Player Matchup

Jormungandr
Jormungandr
Cholo_penguin69
Jormungandr
Level 66
God Stats
9W - 14L
1,323 SR
Queue Stats
122W - 130L
1,460 Elo+
Solo
Tiamat
Tiamat
Drakneir
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 312L
1,501 Elo+
Solo
Medusa
Medusa
tommysmokes
Medusa
Level 160
God Stats
6W - 4L
1,377 SR
Queue Stats
487W - 470L
1,444 Elo+
Solo
Team Averages
Level 118
1,400 SR
1,468 Elo+

VS

Team Averages
Level 150
1,607 SR
1,508 Elo+
Arachne
Arachne
 
Arachne
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Drenfu
Ymir
Level 79
God Stats
21W - 8L
1,629 SR
Queue Stats
53W - 46L
1,514 Elo+
Solo
Serqet
Serqet
cbz101648
Serqet
Level 154
God Stats
2W - 0L
1,693 SR
Queue Stats
36W - 36L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cholo_penguin69
Jormungandr
11
2 / 3 / 3
7,689
699
5,046
10,314
4,833
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Drakneir
Tiamat
12
0 / 4 / 3
7,717
702
5,583
7,651
5,949
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
14
5 / 4 / 1
9,015
820
9,634
9,746
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 5 / 4
9,253
841
8,079
11,001
6,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Drenfu
Ymir
16
7 / 0 / 3
10,017
911
12,314
8,469
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
cbz101648
Serqet
12
0 / 2 / 5
7,886
717
2,749
10,007
5,284
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
11
11
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
5
4
1.2
L
Jormungandr
Cholo_penguin69
Jormungandr
2
3
3
1.17
L
Tiamat
Drakneir
Tiamat
0
4
3
0.38
W
Ymir
Drenfu
Ymir
7
0
3
8.5
W
Serqet
cbz101648
Serqet
0
2
5
1.25
L
Medusa
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,263
Damage
23,142
27,711
Taken
29,477
14,118
Mitigated
17,840
2,727
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,079
6,106
0
4,265
11,001
6,503
30
4,144
6,707
0
28,835
L
Jormungandr
Cholo_penguin69
Jormungandr
5,046
576
64
912
10,314
4,833
0
3,768
6,116
14,823
378
L
Tiamat
Drakneir
Tiamat
5,583
524
0
1,306
7,651
5,949
0
3,337
3,993
20,690
0
W
Ymir
Drenfu
Ymir
12,314
2,304
0
469
8,469
6,053
0
4,079
4,009
29,578
938
W
Serqet
cbz101648
Serqet
2,749
871
0
0
10,007
5,284
0
1,671
8,058
0
14,946
L
Medusa
9,634
3,366
0
445
9,746
3,336
0
5,179
4,164
0
31,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,421
Gold Earned
27,156
104
Minions Killed
105
0
Camps Cleared
0
580,884
Distance Traveled
619,352
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,253
841
42
4
0
190,714
0
L
Jormungandr
7,689
699
18
2
0
189,802
0
L
Tiamat
7,717
702
38
3
0
189,512
0
W
Ymir
10,017
911
42
4
0
222,445
0
W
Serqet
7,886
717
21
2
0
206,193
0
L
Medusa
9,015
820
48
4
0
201,570
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role