Player Matchup

Artemis
Artemis
BillMurrayGarfi8
Artemis
Level 153
God Stats
4W - 0L
1,655 SR
Queue Stats
107W - 84L
1,631 Elo+
Party 1
Terra
Terra
BokChewy
Terra
Level 155
God Stats
2W - 3L
1,575 SR
Queue Stats
182W - 148L
1,592 Elo+
Party 1
Sobek
Sobek
JudgementNutt
Sobek
Level 158
God Stats
3W - 2L
1,613 SR
Queue Stats
125W - 112L
1,585 Elo+
Party 1
Thor
Thor
Oomegaslayer
Thor
Level 104
God Stats
4W - 0L
1,786 SR
Queue Stats
57W - 32L
1,673 Elo+
Party 1
Chiron
Chiron
ShxtousButPlug
Chiron
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,685 Elo+
Party 1
Team Averages
Level 119
1,626 SR
1,633 Elo+

VS

Team Averages
Level 140
1,487 SR
1,566 Elo+
Terra
Terra
Consum3 Nut
Terra
Level 145
God Stats
2W - 3L
1,588 SR
Queue Stats
472W - 466L
1,562 Elo+
Solo
Raijin
Raijin
Kapooyahh
Raijin
Level 129
God Stats
1W - 2L
1,686 SR
Queue Stats
118W - 114L
1,560 Elo+
Solo
Hercules
Hercules
Luucasgb
Hercules
Level 117
God Stats
1W - 2L
1,651 SR
Queue Stats
87W - 52L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ragnot9608
Ah Muzen Cab
Level 158
God Stats
2W - 3L
1,467 SR
Queue Stats
125W - 112L
1,570 Elo+
Solo
Ullr
Ullr
ShadyRecords024
Ullr
Level 149
God Stats
0W - 6L
1,045 SR
Queue Stats
278W - 260L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,713
1,143
7,253
4,755
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
BokChewy
Terra
10
0 / 0 / 5
5,422
1,084
3,407
4,574
2,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 1 / 3
4,983
997
1,668
5,724
5,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 1 / 1
5,015
1,003
4,310
3,431
1,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
3 / 1 / 3
5,793
1,159
4,570
3,057
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,450
1,090
4,716
5,584
4,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
Kapooyahh
Raijin
6
0 / 3 / 0
4,537
907
1,332
3,401
1,169
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Luucasgb
Hercules
9
1 / 1 / 1
5,062
1,012
3,305
5,597
3,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Ragnot9608
Ah Muzen Cab
10
0 / 1 / 4
5,111
1,022
4,659
4,663
1,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
3 / 1 / 0
5,307
1,061
4,398
4,609
1,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
6
Kills
4
4
Deaths
6
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Terra
BokChewy
Terra
0
0
5
2.5
L
0
0
4
2
W
0
1
3
1.5
L
Raijin
Kapooyahh
Raijin
0
3
0
0
L
Hercules
Luucasgb
Hercules
1
1
1
1.5
W
1
1
1
1.5
L
Ah Muzen Cab
Ragnot9608
Ah Muzen Cab
0
1
4
2
L
3
1
0
3
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,208
Damage
18,410
21,541
Taken
23,854
12,138
Mitigated
12,627
8,718
Healing
10,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,253
1,435
0
218
4,755
1,807
0
1,326
3,429
0
15,698
W
Terra
BokChewy
Terra
3,407
308
3,644
2,503
4,574
2,675
0
1,027
3,547
7,112
0
L
4,716
92
2,967
2,422
5,584
4,490
0
1,380
4,099
8,109
173
W
1,668
65
0
821
5,724
5,297
0
1,495
4,229
3,908
0
L
Raijin
Kapooyahh
Raijin
1,332
177
500
387
3,401
1,169
0
558
2,810
3,098
0
L
Hercules
Luucasgb
Hercules
3,305
372
0
2,274
5,597
3,924
0
948
4,541
0
5,793
W
4,310
182
0
0
3,431
1,247
0
1,488
1,943
0
8,834
L
Ah Muzen Cab
Ragnot9608
Ah Muzen Cab
4,659
992
376
1,188
4,663
1,383
0
1,311
3,352
0
12,943
L
4,398
955
356
421
4,609
1,661
0
596
3,977
0
8,424
W
4,570
1,234
1,070
462
3,057
1,112
0
607
2,450
0
9,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,926
Gold Earned
25,467
55
Minions Killed
37
0
Camps Cleared
0
527,301
Distance Traveled
499,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,713
1,143
26
5
0
103,327
0
W
Terra
5,422
1,084
3
1
0
110,443
0
L
Terra
5,450
1,090
2
0
0
122,427
0
W
Sobek
4,983
997
7
1
0
94,387
0
L
Raijin
4,537
907
8
2
0
68,066
0
L
Hercules
5,062
1,012
4
1
0
103,699
0
W
Thor
5,015
1,003
9
2
0
99,953
0
L
Ah Muzen Cab
5,111
1,022
12
2
0
100,664
0
L
Ullr
5,307
1,061
11
2
0
105,034
0
W
Chiron
5,793
1,159
10
2
0
119,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role