Player Matchup

Ix Chel
Ix Chel
FreshnooobTV
Ix Chel
Level 68
God Stats
54W - 39L
1,544 SR
Queue Stats
340W - 312L
1,490 Elo+
Party 1
Bastet
Bastet
neonSTOPsignTTV
Bastet
Level 66
God Stats
1W - 3L
1,359 SR
Queue Stats
185W - 170L
1,495 Elo+
Party 1
Heimdallr
Heimdallr
xTheMandrake
Heimdallr
Level 14
God Stats
4W - 10L
1,401 SR
Queue Stats
59W - 67L
1,402 Elo+
Party 1
Team Averages
Level 49
1,435 SR
1,462 Elo+

VS

Team Averages
Level 116
1,497 SR
1,488 Elo+
Janus
Janus
NEON_BIBLE23
Janus
Level 118
God Stats
20W - 33L
1,368 SR
Queue Stats
139W - 101L
1,457 Elo+
Solo
Bacchus
Bacchus
PolioPaul
Bacchus
Level 78
God Stats
29W - 18L
1,612 SR
Queue Stats
525W - 491L
1,537 Elo+
Solo
Nemesis
Nemesis
VroskiBroski
Nemesis
Level 151
God Stats
6W - 2L
1,512 SR
Queue Stats
141W - 150L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FreshnooobTV
Ix Chel
15
2 / 7 / 1
9,324
848
11,041
11,165
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 2
8,184
744
4,477
12,035
4,317
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
xTheMandrake
Heimdallr
13
0 / 7 / 3
7,789
708
4,082
9,844
3,520
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 4
11,702
1,064
9,282
5,389
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
PolioPaul
Bacchus
17
5 / 0 / 14
10,305
937
10,802
10,758
13,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
VroskiBroski
Nemesis
15
1 / 1 / 12
9,319
847
7,967
8,841
8,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
3
Kills
19
19
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
FreshnooobTV
Ix Chel
2
7
1
0.36
W
13
2
4
7.5
W
Bacchus
PolioPaul
Bacchus
5
0
14
12
W
Nemesis
VroskiBroski
Nemesis
1
1
12
7
L
1
5
2
0.4
L
Heimdallr
xTheMandrake
Heimdallr
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,600
Damage
28,051
33,044
Taken
24,988
11,824
Mitigated
24,251
4,532
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
FreshnooobTV
Ix Chel
11,041
1,128
927
1,714
11,165
3,987
0
6,357
4,664
35,668
677
W
9,282
75
0
0
5,389
2,156
848
2,701
2,483
39,513
0
W
Bacchus
PolioPaul
Bacchus
10,802
1,111
0
3,310
10,758
13,512
138
3,928
6,449
26,992
0
W
Nemesis
VroskiBroski
Nemesis
7,967
1,651
0
1,609
8,841
8,583
557
3,141
5,193
0
31,487
L
4,477
747
0
1,548
12,035
4,317
0
7,126
4,503
0
19,892
L
Heimdallr
xTheMandrake
Heimdallr
4,082
1,559
0
343
9,844
3,520
0
6,545
3,081
0
16,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,297
Gold Earned
31,326
108
Minions Killed
165
0
Camps Cleared
0
558,630
Distance Traveled
732,921
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,324
848
39
4
0
163,798
0
W
Janus
11,702
1,064
74
7
0
210,574
2
W
Bacchus
10,305
937
38
3
0
238,769
4
W
Nemesis
9,319
847
53
5
0
283,578
0
L
Bastet
8,184
744
29
3
0
206,282
0
L
Heimdallr
7,789
708
40
4
0
188,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role