Player Matchup

Ares
Ares
 
Ares
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Kingofhearts302
Achilles
Level 86
God Stats
3W - 4L
1,504 SR
Queue Stats
45W - 55L
1,464 Elo+
Solo
Maman Brigitte
Maman Brigitte
MR_J_ROCKA2
Maman Brigitte
Level 14
God Stats
2W - 3L
1,315 SR
Queue Stats
9W - 16L
1,278 Elo+
Party 1
Hel
Hel
aestheticxstar_
Hel
Level 101
God Stats
5W - 3L
1,359 SR
Queue Stats
9W - 20L
1,239 Elo+
Party 1
Danzaburou
Danzaburou
sincer789
Danzaburou
Level 124
God Stats
92W - 77L
1,516 SR
Queue Stats
134W - 131L
1,430 Elo+
Solo
Team Averages
Level 78
1,439 SR
1,382 Elo+

VS

Team Averages
Level 85
1,518 SR
1,412 Elo+
Atlas
Atlas
Big Boss 047
Atlas
Level 106
God Stats
5W - 4L
1,765 SR
Queue Stats
205W - 209L
1,518 Elo+
Solo
Thanatos
Thanatos
KrustyKrab6969
Thanatos
Level 67
God Stats
7W - 4L
1,847 SR
Queue Stats
49W - 51L
1,434 Elo+
Solo
Neith
Neith
al1ceoo
Neith
Level 106
God Stats
131W - 132L
1,469 SR
Queue Stats
131W - 133L
1,400 Elo+
Solo
King Arthur
King Arthur
tyncho91
King Arthur
Level 79
God Stats
2W - 7L
1,271 SR
Queue Stats
377W - 403L
1,411 Elo+
Solo
Ix Chel
Ix Chel
yggsombf
Ix Chel
Level 66
God Stats
11W - 9L
1,238 SR
Queue Stats
35W - 47L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 0 / 10
9,143
508
5,529
10,823
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
1
0 / 0 / 0
3,568
198
0
0
0
Maman Brigitte
MR_J_ROCKA2
Maman Brigitte
16
4 / 7 / 2
9,643
536
9,994
15,873
6,334
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 3 / 2
9,885
549
10,010
12,042
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
sincer789
Danzaburou
16
11 / 1 / 2
10,305
573
14,953
13,149
5,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,449
414
6,211
13,409
11,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
17
3 / 1 / 1
9,450
525
8,601
13,769
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
al1ceoo
Neith
13
0 / 9 / 2
7,671
426
5,791
14,369
5,542
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
tyncho91
King Arthur
15
4 / 4 / 1
9,579
532
7,932
13,884
10,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ix Chel
yggsombf
Ix Chel
15
2 / 3 / 1
9,544
530
6,372
12,171
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
20
Kills
9
11
Deaths
21
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
10
6
L
0
4
1
0.13
W
Achilles
0
0
0
0
L
Thanatos
3
1
1
3.5
W
Maman Brigitte
MR_J_ROCKA2
Maman Brigitte
4
7
2
0.71
W
4
3
2
1.67
L
Neith
al1ceoo
Neith
0
9
2
0.11
W
Danzaburou
sincer789
Danzaburou
11
1
2
12
L
King Arthur
tyncho91
King Arthur
4
4
1
1.13
L
Ix Chel
yggsombf
Ix Chel
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,486
Damage
34,907
51,887
Taken
67,602
25,791
Mitigated
36,652
18,156
Healing
25,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,529
1,144
0
3,155
10,823
9,217
0
3,151
7,672
17,646
838
L
6,211
2,967
0
439
13,409
11,383
0
2,106
11,303
34,295
0
W
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
8,601
2,518
0
13,848
13,769
5,092
0
4,000
9,769
0
82,235
W
Maman Brigitte
MR_J_ROCKA2
Maman Brigitte
9,994
656
0
3,066
15,873
6,334
1,036
853
15,020
58,564
1,855
W
10,010
363
2,047
5,923
12,042
5,018
1,065
4,841
7,201
69,320
0
L
Neith
al1ceoo
Neith
5,791
3,286
174
3,907
14,369
5,542
1,344
2,772
11,597
0
55,133
W
Danzaburou
sincer789
Danzaburou
14,953
5,711
0
3,965
13,149
5,222
0
4,248
8,901
0
88,253
L
King Arthur
tyncho91
King Arthur
7,932
115
0
579
13,884
10,710
181
8,815
5,069
1,654
62,984
L
Ix Chel
yggsombf
Ix Chel
6,372
951
445
5,967
12,171
3,925
624
7,375
4,796
66,532
1,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,544
Gold Earned
43,693
364
Minions Killed
504
0
Camps Cleared
0
1,436,589
Distance Traveled
1,622,244
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,143
508
16
1
0
361,074
0
L
Atlas
7,449
414
39
2
0
311,183
0
W
Achilles
3,568
198
0
0
0
0
0
L
Thanatos
9,450
525
142
8
0
407,843
0
W
Maman Brigitte
9,643
536
94
5
0
340,105
0
W
Hel
9,885
549
117
7
0
378,253
4
L
Neith
7,671
426
81
5
0
292,070
0
W
Danzaburou
10,305
573
137
8
0
357,157
5
L
King Arthur
9,579
532
106
6
0
321,254
0
L
Ix Chel
9,544
530
136
8
0
289,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role