Player Matchup

Danzaburou
Danzaburou
SomeSleepyDude
Danzaburou
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,374 Elo+
Party 2
Osiris
Osiris
ThisGuyJohnathon
Osiris
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,580 Elo+
Solo
Cthulhu
Cthulhu
ViperTrip
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,374 Elo+
Party 2
Ratatoskr
Ratatoskr
Virtuly
Ratatoskr
Level 185
God Stats
3W - 1L
1,633 SR
Queue Stats
86W - 72L
1,536 Elo+
Solo
Poseidon
Poseidon
green_archer_105
Poseidon
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,306 Elo+
Party 2
Team Averages
Level 104
1,527 SR
1,434 Elo+

VS

Team Averages
Level 125
1,566 SR
1,465 Elo+
Kuzenbo
Kuzenbo
SonaHat
Kuzenbo
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 54L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
ThundaClappa639
Gilgamesh
Level 156
God Stats
6W - 6L
1,546 SR
Queue Stats
339W - 401L
1,421 Elo+
Solo
Xbalanque
Xbalanque
burkeowicz
Xbalanque
Level 145
God Stats
6W - 5L
1,657 SR
Queue Stats
328W - 340L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gh0sthth
Morgan Le Fay
Level 83
God Stats
7W - 3L
1,693 SR
Queue Stats
186W - 176L
1,474 Elo+
Party 1
Maman Brigitte
Maman Brigitte
iiMoonstruck
Maman Brigitte
Level 121
God Stats
7W - 8L
1,432 SR
Queue Stats
337W - 340L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SomeSleepyDude
Danzaburou
15
1 / 3 / 3
9,695
510
9,199
11,909
4,293
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
10 / 1 / 5
11,346
597
9,246
20,158
16,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
ViperTrip
Cthulhu
10
0 / 3 / 3
7,752
408
5,024
12,598
7,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Virtuly
Ratatoskr
19
16 / 1 / 4
12,707
669
20,672
15,949
13,307
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 4 / 1
8,772
462
2,934
8,612
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SonaHat
Kuzenbo
12
0 / 4 / 5
8,418
443
6,147
15,429
17,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gilgamesh
ThundaClappa639
Gilgamesh
14
1 / 12 / 0
8,748
460
4,584
18,561
8,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
burkeowicz
Xbalanque
17
7 / 5 / 1
10,069
530
14,492
14,826
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
gh0sthth
Morgan Le Fay
14
1 / 5 / 2
8,731
460
6,341
10,002
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maman Brigitte
iiMoonstruck
Maman Brigitte
14
3 / 5 / 1
8,659
456
10,685
14,737
6,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
29
Kills
12
12
Deaths
31
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
SomeSleepyDude
Danzaburou
1
3
3
0.83
L
Kuzenbo
SonaHat
Kuzenbo
0
4
5
0.63
W
10
1
5
12.5
L
Gilgamesh
ThundaClappa639
Gilgamesh
1
12
0
0.08
W
Cthulhu
ViperTrip
Cthulhu
0
3
3
0.5
W
Ratatoskr
Virtuly
Ratatoskr
16
1
4
18
L
Xbalanque
burkeowicz
Xbalanque
7
5
1
1.5
L
Morgan Le Fay
gh0sthth
Morgan Le Fay
1
5
2
0.4
W
2
4
1
0.63
L
Maman Brigitte
iiMoonstruck
Maman Brigitte
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,075
Damage
42,249
69,226
Taken
73,555
43,872
Mitigated
42,011
19,758
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
SomeSleepyDude
Danzaburou
9,199
3,201
899
1,681
11,909
4,293
639
2,932
8,977
0
58,095
L
Kuzenbo
SonaHat
Kuzenbo
6,147
2,216
0
2,292
15,429
17,056
237
3,613
11,816
24,121
2,462
W
9,246
3,831
0
5,760
20,158
16,442
568
5,100
15,058
0
95,346
L
Gilgamesh
ThundaClappa639
Gilgamesh
4,584
1,646
0
2,392
18,561
8,178
120
0
18,561
0
50,553
W
Cthulhu
ViperTrip
Cthulhu
5,024
274
2,395
2,975
12,598
7,053
0
4,378
8,220
25,572
0
W
Ratatoskr
Virtuly
Ratatoskr
20,672
4,653
0
4,520
15,949
13,307
0
4,729
11,220
341
90,796
L
Xbalanque
burkeowicz
Xbalanque
14,492
6,032
0
4,672
14,826
6,639
1,598
2,910
11,916
0
87,195
L
Morgan Le Fay
gh0sthth
Morgan Le Fay
6,341
78
0
657
10,002
3,995
0
1,035
8,967
54,422
1,333
W
2,934
181
0
1,528
8,612
2,777
0
5,239
3,373
45,498
928
L
Maman Brigitte
iiMoonstruck
Maman Brigitte
10,685
837
0
2,952
14,737
6,143
0
431
14,306
70,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,272
Gold Earned
44,625
487
Minions Killed
447
0
Camps Cleared
0
1,700,474
Distance Traveled
1,710,829
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,695
510
109
6
0
341,584
7
L
Kuzenbo
8,418
443
34
2
0
343,365
8
W
Osiris
11,346
597
124
7
0
423,043
2
L
Gilgamesh
8,748
460
95
5
0
340,864
2
W
Cthulhu
7,752
408
37
2
0
249,965
4
W
Ratatoskr
12,707
669
133
7
0
337,133
0
L
Xbalanque
10,069
530
136
7
0
336,263
2
L
Morgan Le Fay
8,731
460
86
5
0
282,050
0
W
Poseidon
8,772
462
84
4
0
348,749
0
L
Maman Brigitte
8,659
456
96
5
0
408,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role