Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MT Hotchey
Sol
Level 120
God Stats
3W - 5L
1,322 SR
Queue Stats
446W - 445L
1,553 Elo+
Solo
Anubis
Anubis
SMorison
Anubis
Level 114
God Stats
3W - 1L
1,630 SR
Queue Stats
89W - 83L
1,477 Elo+
Solo
Zeus
Zeus
XxXTheDanteexxX
Zeus
Level 159
God Stats
9W - 3L
1,744 SR
Queue Stats
275W - 289L
1,477 Elo+
Solo
Fafnir
Fafnir
killzone3377
Fafnir
Level 148
God Stats
5W - 3L
1,613 SR
Queue Stats
332W - 142L
1,798 Elo+
Solo
Team Averages
Level 139
1,562 SR
1,561 Elo+

VS

Team Averages
Level 117
1,655 SR
1,555 Elo+
Surtr
Surtr
Chief KJF
Surtr
Level 178
God Stats
9W - 10L
1,561 SR
Queue Stats
501W - 520L
1,519 Elo+
Solo
Athena
Athena
Hawa11anGuy
Athena
Level 118
God Stats
2W - 1L
1,721 SR
Queue Stats
144W - 122L
1,577 Elo+
Party 1
Neith
Neith
KrypToNiC_11
Neith
Level 76
God Stats
4W - 7L
1,359 SR
Queue Stats
175W - 151L
1,577 Elo+
Party 1
Vamana
Vamana
MichaelRitz149
Vamana
Level 106
God Stats
7W - 4L
1,715 SR
Queue Stats
475W - 455L
1,545 Elo+
Solo
Rama
Rama
NWEADraconic
Rama
Level 107
God Stats
3W - 1L
1,917 SR
Queue Stats
91W - 69L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
9 / 1 / 15
9,628
1,070
15,002
8,240
4,209
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 0 / 20
9,373
1,041
11,815
7,997
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
SMorison
Anubis
14
3 / 3 / 18
8,674
964
8,639
8,989
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 0 / 17
10,039
1,115
20,888
4,354
2,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
14
2 / 3 / 23
9,378
1,042
6,503
13,516
17,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Chief KJF
Surtr
12
1 / 7 / 6
6,756
751
7,786
17,168
18,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Athena
12
0 / 6 / 4
6,824
758
5,696
17,071
15,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 6 / 3
8,133
904
9,538
10,933
4,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 7 / 4
6,595
733
5,078
13,153
11,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

11
1 / 5 / 5
6,766
752
6,849
8,792
3,100
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
29
31
Kills
7
7
Deaths
31
93
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
1
15
16.5
L
Surtr
Chief KJF
Surtr
1
7
6
0.57
L
Athena
0
6
4
0.33
L
4
6
3
0.92
W
6
0
20
16
L
1
7
4
0.43
L
1
5
5
0.7
W
Anubis
SMorison
Anubis
3
3
18
4
W
11
0
17
19.5
W
Fafnir
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,847
Damage
34,947
43,096
Taken
67,117
33,361
Mitigated
53,292
19,675
Healing
15,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,002
5,329
863
2,900
8,240
4,209
2,054
1,208
6,956
0
32,819
L
Surtr
Chief KJF
Surtr
7,786
2,096
280
3,799
17,168
18,535
0
10,085
7,083
886
13,809
L
Athena
5,696
1,221
1,830
3,760
17,071
15,977
0
11,382
5,689
9,726
0
L
9,538
2,723
604
1,465
10,933
4,020
0
8,305
2,628
0
23,577
W
11,815
2,965
312
2,751
7,997
3,726
2,771
1,456
6,502
29,192
0
L
5,078
2,058
412
1,030
13,153
11,660
0
11,021
2,132
0
8,109
L
6,849
4,045
1,051
1,719
8,792
3,100
0
6,719
2,073
0
14,759
W
Anubis
SMorison
Anubis
8,639
397
936
1,848
8,989
5,278
315
1,387
7,385
23,820
552
W
20,888
2,043
1,255
1,052
4,354
2,179
696
898
3,414
35,509
1,281
W
Fafnir
6,503
1,637
3,439
4,319
13,516
17,969
796
1,422
11,849
10,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,092
Gold Earned
35,074
153
Minions Killed
85
0
Camps Cleared
0
850,569
Distance Traveled
756,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,628
1,070
38
4
0
148,165
0
L
Surtr
6,756
751
10
1
0
148,403
0
L
Athena
6,824
758
10
1
0
166,167
0
L
Neith
8,133
904
32
4
0
137,331
0
W
Sol
9,373
1,041
36
4
0
190,744
0
L
Vamana
6,595
733
7
1
0
156,362
0
L
Rama
6,766
752
26
3
0
147,752
0
W
Anubis
8,674
964
25
3
0
176,814
0
W
Zeus
10,039
1,115
51
6
0
162,285
0
W
Fafnir
9,378
1,042
3
0
0
172,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role