats
599W - 564L
1,505 Elo+
Solo
Team Averages
Level 159
1,565 SR
1,507 Elo+

VS

Team Averages
Level 104
1,453 SR
1,490 Elo+
Arachne
Arachne
Buallat
Arachne
Level 127
God Stats
2W - 3L
1,367 SR
Queue Stats
476W - 452L
1,527 Elo+
Solo
Xing Tian
Xing Tian
FlabbyFlesh
Xing Tian
Level 108
God Stats
4W - 4L
1,390 SR
Queue Stats
184W - 219L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
SeveredCoffee
Kukulkan
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 145L
1,475 Elo+
Solo
Ne Zha
Ne Zha
Supafie2002
Ne Zha
Level 47
God Stats
9W - 9L
1,541 SR
Queue Stats
162W - 209L
1,426 Elo+
Party 1
Ullr
Ullr
c018yj4ck
Ullr
Level 155
God Stats
5W - 5L
1,467 SR
Queue Stats
335W - 334L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Plexus22
Sylvanus
2
0 / 0 / 0
2,534
507
0
48
12
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
SliceDice
Cthulhu
5
0 / 1 / 0
3,148
630
1,059
2,455
1,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
3,216
643
1,104
2,152
458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
2 / 1 / 0
3,793
759
2,405
2,485
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

5
0 / 1 / 0
3,342
668
1,866
3,060
1,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Buallat
Arachne
7
1 / 0 / 0
3,367
673
866
2,911
907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
FlabbyFlesh
Xing Tian
6
0 / 0 / 2
3,984
797
1,016
3,100
1,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
SeveredCoffee
Kukulkan
7
1 / 1 / 0
3,787
757
835
1,989
484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
6
0 / 1 / 1
3,163
633
1,293
3,983
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
6
2 / 0 / 0
3,839
768
1,204
1,430
306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Buallat
Arachne
1
0
0
1
W
Xing Tian
FlabbyFlesh
Xing Tian
0
0
2
1
L
Sylvanus
Plexus22
Sylvanus
0
0
0
0
W
Kukulkan
SeveredCoffee
Kukulkan
1
1
0
1
L
Cthulhu
SliceDice
Cthulhu
0
1
0
0
W
Ne Zha
0
1
1
0.5
L
0
1
0
0
L
2
1
0
2
W
Ullr
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,434
Damage
5,214
10,200
Taken
13,413
3,585
Mitigated
4,221
3,200
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Buallat
Arachne
866
556
0
1,533
2,911
907
0
463
2,217
0
12,296
W
Xing Tian
FlabbyFlesh
Xing Tian
1,016
236
0
1,166
3,100
1,570
0
595
2,505
10,791
1,117
L
Sylvanus
Plexus22
Sylvanus
0
0
0
15
48
12
0
0
48
789
552
W
Kukulkan
SeveredCoffee
Kukulkan
835
317
0
872
1,989
484
0
1,102
716
16,379
535
L
Cthulhu
SliceDice
Cthulhu
1,059
158
0
827
2,455
1,235
0
674
1,781
8,757
0
W
Ne Zha
1,293
570
0
2,372
3,983
954
0
533
3,308
0
13,295
L
1,104
1,052
0
941
2,152
458
0
322
1,830
0
14,652
L
2,405
49
0
618
2,485
597
0
773
1,712
14,247
0
W
Ullr
1,204
539
0
762
1,430
306
0
464
966
0
19,953
L
1,866
608
0
799
3,060
1,283
0
0
2,910
240
14,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,033
Gold Earned
18,140
133
Minions Killed
140
0
Camps Cleared
0
331,269
Distance Traveled
534,641
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,367
673
18
4
0
101,087
0
W
Xing Tian
3,984
797
17
3
0
106,688
0
L
Sylvanus
2,534
507
2
0
0
23,604
0
W
Kukulkan
3,787
757
31
6
0
96,742
0
L
Cthulhu
3,148
630
19
4
0
66,430
2
W
Ne Zha
3,163
633
26
5
0
132,203
0
L
Rama
3,216
643
33
7
0
71,349
0
L
Ah Puch
3,793
759
43
9
0
107,889
0
W
Ullr
3,839
768
48
10
0
97,921
0
L
Surtr
3,342
668
36
7
0
61,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role