Player Matchup

Ao Kuang
Ao Kuang
AdaptPing
Ao Kuang
Level 66
God Stats
2W - 1L
1,544 SR
Queue Stats
29W - 34L
1,420 Elo+
Solo
Vulcan
Vulcan
C A Y A O9481
Vulcan
Level 125
God Stats
6W - 9L
1,352 SR
Queue Stats
129W - 128L
1,404 Elo+
Solo
Skadi
Skadi
Jeison1227
Skadi
Level 38
God Stats
17W - 15L
1,434 SR
Queue Stats
37W - 62L
1,308 Elo+
Solo
Atlas
Atlas
Mesoris
Atlas
Level 87
God Stats
3W - 1L
1,750 SR
Queue Stats
242W - 216L
1,437 Elo+
Party 1
Achilles
Achilles
ju-haknyeon
Achilles
Level 89
God Stats
28W - 26L
1,455 SR
Queue Stats
246W - 248L
1,479 Elo+
Party 1
Team Averages
Level 81
1,507 SR
1,409 Elo+

VS

Team Averages
Level 91
1,552 SR
1,415 Elo+
Mulan
Mulan
 
Mulan
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Alphonse164265
Thanatos
Level 38
God Stats
20W - 25L
1,408 SR
Queue Stats
39W - 62L
1,320 Elo+
Solo
Zeus
Zeus
Aruca_H
Zeus
Level 126
God Stats
36W - 36L
1,564 SR
Queue Stats
220W - 219L
1,398 Elo+
Solo
Cthulhu
Cthulhu
Chilledvibes56
Cthulhu
Level 148
God Stats
5W - 5L
1,577 SR
Queue Stats
56W - 62L
1,376 Elo+
Solo
Neith
Neith
TKNdarcskorpion
Neith
Level 65
God Stats
4W - 1L
1,713 SR
Queue Stats
211W - 201L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AdaptPing
Ao Kuang
1
0 / 0 / 0
3,539
322
0
0
0
12
1 / 3 / 0
6,065
551
3,156
6,345
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
9
2 / 3 / 0
5,115
465
3,322
7,219
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atlas
Mesoris
Atlas
9
2 / 1 / 1
5,378
489
4,549
10,435
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
ju-haknyeon
Achilles
10
1 / 1 / 0
5,664
515
4,329
8,479
7,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 1 / 0
6,508
592
5,182
8,587
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
11
1 / 0 / 1
5,945
540
2,548
6,852
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
Aruca_H
Zeus
12
2 / 1 / 1
7,102
646
2,529
4,581
1,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
3 / 3 / 1
5,805
528
8,692
7,205
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 1
5,754
523
5,388
5,951
1,730
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
6
Kills
8
8
Deaths
6
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
0
1
L
Ao Kuang
AdaptPing
Ao Kuang
0
0
0
0
W
Thanatos
1
0
1
1.5
W
Zeus
Aruca_H
Zeus
2
1
1
2.5
L
1
3
0
0.33
W
3
3
1
1.17
L
Skadi
2
3
0
0.67
L
Atlas
Mesoris
Atlas
2
1
1
2.5
W
1
1
1
1.5
L
Achilles
ju-haknyeon
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,356
Damage
24,339
32,478
Taken
33,176
17,795
Mitigated
13,913
7,973
Healing
13,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,182
974
0
3,259
8,587
3,189
0
0
8,106
0
37,931
L
Ao Kuang
AdaptPing
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
2,548
580
0
4,599
6,852
2,622
0
500
6,352
0
43,506
W
Zeus
Aruca_H
Zeus
2,529
151
0
2,021
4,581
1,350
684
2,717
1,864
42,881
112
L
3,156
560
0
2,144
6,345
2,092
0
2,501
3,844
35,429
4,943
W
8,692
334
91
1,000
7,205
5,022
261
2,095
5,110
28,329
1,280
L
Skadi
3,322
1,020
0
400
7,219
2,266
0
4,563
2,656
0
26,421
L
Atlas
Mesoris
Atlas
4,549
1,794
0
2,652
10,435
5,696
0
4,045
6,390
13,055
702
W
5,388
1,906
0
2,378
5,951
1,730
504
2,015
3,936
0
35,565
L
Achilles
ju-haknyeon
Achilles
4,329
1,200
0
2,777
8,479
7,741
0
0
8,479
0
28,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
31,114
186
Minions Killed
330
0
Camps Cleared
0
790,973
Distance Traveled
1,015,041
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,508
592
67
6
0
212,578
0
L
Ao Kuang
3,539
322
0
0
0
0
0
W
Thanatos
5,945
540
71
6
0
241,180
0
W
Zeus
7,102
646
87
8
0
171,868
1
L
Vulcan
6,065
551
72
7
0
192,404
0
W
Cthulhu
5,805
528
39
4
0
204,119
2
L
Skadi
5,115
465
52
5
0
185,450
0
L
Atlas
5,378
489
12
1
0
222,273
0
W
Neith
5,754
523
66
6
0
185,296
0
L
Achilles
5,664
515
50
5
0
190,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role