Player Matchup

Ratatoskr
Ratatoskr
Silver II
Callmediggi
Ratatoskr
Silver II
Level 129
God Stats
3W - 3L
1,492 SR
Queue Stats
116W - 124L
1,384 MMR
Party 1
Charybdis
Charybdis
Gold V
Chris_Jcc
Charybdis
Gold V
Level 134
God Stats
21W - 11L
1,712 SR
Queue Stats
282W - 289L
1,361 MMR
Party 2
Ah Puch
Ah Puch
Silver II
ItsRobsii
Ah Puch
Silver II
Level 108
God Stats
1W - 0L
1,686 SR
Queue Stats
56W - 63L
1,409 MMR
Party 1
Sylvanus
Sylvanus
Silver I
Zazzaelitaliano
Sylvanus
Silver I
Level 109
God Stats
1W - 0L
1,556 SR
Queue Stats
240W - 252L
1,242 MMR
Party 2
Janus
Janus
Silver I
renato_silva2
Janus
Silver I
Level 69
God Stats
8W - 10L
1,507 SR
Queue Stats
201W - 219L
1,218 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,591 SR
1,323 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,465 SR
1,378 MMR
Hel
Hel
Silver I
 
Hel
Silver I
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chaac
Chaac
Bronze IV
AzcuRaw
Chaac
Bronze IV
Level 84
God Stats
0W - 1L
1,387 SR
Queue Stats
0W - 6L
1,220 MMR
Solo
Medusa
Medusa
Gold V
Tanktop6737
Medusa
Gold V
Level 69
God Stats
102W - 107L
1,528 SR
Queue Stats
171W - 194L
1,414 MMR
Solo
Ymir
Ymir
Silver I
Wiwwil
Ymir
Silver I
Level 159
God Stats
8W - 11L
1,413 SR
Queue Stats
266W - 273L
1,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Callmediggi
Ratatoskr
15
4 / 0 / 1
9,309
548
5,699
11,955
4,669
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
Chris_Jcc
Charybdis
18
5 / 3 / 2
10,293
605
12,199
11,885
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
ItsRobsii
Ah Puch
15
3 / 1 / 3
9,892
582
9,692
11,503
5,532
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
13
1 / 2 / 8
8,985
529
4,243
13,151
10,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 1 / 4
9,563
563
8,355
7,556
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HerculesPoseidonGaneshaAthena

VS

Bans
ArachneHou YiSusanoAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 1 / 3
9,492
558
12,290
9,087
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
 
Thanatos
14
1 / 3 / 3
7,981
469
6,554
11,793
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
AzcuRaw
Chaac
11
0 / 5 / 3
6,980
411
3,641
9,897
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
11
0 / 8 / 2
7,271
428
6,745
15,326
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Wiwwil
Ymir
13
3 / 0 / 2
8,899
523
5,779
11,439
8,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
17
Kills
7
7
Deaths
17
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
1
3
4.5
L
Thanatos
 
Thanatos
1
3
3
0.83
L
Chaac
AzcuRaw
Chaac
0
5
3
0.3
W
Ratatoskr
Callmediggi
Ratatoskr
4
0
1
4.5
W
Charybdis
Chris_Jcc
Charybdis
5
3
2
2
W
Ah Puch
ItsRobsii
Ah Puch
3
1
3
4.5
L
Medusa
0
8
2
0.13
L
Ymir
Wiwwil
Ymir
3
0
2
4
W
Sylvanus
1
2
8
2.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,188
Damage
35,009
56,050
Taken
57,542
27,769
Mitigated
24,168
22,336
Healing
24,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
12,290
490
3,691
6,002
9,087
3,284
615
2,719
6,294
87,861
1,455
L
Thanatos
 
Thanatos
6,554
2,100
0
7,157
11,793
4,451
0
3,287
8,280
0
56,188
L
Chaac
AzcuRaw
Chaac
3,641
234
0
1,969
9,897
4,099
0
6,426
3,372
0
27,380
W
Ratatoskr
Callmediggi
Ratatoskr
5,699
2,405
0
773
11,955
4,669
1,505
2,930
8,837
0
80,977
W
Charybdis
Chris_Jcc
Charybdis
12,199
5,646
0
3,795
11,885
4,189
0
3,330
8,439
0
86,643
W
Ah Puch
ItsRobsii
Ah Puch
9,692
489
0
5,606
11,503
5,532
68
3,812
7,501
68,848
1,137
L
Medusa
6,745
2,779
0
3,722
15,326
4,152
0
4,675
10,503
0
52,517
L
Ymir
Wiwwil
Ymir
5,779
745
0
2,281
11,439
8,182
0
4,760
6,533
28,364
1,516
W
Sylvanus
4,243
1,541
4,188
5,562
13,151
10,785
266
4,743
8,178
22,450
0
W
8,355
151
0
2,412
7,556
2,594
402
3,023
4,263
60,337
751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,042
Gold Earned
40,623
513
Minions Killed
439
0
Camps Cleared
0
1,754,575
Distance Traveled
1,734,240
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,492
558
162
10
0
363,765
3
L
Thanatos
7,981
469
90
5
0
382,128
1
L
Chaac
6,980
411
58
3
0
374,329
0
W
Ratatoskr
9,309
548
113
7
0
417,951
0
W
Charybdis
10,293
605
130
8
0
323,755
0
W
Ah Puch
9,892
582
113
7
0
306,105
0
L
Medusa
7,271
428
71
4
0
270,551
0
L
Ymir
8,899
523
58
3
0
343,467
5
W
Sylvanus
8,985
529
32
2
0
317,367
2
W
Janus
9,563
563
125
7
0
389,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role