Player Matchup

Fenrir
Fenrir
Cmanboo8e7
Fenrir
Level 25
God Stats
4W - 3L
1,459 SR
Queue Stats
27W - 43L
1,346 Elo+
Party 3
Bacchus
Bacchus
Im_Jaxboy
Bacchus
Level 61
God Stats
4W - 4L
1,432 SR
Queue Stats
92W - 94L
1,447 Elo+
Party 3
Nu Wa
Nu Wa
TheIINSANEGodess
Nu Wa
Level 89
God Stats
34W - 23L
1,584 SR
Queue Stats
286W - 277L
1,509 Elo+
Solo
Chiron
Chiron
demonfox5198
Chiron
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,392 Elo+
Party 3
Serqet
Serqet
kiviz123
Serqet
Level 157
God Stats
7W - 3L
1,590 SR
Queue Stats
62W - 49L
1,591 Elo+
Solo
Team Averages
Level 89
1,513 SR
1,457 Elo+

VS

Team Averages
Level 103
1,524 SR
1,478 Elo+
Neith
Neith
Kevinwsr
Neith
Level 105
God Stats
53W - 56L
1,523 SR
Queue Stats
171W - 174L
1,454 Elo+
Party 2
Cerberus
Cerberus
MachineLion84
Cerberus
Level 84
God Stats
25W - 23L
1,751 SR
Queue Stats
120W - 102L
1,529 Elo+
Party 1
Anubis
Anubis
XGN SS Carrier
Anubis
Level 114
God Stats
19W - 18L
1,508 SR
Queue Stats
157W - 135L
1,537 Elo+
Party 1
Susano
Susano
Zandariel
Susano
Level 126
God Stats
1W - 3L
1,357 SR
Queue Stats
192W - 194L
1,458 Elo+
Party 2
Ravana
Ravana
fekihd
Ravana
Level 88
God Stats
3W - 7L
1,479 SR
Queue Stats
43W - 59L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cmanboo8e7
Fenrir
14
3 / 2 / 3
8,945
596
3,984
8,417
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Im_Jaxboy
Bacchus
13
1 / 3 / 3
7,647
510
4,541
10,800
9,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 8 / 5
7,563
504
9,111
11,202
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
13
6 / 3 / 2
8,789
586
7,398
7,597
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
kiviz123
Serqet
14
6 / 3 / 5
9,306
620
6,156
11,385
4,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kevinwsr
Neith
1
0 / 0 / 0
4,444
296
0
705
120
Cerberus
MachineLion84
Cerberus
10
0 / 5 / 1
6,186
412
3,505
13,218
8,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 5 / 4
8,696
580
13,223
13,783
5,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Zandariel
Susano
12
1 / 4 / 2
7,397
493
3,730
9,651
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
fekihd
Ravana
16
13 / 2 / 1
9,724
648
11,630
9,339
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
16
Kills
19
19
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cmanboo8e7
Fenrir
3
2
3
2.25
W
Bacchus
Im_Jaxboy
Bacchus
1
3
3
0.83
L
Neith
Kevinwsr
Neith
0
0
0
0
L
Cerberus
MachineLion84
Cerberus
0
5
1
0.1
W
0
8
5
0.31
L
5
5
4
1.4
L
Susano
Zandariel
Susano
1
4
2
0.5
W
Chiron
6
3
2
2.33
L
Ravana
fekihd
Ravana
13
2
1
6.75
W
Serqet
kiviz123
Serqet
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,190
Damage
32,088
49,401
Taken
46,696
21,385
Mitigated
21,247
7,882
Healing
12,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cmanboo8e7
Fenrir
3,984
1,027
0
1,368
8,417
2,866
0
2,540
5,877
0
50,872
W
Bacchus
Im_Jaxboy
Bacchus
4,541
322
91
999
10,800
9,620
463
2,317
8,483
24,966
65
L
Neith
Kevinwsr
Neith
0
0
0
0
705
120
0
705
0
0
0
L
Cerberus
MachineLion84
Cerberus
3,505
269
0
2,766
13,218
8,509
171
1,617
11,601
23,236
1,484
W
9,111
2,641
0
2,130
11,202
2,503
0
5,260
5,942
48,549
0
L
13,223
550
0
5,900
13,783
5,525
50
4,850
8,297
66,079
2,834
L
Susano
Zandariel
Susano
3,730
541
0
1,198
9,651
3,472
0
3,655
5,128
0
40,026
W
Chiron
7,398
3,628
237
1,231
7,597
1,846
3,072
2,748
4,843
0
47,539
L
Ravana
fekihd
Ravana
11,630
3,203
0
2,505
9,339
3,621
0
2,050
7,113
0
73,933
W
Serqet
kiviz123
Serqet
6,156
1,646
179
1,647
11,385
4,550
343
3,558
7,827
0
38,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,250
Gold Earned
36,447
339
Minions Killed
354
0
Camps Cleared
0
1,477,705
Distance Traveled
1,093,024
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,945
596
72
5
0
341,447
0
W
Bacchus
7,647
510
45
3
0
306,376
0
L
Neith
4,444
296
0
0
0
0
0
L
Cerberus
6,186
412
55
4
0
247,993
1
W
Nu Wa
7,563
504
75
5
0
273,306
0
L
Anubis
8,696
580
123
8
0
263,806
0
L
Susano
7,397
493
69
5
0
219,797
0
W
Chiron
8,789
586
71
5
0
248,692
1
L
Ravana
9,724
648
107
7
0
361,428
0
W
Serqet
9,306
620
76
5
0
307,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role