Player Matchup

Zeus
Zeus
 
Zeus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AGustin6134
Khepri
Level 145
God Stats
0W - 2L
1,827 SR
Queue Stats
86W - 74L
1,561 Elo+
Solo
Cu Chulainn
Cu Chulainn
Balistakills
Cu Chulainn
Level 122
God Stats
16W - 12L
1,585 SR
Queue Stats
133W - 127L
1,556 Elo+
Solo
Charybdis
Charybdis
foxi24017954
Charybdis
Level 118
God Stats
15W - 14L
1,594 SR
Queue Stats
269W - 244L
1,509 Elo+
Solo
Arachne
Arachne
jonhysejugar
Arachne
Level 131
God Stats
2W - 3L
1,608 SR
Queue Stats
457W - 442L
1,535 Elo+
Solo
Team Averages
Level 120
1,623 SR
1,532 Elo+

VS

Team Averages
Level 118
1,460 SR
1,481 Elo+
Arachne
Arachne
El_Gummy1738
Arachne
Level 88
God Stats
2W - 3L
1,490 SR
Queue Stats
253W - 257L
1,463 Elo+
Party 1
King Arthur
King Arthur
Nandeto_14
King Arthur
Level 32
God Stats
3W - 8L
1,170 SR
Queue Stats
56W - 68L
1,441 Elo+
Party 1
Ymir
Ymir
Red_Ghost90_
Ymir
Level 158
God Stats
12W - 11L
1,537 SR
Queue Stats
332W - 335L
1,473 Elo+
Party 1
Chiron
Chiron
thejantasy
Chiron
Level 153
God Stats
6W - 1L
1,413 SR
Queue Stats
561W - 552L
1,492 Elo+
Solo
Sol
Sol
zackeden
Sol
Level 160
God Stats
31W - 21L
1,691 SR
Queue Stats
184W - 181L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 3 / 2
6,217
565
3,199
6,127
1,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
9
0 / 2 / 3
5,874
534
2,673
10,145
5,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Balistakills
Cu Chulainn
12
2 / 2 / 0
6,841
622
7,407
8,012
5,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
foxi24017954
Charybdis
8
1 / 2 / 2
5,285
480
7,032
6,614
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
jonhysejugar
Arachne
12
6 / 1 / 0
6,614
601
6,623
11,011
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
El_Gummy1738
Arachne
10
2 / 3 / 3
5,626
511
4,508
8,554
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Nandeto_14
King Arthur
11
2 / 2 / 0
5,764
524
4,184
9,715
7,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 0 / 2
5,812
528
3,391
7,846
3,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
thejantasy
Chiron
10
2 / 2 / 1
5,785
526
7,221
6,802
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 3 / 0
7,192
654
8,735
6,765
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
10
Kills
10
10
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
2
0.67
L
Khepri
0
2
3
0.75
L
Cu Chulainn
Balistakills
Cu Chulainn
2
2
0
1
W
Arachne
El_Gummy1738
Arachne
2
3
3
1.17
W
King Arthur
Nandeto_14
King Arthur
2
2
0
1
W
1
0
2
2
L
Charybdis
foxi24017954
Charybdis
1
2
2
1
L
Arachne
jonhysejugar
Arachne
6
1
0
6
W
Chiron
thejantasy
Chiron
2
2
1
1.25
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,934
Damage
28,039
41,909
Taken
39,682
17,728
Mitigated
16,268
15,863
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,199
225
0
1,570
6,127
1,580
0
3,674
2,179
41,814
2,957
L
Khepri
2,673
220
1,809
1,800
10,145
5,471
0
3,161
6,940
18,371
1,776
L
Cu Chulainn
Balistakills
Cu Chulainn
7,407
817
0
1,554
8,012
5,429
285
584
7,428
5,535
48,640
W
Arachne
El_Gummy1738
Arachne
4,508
3,163
0
3,692
8,554
2,509
1
505
8,049
0
31,667
W
King Arthur
Nandeto_14
King Arthur
4,184
406
0
2,113
9,715
7,160
0
658
9,057
814
31,203
W
3,391
490
1,760
2,764
7,846
3,052
0
1,108
6,738
15,833
2,243
L
Charybdis
foxi24017954
Charybdis
7,032
3,137
0
2,012
6,614
1,845
0
1,282
5,332
0
32,567
L
Arachne
jonhysejugar
Arachne
6,623
4,607
0
7,118
11,011
3,403
0
2,926
7,885
0
44,995
W
Chiron
thejantasy
Chiron
7,221
2,725
430
1,343
6,802
1,735
0
1,609
5,148
0
45,160
W
8,735
2,600
0
2,608
6,765
1,812
963
2,468
4,297
54,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,831
Gold Earned
30,179
353
Minions Killed
348
0
Camps Cleared
0
1,030,218
Distance Traveled
1,068,834
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,217
565
84
8
0
209,086
0
L
Khepri
5,874
534
25
2
0
214,325
0
L
Cu Chulainn
6,841
622
82
7
0
199,897
0
W
Arachne
5,626
511
61
6
0
240,505
0
W
King Arthur
5,764
524
65
6
0
213,952
0
W
Ymir
5,812
528
33
3
0
199,741
1
L
Charybdis
5,285
480
71
6
0
139,588
0
L
Arachne
6,614
601
91
8
0
267,322
0
W
Chiron
5,785
526
71
6
0
195,497
3
W
Sol
7,192
654
118
11
0
219,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role