Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
IvernOTP
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,385 Elo+
Solo
Cthulhu
Cthulhu
Mxyptlik
Cthulhu
Level 128
God Stats
6W - 4L
1,621 SR
Queue Stats
318W - 349L
1,480 Elo+
Solo
Sol
Sol
dizzydrissi
Sol
Level 135
God Stats
3W - 6L
1,343 SR
Queue Stats
324W - 336L
1,436 Elo+
Solo
Team Averages
Level 113
1,493 SR
1,460 Elo+

VS

Team Averages
Level 132
1,445 SR
1,449 Elo+
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
LynxSkrt
Persephone
Level 79
God Stats
1W - 3L
1,351 SR
Queue Stats
218W - 255L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SkrtSkrt1989
Ah Muzen Cab
Level 174
God Stats
4W - 4L
1,621 SR
Queue Stats
643W - 644L
1,387 Elo+
Solo
Horus
Horus
trollkiller99
Horus
Level 123
God Stats
1W - 5L
1,252 SR
Queue Stats
244W - 378L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 2 / 4
6,632
1,326
2,086
5,042
1,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Raijin
 
Raijin
11
0 / 0 / 4
6,327
1,265
2,397
4,479
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
IvernOTP
Jing Wei
12
2 / 1 / 5
6,695
1,339
6,075
5,344
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Mxyptlik
Cthulhu
11
3 / 2 / 3
6,859
1,372
3,729
7,615
3,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 6
6,070
1,214
3,669
3,932
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
3 / 3 / 0
6,027
1,205
2,718
7,408
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
 
Ares
6
0 / 0 / 1
4,583
917
701
902
517
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Persephone
LynxSkrt
Persephone
14
3 / 2 / 3
6,803
1,361
9,693
6,213
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SkrtSkrt1989
Ah Muzen Cab
1
0 / 0 / 0
1,432
286
0
0
0
11
0 / 3 / 2
4,933
987
377
5,360
2,629
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
8
Kills
6
7
Deaths
8
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
4
2.5
W
Raijin
 
Raijin
0
0
4
2
L
Sobek
 
Sobek
3
3
0
1
L
Ares
 
Ares
0
0
1
0.5
W
Jing Wei
IvernOTP
Jing Wei
2
1
5
4.5
L
Persephone
LynxSkrt
Persephone
3
2
3
2.25
W
Cthulhu
Mxyptlik
Cthulhu
3
2
3
2.25
L
Ah Muzen Cab
SkrtSkrt1989
Ah Muzen Cab
0
0
0
0
W
0
2
6
1.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,956
Damage
13,489
26,412
Taken
19,883
9,754
Mitigated
12,382
14,153
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,086
107
7,551
2,681
5,042
1,953
760
2,227
2,815
8,046
0
W
Raijin
 
Raijin
2,397
208
0
966
4,479
1,440
682
2,569
1,910
8,897
98
L
Sobek
 
Sobek
2,718
102
381
2,014
7,408
7,226
0
3,532
3,848
5,481
0
L
Ares
 
Ares
701
0
93
619
902
517
0
672
230
779
0
W
Jing Wei
IvernOTP
Jing Wei
6,075
4,178
0
182
5,344
1,871
1,363
3,973
1,371
0
12,217
L
Persephone
LynxSkrt
Persephone
9,693
788
0
2,140
6,213
2,010
0
3,733
2,442
21,376
545
W
Cthulhu
Mxyptlik
Cthulhu
3,729
64
1,067
1,216
7,615
3,205
364
2,511
5,104
8,202
277
L
Ah Muzen Cab
SkrtSkrt1989
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
3,669
620
163
327
3,932
1,285
2,021
1,702
2,230
10,011
0
L
377
0
285
663
5,360
2,629
0
3,680
1,680
0
2,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,583
Gold Earned
23,778
72
Minions Killed
35
0
Camps Cleared
0
539,750
Distance Traveled
327,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,632
1,326
10
2
0
113,424
0
W
Raijin
6,327
1,265
17
3
0
126,358
0
L
Sobek
6,027
1,205
3
1
0
101,796
0
L
Ares
4,583
917
0
0
0
22,965
0
W
Jing Wei
6,695
1,339
17
3
0
95,439
0
L
Persephone
6,803
1,361
30
6
0
125,642
0
W
Cthulhu
6,859
1,372
15
3
0
87,758
0
L
Ah Muzen Cab
1,432
286
0
0
0
0
0
W
Sol
6,070
1,214
13
3
0
116,771
0
L
Horus
4,933
987
2
0
0
77,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role