Player Matchup

Sylvanus
Sylvanus
FUPC DeathScyth
Sylvanus
Level 122
God Stats
0W - 4L
1,136 SR
Queue Stats
216W - 230L
1,487 Elo+
Solo
Maui
Maui
JuanMondragon
Maui
Level 106
God Stats
0W - 2L
1,586 SR
Queue Stats
7W - 12L
1,413 Elo+
Party 1
Apollo
Apollo
KawaiiOskar
Apollo
Level 141
God Stats
1W - 3L
1,407 SR
Queue Stats
9W - 13L
1,452 Elo+
Party 1
Scylla
Scylla
MrrO323
Scylla
Level 27
God Stats
0W - 2L
1,474 SR
Queue Stats
3W - 6L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
STAYYYWOKEEE
Danzaburou
Level 110
God Stats
155W - 135L
1,578 SR
Queue Stats
349W - 327L
1,514 Elo+
Solo
Team Averages
Level 101
1,436 SR
1,475 Elo+

VS

Team Averages
Level 126
1,587 SR
1,502 Elo+
Kukulkan
Kukulkan
JuanPancho27
Kukulkan
Level 126
God Stats
18W - 15L
1,556 SR
Queue Stats
188W - 194L
1,434 Elo+
Solo
Horus
Horus
King Mickey96
Horus
Level 149
God Stats
22W - 15L
1,635 SR
Queue Stats
207W - 226L
1,485 Elo+
Solo
Bakasura
Bakasura
Theshadow067378
Bakasura
Level 112
God Stats
20W - 14L
1,643 SR
Queue Stats
225W - 222L
1,505 Elo+
Solo
Sol
Sol
cleverpun
Sol
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 104L
1,545 Elo+
Solo
Nike
Nike
ily-kaiju
Nike
Level 120
God Stats
3W - 6L
1,599 SR
Queue Stats
60W - 59L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
6
0 / 0 / 0
3,362
480
327
1,359
541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 0
3,814
545
1,670
4,704
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
7
0 / 1 / 0
3,900
557
2,932
3,427
946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
MrrO323
Scylla
7
1 / 1 / 0
4,262
609
1,052
2,944
668
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
STAYYYWOKEEE
Danzaburou
8
0 / 1 / 0
4,142
592
955
4,042
991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JuanPancho27
Kukulkan
9
1 / 1 / 0
5,197
742
1,689
2,469
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 2
4,988
713
972
4,138
2,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
9
1 / 0 / 0
4,586
655
1,326
4,569
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

9
2 / 0 / 0
4,844
692
4,723
3,132
859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nike
9
0 / 1 / 0
4,883
698
633
3,888
1,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
4
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
0
0
0
L
0
1
0
0
W
Kukulkan
JuanPancho27
Kukulkan
1
1
0
1
L
Apollo
0
1
0
0
W
0
0
2
1
L
Scylla
MrrO323
Scylla
1
1
0
1
L
Danzaburou
STAYYYWOKEEE
Danzaburou
0
1
0
0
W
Bakasura
1
0
0
1
W
2
0
0
2
W
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,936
Damage
9,343
16,476
Taken
18,196
5,657
Mitigated
6,794
4,815
Healing
9,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
327
245
0
394
1,359
541
0
0
1,359
3,477
2,204
L
1,670
393
0
1,356
4,704
2,511
0
2,156
2,383
7,865
0
W
Kukulkan
JuanPancho27
Kukulkan
1,689
171
0
613
2,469
754
672
1,127
1,342
29,389
0
L
Apollo
2,932
2,474
0
1,005
3,427
946
0
1,770
1,657
0
23,975
W
972
218
165
2,455
4,138
2,482
0
365
3,773
0
7,564
L
Scylla
MrrO323
Scylla
1,052
88
0
1,000
2,944
668
0
1,365
1,417
16,665
0
L
Danzaburou
STAYYYWOKEEE
Danzaburou
955
376
0
1,060
4,042
991
0
770
3,113
0
23,281
W
Bakasura
1,326
918
0
3,915
4,569
1,433
0
420
4,149
0
19,649
W
4,723
2,630
0
1,565
3,132
859
0
810
2,322
35,833
935
W
Nike
633
45
0
500
3,888
1,266
384
245
3,643
0
26,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,480
Gold Earned
24,498
161
Minions Killed
245
0
Camps Cleared
0
590,636
Distance Traveled
753,592
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,362
480
16
2
0
38,972
0
L
Maui
3,814
545
12
2
0
141,980
1
W
Kukulkan
5,197
742
57
8
0
137,815
2
L
Apollo
3,900
557
53
8
0
148,690
0
W
Horus
4,988
713
12
2
0
166,410
2
L
Scylla
4,262
609
26
4
0
129,109
1
L
Danzaburou
4,142
592
54
8
0
131,885
0
W
Bakasura
4,586
655
65
9
0
184,739
2
W
Sol
4,844
692
64
9
0
141,621
0
W
Nike
4,883
698
47
7
0
123,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role