Player Matchup

Hachiman
Hachiman
JobEnglish
Hachiman
Level 32
God Stats
43W - 68L
1,395 SR
Queue Stats
69W - 93L
1,382 Elo+
Party 1
Bacchus
Bacchus
LegenDarryl
Bacchus
Level 43
God Stats
22W - 30L
1,332 SR
Queue Stats
77W - 103L
1,375 Elo+
Party 1
Cerberus
Cerberus
Micheltijd
Cerberus
Level 68
God Stats
56W - 42L
1,592 SR
Queue Stats
349W - 380L
1,491 Elo+
Party 1
Team Averages
Level 48
1,439 SR
1,416 Elo+

VS

Team Averages
Level 112
1,492 SR
1,413 Elo+
Kumbhakarna
Kumbhakarna
ArchiElement
Kumbhakarna
Level 147
God Stats
17W - 11L
1,585 SR
Queue Stats
936W - 897L
1,481 Elo+
Solo
Apollo
Apollo
Totovics
Apollo
Level 122
God Stats
3W - 4L
1,412 SR
Queue Stats
498W - 494L
1,351 Elo+
Solo
Baron Samedi
Baron Samedi
xXHussainXx
Baron Samedi
Level 68
God Stats
385W - 405L
1,480 SR
Queue Stats
414W - 444L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JobEnglish
Hachiman
20
2 / 3 / 0
12,414
730
15,371
15,867
6,969
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
LegenDarryl
Bacchus
18
0 / 6 / 2
10,796
635
6,388
19,971
24,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Micheltijd
Cerberus
17
0 / 4 / 2
10,672
628
10,836
23,969
23,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ArchiElement
Kumbhakarna
20
4 / 0 / 6
13,357
786
13,238
17,836
15,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Totovics
Apollo
20
7 / 0 / 6
14,559
856
20,865
13,015
7,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xXHussainXx
Baron Samedi
20
2 / 2 / 8
13,589
799
18,037
13,440
8,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
13
13
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ArchiElement
Kumbhakarna
4
0
6
7
L
Hachiman
JobEnglish
Hachiman
2
3
0
0.67
L
Bacchus
LegenDarryl
Bacchus
0
6
2
0.17
L
Cerberus
Micheltijd
Cerberus
0
4
2
0.25
W
Apollo
Totovics
Apollo
7
0
6
10
W
Baron Samedi
xXHussainXx
Baron Samedi
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,595
Damage
52,140
59,807
Taken
44,291
54,630
Mitigated
31,420
13,475
Healing
13,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ArchiElement
Kumbhakarna
13,238
1,200
0
2,365
17,836
15,831
79
3,318
14,518
42,593
4,689
L
Hachiman
JobEnglish
Hachiman
15,371
10,757
0
3,150
15,867
6,969
0
8,955
6,892
0
84,225
L
Bacchus
LegenDarryl
Bacchus
6,388
109
955
3,405
19,971
24,026
0
10,977
8,921
15,857
93
L
Cerberus
Micheltijd
Cerberus
10,836
48
0
5,965
23,969
23,635
0
9,315
14,542
30,166
0
W
Apollo
Totovics
Apollo
20,865
11,295
0
3,536
13,015
7,300
3,620
6,115
6,900
0
75,659
W
Baron Samedi
xXHussainXx
Baron Samedi
18,037
138
3,364
4,569
13,440
8,289
29
7,716
5,724
56,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
41,505
212
Minions Killed
238
0
Camps Cleared
0
900,701
Distance Traveled
994,251
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,357
786
61
4
0
359,650
10
L
Hachiman
12,414
730
143
8
0
295,562
0
L
Bacchus
10,796
635
11
1
0
304,467
6
L
Cerberus
10,672
628
58
3
0
300,672
1
W
Apollo
14,559
856
98
6
0
309,301
2
W
Baron Samedi
13,589
799
79
5
0
325,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role