Player Matchup

Kukulkan
Kukulkan
SmokeAsh2011
Kukulkan
Level 88
God Stats
3W - 5L
1,542 SR
Queue Stats
157W - 151L
1,457 Elo+
Solo
Danzaburou
Danzaburou
d1nodave
Danzaburou
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
iiTzGoodRun
Nu Wa
Level 47
God Stats
3W - 2L
1,707 SR
Queue Stats
86W - 101L
1,449 Elo+
Solo
Fafnir
Fafnir
pittthekillers04
Fafnir
Level 112
God Stats
9W - 14L
1,272 SR
Queue Stats
126W - 130L
1,405 Elo+
Solo
Arachne
Arachne
x-psychosomatik
Arachne
Level 5
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 71
1,545 SR
1,462 Elo+

VS

Team Averages
Level 90
1,456 SR
1,457 Elo+
Medusa
Medusa
Dr-Danga9
Medusa
Level 158
God Stats
288W - 259L
1,567 SR
Queue Stats
396W - 364L
1,504 Elo+
Party 1
Neith
Neith
Hunter2909BT
Neith
Level 28
God Stats
1W - 0L
1,285 SR
Queue Stats
41W - 45L
1,425 Elo+
Party 2
Thoth
Thoth
N0N4P
Thoth
Level 81
God Stats
33W - 30L
1,440 SR
Queue Stats
173W - 143L
1,455 Elo+
Party 1
Yemoja
Yemoja
br030307
Yemoja
Level 80
God Stats
10W - 8L
1,367 SR
Queue Stats
217W - 233L
1,417 Elo+
Solo
Fenrir
Fenrir
edumargom003
Fenrir
Level 104
God Stats
16W - 12L
1,619 SR
Queue Stats
208W - 197L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SmokeAsh2011
Kukulkan
9
0 / 3 / 0
5,012
501
1,838
4,712
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
d1nodave
Danzaburou
9
1 / 3 / 1
5,173
517
2,463
6,973
1,681
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 4 / 0
5,541
554
3,905
4,268
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mystical Earring

Mystical Earring

+15
Mp 5

8
1 / 1 / 0
5,318
532
1,940
7,358
5,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

7
0 / 6 / 2
4,571
457
3,340
8,218
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dr-Danga9
Medusa
11
5 / 2 / 1
7,061
706
4,367
6,261
2,172
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
1 / 1 / 4
5,556
556
4,264
4,494
1,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
N0N4P
Thoth
12
5 / 0 / 0
6,994
699
5,248
3,497
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
br030307
Yemoja
9
2 / 0 / 1
5,336
534
3,849
4,017
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
11
4 / 1 / 2
6,104
610
3,910
7,657
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
17
17
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dr-Danga9
Medusa
5
2
1
2.75
W
1
1
4
3
W
Thoth
N0N4P
Thoth
5
0
0
5
L
Kukulkan
SmokeAsh2011
Kukulkan
0
3
0
0
W
Yemoja
br030307
Yemoja
2
0
1
2.5
L
Danzaburou
d1nodave
Danzaburou
1
3
1
0.5
W
Fenrir
4
1
2
5
L
2
4
0
0.5
L
1
1
0
1
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,486
Damage
21,638
31,529
Taken
25,926
11,045
Mitigated
8,926
7,055
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dr-Danga9
Medusa
4,367
1,336
89
2,726
6,261
2,172
517
2,067
3,915
0
45,980
W
4,264
1,096
0
1,091
4,494
1,327
1,020
1,243
3,189
0
33,290
W
Thoth
N0N4P
Thoth
5,248
0
0
2,015
3,497
1,073
0
1,689
1,746
43,412
2,154
L
Kukulkan
SmokeAsh2011
Kukulkan
1,838
0
0
298
4,712
921
0
2,694
2,018
29,727
0
W
Yemoja
br030307
Yemoja
3,849
293
401
947
4,017
1,273
565
936
3,018
19,547
456
L
Danzaburou
d1nodave
Danzaburou
2,463
1,243
98
1,275
6,973
1,681
0
1,730
4,752
0
24,001
W
Fenrir
3,910
902
0
1,165
7,657
3,081
0
1,174
6,375
0
38,499
L
3,905
1,114
0
391
4,268
752
150
0
4,268
24,820
0
L
1,940
234
1,277
3,192
7,358
5,531
0
1,048
5,902
14,541
0
L
3,340
2,523
0
524
8,218
2,160
0
2,615
5,563
0
15,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,615
Gold Earned
31,051
193
Minions Killed
328
0
Camps Cleared
0
949,361
Distance Traveled
934,898
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,061
706
86
9
0
170,521
0
W
Neith
5,556
556
58
6
0
181,597
0
W
Thoth
6,994
699
80
8
0
191,127
4
L
Kukulkan
5,012
501
57
6
0
174,649
2
W
Yemoja
5,336
534
45
5
0
163,798
0
L
Danzaburou
5,173
517
49
5
0
195,463
0
W
Fenrir
6,104
610
59
6
0
227,855
0
L
Nu Wa
5,541
554
43
4
0
163,388
0
L
Fafnir
5,318
532
18
2
0
201,149
2
L
Arachne
4,571
457
26
3
0
214,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role