Player Matchup

Awilix
Awilix
ElzoniteGaming
Awilix
Level 158
God Stats
10W - 5L
1,720 SR
Queue Stats
439W - 405L
1,586 Elo+
Party 1
Sol
Sol
MikeG92
Sol
Level 154
God Stats
9W - 22L
1,332 SR
Queue Stats
442W - 409L
1,547 Elo+
Solo
Pele
Pele
N1ckiStan69
Pele
Level 133
God Stats
1W - 2L
1,737 SR
Queue Stats
132W - 128L
1,565 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShinigamiSoul01
Morgan Le Fay
Level 95
God Stats
1W - 2L
1,337 SR
Queue Stats
111W - 105L
1,567 Elo+
Party 1
Bake Kujira
Bake Kujira
zTNIUT04Tz
Bake Kujira
Level 145
God Stats
0W - 2L
1,308 SR
Queue Stats
169W - 172L
1,563 Elo+
Solo
Team Averages
Level 137
1,487 SR
1,566 Elo+

VS

Team Averages
Level 150
1,626 SR
1,553 Elo+
Kumbhakarna
Kumbhakarna
GUNS AND GLORIE
Kumbhakarna
Level 188
God Stats
5W - 3L
1,649 SR
Queue Stats
87W - 81L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
Jebos
Gilgamesh
Level 157
God Stats
16W - 17L
1,613 SR
Queue Stats
184W - 147L
1,619 Elo+
Solo
Izanami
Izanami
Jimmyshelton
Izanami
Level 156
God Stats
5W - 2L
1,690 SR
Queue Stats
169W - 135L
1,551 Elo+
Solo
Ymir
Ymir
SlappinKraken
Ymir
Level 144
God Stats
50W - 36L
1,577 SR
Queue Stats
334W - 304L
1,502 Elo+
Solo
Ra
Ra
TommyGoViral
Ra
Level 104
God Stats
4W - 2L
1,601 SR
Queue Stats
169W - 165L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,160
510
8,388
13,441
7,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sol
15
2 / 4 / 2
8,950
559
8,399
13,434
4,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
6 / 4 / 3
8,405
525
10,729
13,215
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
ShinigamiSoul01
Morgan Le Fay
14
2 / 2 / 3
8,296
519
13,836
10,252
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
zTNIUT04Tz
Bake Kujira
12
3 / 4 / 4
7,168
448
8,955
13,840
9,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GUNS AND GLORIE
Kumbhakarna
15
6 / 3 / 3
9,018
564
6,879
16,217
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Jebos
Gilgamesh
12
2 / 3 / 8
8,382
524
11,035
17,199
12,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Jimmyshelton
Izanami
16
5 / 4 / 1
9,725
608
9,067
11,768
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
2 / 4 / 2
9,866
617
9,792
15,193
11,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 5
8,819
551
9,670
9,982
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
16
Kills
18
18
Deaths
17
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Kumbhakarna
GUNS AND GLORIE
Kumbhakarna
6
3
3
2.5
W
Gilgamesh
Jebos
Gilgamesh
2
3
8
2
W
Izanami
Jimmyshelton
Izanami
5
4
1
1.38
L
Sol
2
4
2
0.75
L
6
4
3
1.88
L
Morgan Le Fay
ShinigamiSoul01
Morgan Le Fay
2
2
3
1.75
W
2
4
2
0.75
W
3
3
5
1.83
L
Bake Kujira
zTNIUT04Tz
Bake Kujira
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,307
Damage
46,443
64,182
Taken
70,359
30,447
Mitigated
36,936
17,804
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,388
3,304
0
1,638
13,441
7,823
0
8,814
4,627
0
52,440
W
Kumbhakarna
GUNS AND GLORIE
Kumbhakarna
6,879
517
195
5,671
16,217
5,808
0
5,425
10,626
50,150
1,157
W
Gilgamesh
Jebos
Gilgamesh
11,035
2,714
0
2,859
17,199
12,955
24
9,561
7,004
0
24,447
W
Izanami
Jimmyshelton
Izanami
9,067
6,179
0
5,027
11,768
4,566
2,065
7,045
4,603
0
89,215
L
Sol
8,399
4,076
0
7,492
13,434
4,349
589
0
13,434
76,631
2,854
L
10,729
2,724
0
1,690
13,215
4,908
0
5,395
7,688
0
61,641
L
Morgan Le Fay
ShinigamiSoul01
Morgan Le Fay
13,836
677
0
2,728
10,252
3,425
0
4,808
5,097
71,203
886
W
9,792
5,372
0
1,967
15,193
11,034
0
1,798
12,765
66,989
2,610
W
9,670
716
595
2,472
9,982
2,573
348
6,338
3,611
47,669
653
L
Bake Kujira
zTNIUT04Tz
Bake Kujira
8,955
3,117
0
4,256
13,840
9,942
0
5,237
7,770
29,587
598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,979
Gold Earned
45,810
479
Minions Killed
484
0
Camps Cleared
0
1,593,976
Distance Traveled
1,598,688
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,160
510
85
5
0
306,941
5
W
Kumbhakarna
9,018
564
86
5
0
344,580
0
W
Gilgamesh
8,382
524
25
2
0
370,582
8
W
Izanami
9,725
608
151
9
0
285,537
0
L
Sol
8,950
559
135
8
0
280,759
2
L
Pele
8,405
525
94
6
0
315,550
0
L
Morgan Le Fay
8,296
519
123
8
0
344,694
0
W
Ymir
9,866
617
128
8
0
251,684
0
W
Ra
8,819
551
94
6
0
346,305
0
L
Bake Kujira
7,168
448
42
3
0
346,032
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role