Player Matchup

Kukulkan
Kukulkan
CK-162
Kukulkan
Level 158
God Stats
3W - 4L
1,487 SR
Queue Stats
206W - 208L
1,498 Elo+
Solo
Ymir
Ymir
TuinhXSX
Ymir
Level 125
God Stats
6W - 15L
1,355 SR
Queue Stats
113W - 127L
1,455 Elo+
Party 2
Set
Set
andreiluga
Set
Level 68
God Stats
1W - 4L
1,281 SR
Queue Stats
91W - 77L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
paramo_elegante0
Ah Muzen Cab
Level 50
God Stats
3W - 6L
1,543 SR
Queue Stats
96W - 115L
1,413 Elo+
Party 2
Loki
Loki
temp-894937
Loki
Level 128
God Stats
2W - 8L
1,337 SR
Queue Stats
149W - 182L
1,392 Elo+
Party 2
Team Averages
Level 106
1,401 SR
1,451 Elo+

VS

Team Averages
Level 114
1,636 SR
1,452 Elo+
Surtr
Surtr
LePsychopathe95
Surtr
Level 121
God Stats
24W - 9L
1,673 SR
Queue Stats
110W - 105L
1,452 Elo+
Party 1
Rama
Rama
R4geOrTroll
Rama
Level 86
God Stats
8W - 2L
1,608 SR
Queue Stats
61W - 66L
1,500 Elo+
Solo
Bacchus
Bacchus
RSkinner_97
Bacchus
Level 126
God Stats
18W - 14L
1,592 SR
Queue Stats
381W - 355L
1,454 Elo+
Solo
Lancelot
Lancelot
Rywuk
Lancelot
Level 113
God Stats
27W - 16L
1,587 SR
Queue Stats
129W - 136L
1,471 Elo+
Party 1
Nox
Nox
Snaaake93
Nox
Level 126
God Stats
1W - 0L
1,720 SR
Queue Stats
5W - 6L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CK-162
Kukulkan
14
2 / 3 / 3
8,087
476
9,925
9,862
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
11
0 / 4 / 4
6,953
409
4,159
15,971
14,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 5 / 2
6,745
397
3,110
9,414
4,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Muzen Cab
paramo_elegante0
Ah Muzen Cab
11
0 / 5 / 0
6,733
396
3,287
9,656
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
9 / 5 / 2
9,049
532
9,352
17,205
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
10,564
621
8,696
11,331
5,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

17
9 / 0 / 2
10,814
636
15,984
9,083
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
RSkinner_97
Bacchus
13
1 / 2 / 5
8,367
492
6,232
12,850
14,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Rywuk
Lancelot
17
6 / 4 / 4
9,717
572
8,114
10,373
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
3 / 4 / 4
9,055
533
6,684
8,501
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
11
Kills
22
22
Deaths
11
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CK-162
Kukulkan
2
3
3
1.17
W
3
1
3
4.5
W
9
0
2
10
W
Bacchus
RSkinner_97
Bacchus
1
2
5
1.75
W
Lancelot
Rywuk
Lancelot
6
4
4
2
W
3
4
4
1.25
L
Ymir
0
4
4
0.5
L
0
5
2
0.2
L
Ah Muzen Cab
paramo_elegante0
Ah Muzen Cab
0
5
0
0
L
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,833
Damage
45,710
62,108
Taken
52,138
30,902
Mitigated
32,621
12,086
Healing
20,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CK-162
Kukulkan
9,925
507
0
2,465
9,862
3,661
0
3,333
6,529
58,987
2,263
W
8,696
3,797
0
5,540
11,331
5,426
2,580
1,999
9,332
3,025
79,342
W
15,984
12,680
0
5,699
9,083
3,933
1,693
3,504
5,579
0
106,152
W
Bacchus
RSkinner_97
Bacchus
6,232
646
0
3,747
12,850
14,585
25
4,116
8,734
18,710
0
W
Lancelot
Rywuk
Lancelot
8,114
1,148
0
4,450
10,373
5,108
0
1,899
8,474
0
74,000
W
6,684
145
0
669
8,501
3,569
528
2,140
6,361
54,374
0
L
Ymir
4,159
650
0
2,559
15,971
14,786
0
2,424
13,547
18,804
0
L
3,110
1,501
0
3,280
9,414
4,490
0
232
9,182
0
35,485
L
Ah Muzen Cab
paramo_elegante0
Ah Muzen Cab
3,287
272
0
603
9,656
2,507
0
2,217
7,439
0
41,932
L
9,352
2,348
0
3,179
17,205
5,458
0
5,249
11,956
0
48,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,567
Gold Earned
48,517
379
Minions Killed
568
0
Camps Cleared
0
1,539,976
Distance Traveled
1,765,819
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,087
476
126
7
0
335,339
0
W
Surtr
10,564
621
147
9
0
360,559
0
W
Rama
10,814
636
186
11
0
315,814
4
W
Bacchus
8,367
492
27
2
0
343,991
4
W
Lancelot
9,717
572
120
7
0
420,457
0
W
Nox
9,055
533
88
5
0
324,998
4
L
Ymir
6,953
409
25
1
0
301,456
0
L
Set
6,745
397
76
4
0
209,206
0
L
Ah Muzen Cab
6,733
396
77
5
0
317,948
0
L
Loki
9,049
532
75
4
0
376,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role