Player Matchup

Charon
Charon
 
Charon
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
A useless NPC
Amaterasu
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 56L
1,486 Elo+
Party 3
Hercules
Hercules
JustTrini2
Hercules
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 59L
1,552 Elo+
Party 3
Cernunnos
Cernunnos
Loyεr
Cernunnos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 113L
1,632 Elo+
Solo
Team Averages
Level 138
1,500 SR
1,534 Elo+

VS

Team Averages
Level 139
1,410 SR
1,514 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DarrenSayz
Ares
Level 156
God Stats
2W - 5L
1,270 SR
Queue Stats
487W - 463L
1,526 Elo+
Solo
Hun Batz
Hun Batz
FIMHqueen
Hun Batz
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 237L
1,470 Elo+
Party 1
Nut
Nut
ShadyRecords024
Nut
Level 149
God Stats
2W - 5L
1,367 SR
Queue Stats
278W - 261L
1,576 Elo+
Solo
Hou Yi
Hou Yi
rubit25
Hou Yi
Level 129
God Stats
2W - 4L
1,415 SR
Queue Stats
754W - 777L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
2 / 1 / 12
10,087
1,009
8,126
8,708
7,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
 
Neith
15
2 / 1 / 9
8,894
889
8,414
7,561
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
A useless NPC
Amaterasu
14
3 / 3 / 7
8,543
854
6,945
11,240
11,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
JustTrini2
Hercules
15
3 / 1 / 8
8,707
871
7,823
12,937
15,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Loyεr
Cernunnos
16
5 / 2 / 5
9,465
947
8,419
8,683
3,674
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 5 / 2
8,381
838
6,894
17,103
20,818
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

5
0 / 0 / 0
5,536
554
0
168
57
Hun Batz
FIMHqueen
Hun Batz
13
1 / 5 / 2
7,440
744
9,418
10,083
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 2
7,115
712
9,053
8,438
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
rubit25
Hou Yi
16
3 / 2 / 3
8,655
866
7,649
7,237
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
15
Kills
8
8
Deaths
15
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
12
8
W
Neith
 
Neith
2
1
9
6.5
L
Cthulhu
 
Cthulhu
3
5
2
0.8
W
Amaterasu
A useless NPC
Amaterasu
3
3
7
2.17
L
0
0
0
0
L
Hun Batz
FIMHqueen
Hun Batz
1
5
2
0.4
W
Hercules
JustTrini2
Hercules
3
1
8
7
W
Cernunnos
Loyεr
Cernunnos
5
2
5
3.75
L
1
3
2
0.67
L
Hou Yi
rubit25
Hou Yi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,727
Damage
33,014
49,129
Taken
43,029
40,582
Mitigated
32,916
22,437
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,126
971
1,679
2,207
8,708
7,195
486
460
8,248
15,833
1,548
W
Neith
 
Neith
8,414
1,845
455
1,868
7,561
2,810
1,909
988
6,573
0
23,508
L
Cthulhu
 
Cthulhu
6,894
279
678
2,707
17,103
20,818
0
3,205
13,609
16,919
630
W
Amaterasu
A useless NPC
Amaterasu
6,945
3,288
114
3,840
11,240
11,354
1,085
1,315
9,925
0
11,609
L
0
0
0
0
168
57
0
168
0
0
0
L
Hun Batz
FIMHqueen
Hun Batz
9,418
597
671
521
10,083
5,019
0
1,408
8,603
0
19,370
W
Hercules
JustTrini2
Hercules
7,823
1,442
889
6,130
12,937
15,549
1,047
1,766
11,171
0
10,754
W
Cernunnos
Loyεr
Cernunnos
8,419
4,408
1,175
4,080
8,683
3,674
3,099
1,735
6,948
0
28,842
L
9,053
4,589
611
1,931
8,438
3,628
0
1,059
7,259
0
18,709
L
Hou Yi
rubit25
Hou Yi
7,649
3,404
686
849
7,237
3,394
0
1,204
5,959
0
20,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,696
Gold Earned
37,127
123
Minions Killed
94
0
Camps Cleared
0
1,016,365
Distance Traveled
678,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,087
1,009
9
1
0
214,625
0
W
Neith
8,894
889
39
4
0
189,964
0
L
Cthulhu
8,381
838
10
1
0
169,414
0
W
Amaterasu
8,543
854
14
1
0
193,389
0
L
Ares
5,536
554
0
0
0
159
0
L
Hun Batz
7,440
744
34
3
0
171,691
0
W
Hercules
8,707
871
7
1
0
236,062
0
W
Cernunnos
9,465
947
54
5
0
182,325
0
L
Nut
7,115
712
19
2
0
160,404
0
L
Hou Yi
8,655
866
31
3
0
176,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role