Player Matchup

Hou Yi
Hou Yi
Hefty Lady Boy
Hou Yi
Level 128
God Stats
2W - 2L
1,514 SR
Queue Stats
203W - 212L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
WoodedSheet8340
Tsukuyomi
Level 216
God Stats
29W - 38L
1,439 SR
Queue Stats
1,471W - 1,584L
1,471 Elo+
Party 2
The Morrigan
The Morrigan
cxMareep
The Morrigan
Level 124
God Stats
1W - 4L
1,495 SR
Queue Stats
135W - 125L
1,573 Elo+
Party 1
Kuzenbo
Kuzenbo
o EZ TARGET o
Kuzenbo
Level 164
God Stats
6W - 9L
1,447 SR
Queue Stats
560W - 590L
1,444 Elo+
Party 2
Hel
Hel
overthemoonlight
Hel
Level 144
God Stats
11W - 8L
1,615 SR
Queue Stats
424W - 435L
1,567 Elo+
Party 1
Team Averages
Level 155
1,502 SR
1,502 Elo+

VS

Team Averages
Level 158
1,579 SR
1,540 Elo+
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
JoKeR TwAN
Hel
Level 128
God Stats
1W - 2L
1,199 SR
Queue Stats
130W - 149L
1,557 Elo+
Solo
Zeus
Zeus
Luna_Nubis
Zeus
Level 157
God Stats
13W - 5L
1,776 SR
Queue Stats
707W - 742L
1,576 Elo+
Solo
Chronos
Chronos
Saururrex
Chronos
Level 218
God Stats
4W - 3L
1,691 SR
Queue Stats
546W - 569L
1,504 Elo+
Solo
Cabrakan
Cabrakan
Sky Akari
Cabrakan
Level 129
God Stats
5W - 1L
1,728 SR
Queue Stats
225W - 215L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 5
8,918
811
13,539
10,632
4,543
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
WoodedSheet8340
Tsukuyomi
14
1 / 4 / 7
7,724
702
13,490
11,466
10,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
cxMareep
The Morrigan
15
4 / 6 / 3
8,761
796
10,746
7,541
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
14
1 / 3 / 7
7,996
727
8,537
11,882
18,055
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 5 / 5
8,048
732
5,006
10,204
6,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
3 / 3 / 10
9,183
835
6,182
18,032
19,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 0 / 15
9,332
848
9,435
8,203
4,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 2 / 11
10,003
909
16,013
8,425
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Saururrex
Chronos
16
6 / 3 / 10
9,297
845
10,153
14,705
7,454
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Sky Akari
Cabrakan
15
2 / 3 / 14
8,564
779
5,981
11,998
15,201
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
81
11
Kills
21
21
Deaths
11
27
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
3
10
2.67
L
4
3
5
2.17
W
3
0
15
10.5
W
7
2
11
6.25
W
Chronos
Saururrex
Chronos
6
3
10
3.67
W
Cabrakan
Sky Akari
Cabrakan
2
3
14
3
L
Tsukuyomi
WoodedSheet8340
Tsukuyomi
1
4
7
1.13
L
The Morrigan
cxMareep
The Morrigan
4
6
3
0.92
L
Kuzenbo
1
3
7
1.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,318
Damage
47,764
51,725
Taken
61,363
42,156
Mitigated
50,151
17,372
Healing
30,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,182
1,543
3,028
4,079
18,032
19,266
30
6,269
11,257
11,021
1,432
L
13,539
6,532
680
2,267
10,632
4,543
0
9,568
1,064
0
34,467
W
9,435
384
13,389
6,392
8,203
4,257
132
4,172
3,686
22,429
0
W
16,013
1,399
0
500
8,425
3,973
632
2,576
5,806
41,628
0
W
Chronos
Saururrex
Chronos
10,153
3,784
571
1,496
14,705
7,454
467
4,378
10,206
28,257
886
W
Cabrakan
Sky Akari
Cabrakan
5,981
719
512
804
11,998
15,201
138
4,743
7,035
12,011
0
L
Tsukuyomi
WoodedSheet8340
Tsukuyomi
13,490
1,685
1,036
1,514
11,466
10,284
0
9,861
1,605
0
27,923
L
The Morrigan
cxMareep
The Morrigan
10,746
1,368
107
0
7,541
2,769
0
6,787
657
18,350
752
L
Kuzenbo
8,537
2,967
674
1,998
11,882
18,055
0
10,559
1,323
9,466
0
L
5,006
329
5,580
3,516
10,204
6,505
0
9,810
394
9,205
254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,447
Gold Earned
46,379
111
Minions Killed
153
0
Camps Cleared
0
986,867
Distance Traveled
977,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,183
835
10
1
0
169,758
0
L
Hou Yi
8,918
811
40
4
0
195,953
0
W
Hel
9,332
848
35
3
0
232,974
0
W
Zeus
10,003
909
64
6
0
191,239
0
W
Chronos
9,297
845
31
3
0
168,557
0
W
Cabrakan
8,564
779
13
1
0
214,616
0
L
Tsukuyomi
7,724
702
15
1
0
215,490
0
L
The Morrigan
8,761
796
34
3
0
175,174
0
L
Kuzenbo
7,996
727
8
1
0
219,012
0
L
Hel
8,048
732
14
1
0
181,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role