Player Matchup

Bastet
Bastet
Ainashi
Bastet
Level 162
God Stats
5W - 4L
1,640 SR
Queue Stats
140W - 164L
1,460 Elo+
Party 1
Scylla
Scylla
TTVibreeezy
Scylla
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 36L
1,478 Elo+
Party 1
Neith
Neith
Top_G_AJ
Neith
Level 21
God Stats
1W - 0L
1,305 SR
Queue Stats
12W - 4L
1,669 Elo+
Party 1
Team Averages
Level 71
1,482 SR
1,536 Elo+

VS

Team Averages
Level 136
1,482 SR
1,538 Elo+
Yu Huang
Yu Huang
changethename32
Yu Huang
Level 142
God Stats
34W - 42L
1,476 SR
Queue Stats
645W - 657L
1,561 Elo+
Solo
Zhong Kui
Zhong Kui
honeycomb614
Zhong Kui
Level 138
God Stats
1W - 4L
1,410 SR
Queue Stats
92W - 87L
1,534 Elo+
Party 2
Ne Zha
Ne Zha
iTzFrostyzz
Ne Zha
Level 127
God Stats
5W - 5L
1,561 SR
Queue Stats
131W - 137L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ainashi
Bastet
13
2 / 0 / 1
7,524
836
2,032
2,416
815
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
12
0 / 0 / 3
7,084
787
3,624
3,812
1,072
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Top_G_AJ
Neith
14
1 / 0 / 2
7,419
824
4,459
4,384
1,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
5
0 / 0 / 0
5,385
598
0
42
8
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Zhong Kui
honeycomb614
Zhong Kui
13
0 / 1 / 0
6,400
711
2,742
4,973
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
13
0 / 2 / 0
6,481
720
4,571
8,660
6,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
Ainashi
Bastet
2
0
1
2.5
W
Scylla
0
0
3
1.5
W
Neith
Top_G_AJ
Neith
1
0
2
2
L
Yu Huang
0
0
0
0
L
Zhong Kui
honeycomb614
Zhong Kui
0
1
0
0
L
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,115
Damage
7,313
10,612
Taken
13,675
3,482
Mitigated
11,491
1,920
Healing
3,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Ainashi
Bastet
2,032
412
0
281
2,416
815
0
245
2,131
0
11,773
W
Scylla
3,624
50
0
450
3,812
1,072
0
1,362
2,302
28,084
719
W
Neith
Top_G_AJ
Neith
4,459
733
0
1,189
4,384
1,595
65
825
3,397
0
28,817
L
Yu Huang
0
0
0
0
42
8
0
0
42
898
0
L
Zhong Kui
honeycomb614
Zhong Kui
2,742
18
0
1,523
4,973
5,008
0
1,080
3,805
15,282
0
L
Ne Zha
4,571
251
0
2,029
8,660
6,475
0
2,421
6,093
0
23,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,027
Gold Earned
18,266
136
Minions Killed
91
0
Camps Cleared
0
533,701
Distance Traveled
338,562
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,524
836
29
3
0
179,942
3
W
Scylla
7,084
787
45
5
0
175,071
0
W
Neith
7,419
824
62
7
0
178,688
0
L
Yu Huang
5,385
598
3
0
0
11,840
0
L
Zhong Kui
6,400
711
49
5
0
136,301
0
L
Ne Zha
6,481
720
39
4
0
190,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role