Player Matchup

Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
All_Mike935
Janus
Level 141
God Stats
0W - 6L
1,057 SR
Queue Stats
181W - 205L
1,511 Elo+
Solo
Vulcan
Vulcan
IAMTH3IMPERIUM
Vulcan
Level 158
God Stats
5W - 4L
1,604 SR
Queue Stats
199W - 220L
1,467 Elo+
Party 1
Discordia
Discordia
c0ffinbat
Discordia
Level 147
God Stats
8W - 5L
1,614 SR
Queue Stats
209W - 213L
1,476 Elo+
Party 1
Charon
Charon
cam9127
Charon
Level 104
God Stats
2W - 2L
1,827 SR
Queue Stats
292W - 280L
1,540 Elo+
Solo
Team Averages
Level 141
1,520 SR
1,499 Elo+

VS

Team Averages
Level 124
1,490 SR
1,489 Elo+
Cthulhu
Cthulhu
ITZ HlM0THY
Cthulhu
Level 140
God Stats
3W - 2L
1,556 SR
Queue Stats
378W - 380L
1,546 Elo+
Solo
Arachne
Arachne
LCfury
Arachne
Level 153
God Stats
4W - 2L
1,486 SR
Queue Stats
227W - 236L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NiteZeru
Ah Muzen Cab
Level 158
God Stats
4W - 2L
1,606 SR
Queue Stats
177W - 154L
1,524 Elo+
Solo
Neith
Neith
Raithal
Neith
Level 148
God Stats
4W - 1L
1,690 SR
Queue Stats
140W - 147L
1,538 Elo+
Solo
Set
Set
YoungXxSlimxX
Set
Level 20
God Stats
2W - 4L
1,110 SR
Queue Stats
85W - 83L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 1 / 0
5,280
1,056
1,910
5,247
2,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 1
5,109
1,022
3,043
5,383
1,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
3 / 3 / 1
5,275
1,055
3,179
3,914
1,234
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Discordia
c0ffinbat
Discordia
9
0 / 3 / 2
4,800
960
4,585
3,717
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
cam9127
Charon
1
0 / 0 / 0
1,240
248
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ITZ HlM0THY
Cthulhu
11
2 / 1 / 7
6,516
1,303
4,354
5,577
2,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
LCfury
Arachne
9
1 / 1 / 4
5,476
1,095
3,563
2,827
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Muzen Cab
NiteZeru
Ah Muzen Cab
11
2 / 0 / 6
6,431
1,286
3,459
3,535
2,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Raithal
Neith
11
2 / 0 / 8
6,272
1,254
3,634
4,065
1,109
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
4 / 3 / 4
6,418
1,284
2,359
4,753
1,500
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
11
11
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
1
0
2
L
0
4
1
0.13
L
3
3
1
1.17
W
Cthulhu
ITZ HlM0THY
Cthulhu
2
1
7
5.5
W
Arachne
LCfury
Arachne
1
1
4
3
W
Ah Muzen Cab
NiteZeru
Ah Muzen Cab
2
0
6
5
W
Neith
Raithal
Neith
2
0
8
6
W
4
3
4
2
L
Discordia
c0ffinbat
Discordia
0
3
2
0.33
L
Charon
cam9127
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,717
Damage
17,369
18,261
Taken
20,757
6,231
Mitigated
7,969
4,086
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,910
132
0
1,412
5,247
2,302
0
1,002
4,245
0
4,078
L
3,043
62
523
1,455
5,383
1,765
0
1,550
3,833
13,932
0
L
3,179
186
0
155
3,914
1,234
0
1,155
2,759
6,581
0
W
Cthulhu
ITZ HlM0THY
Cthulhu
4,354
0
803
791
5,577
2,179
0
3,161
2,161
9,985
0
W
Arachne
LCfury
Arachne
3,563
2,568
0
459
2,827
932
8
857
1,864
0
5,893
W
Ah Muzen Cab
NiteZeru
Ah Muzen Cab
3,459
251
103
1,235
3,535
2,249
348
2,342
887
0
9,477
W
Neith
Raithal
Neith
3,634
650
840
2,397
4,065
1,109
919
1,479
2,227
0
13,304
W
2,359
1,156
417
629
4,753
1,500
21
1,879
2,554
0
5,971
L
Discordia
c0ffinbat
Discordia
4,585
94
148
393
3,717
930
0
647
3,070
6,388
190
L
Charon
cam9127
Charon
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,704
Gold Earned
31,113
59
Minions Killed
66
0
Camps Cleared
0
382,444
Distance Traveled
587,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,280
1,056
7
1
0
103,733
0
L
Janus
5,109
1,022
28
6
0
94,741
0
L
Vulcan
5,275
1,055
13
3
0
86,281
0
W
Cthulhu
6,516
1,303
22
4
0
139,835
0
W
Arachne
5,476
1,095
4
1
0
114,104
0
W
Ah Muzen Cab
6,431
1,286
15
3
0
107,670
0
W
Neith
6,272
1,254
17
3
0
107,272
0
W
Set
6,418
1,284
8
2
0
118,717
0
L
Discordia
4,800
960
11
2
0
97,689
0
L
Charon
1,240
248
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role