Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ElGuisoAseceino
Zhong Kui
Level 26
God Stats
0W - 1L
1,494 SR
Queue Stats
1W - 3L
1,167 Elo+
Party 1
Bacchus
Bacchus
Felicto
Bacchus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,167 Elo+
Party 1
Team Averages
Level 53
1,498 SR
1,278 Elo+

VS

Team Averages
Level 58
1,585 SR
1,431 Elo+
Medusa
Medusa
ChitoriChand10
Medusa
Level 49
God Stats
6W - 4L
1,447 SR
Queue Stats
20W - 25L
1,436 Elo+
Party 2
Ymir
Ymir
chiwawaugh
Ymir
Level 21
God Stats
10W - 5L
1,541 SR
Queue Stats
15W - 18L
1,408 Elo+
Party 2
Anubis
Anubis
scubawaugh
Anubis
Level 103
God Stats
16W - 4L
1,767 SR
Queue Stats
40W - 42L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 6 / 0
7,648
637
6,021
7,485
1,580
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ElGuisoAseceino
Zhong Kui
12
0 / 7 / 0
7,490
624
5,585
11,460
6,407
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Felicto
Bacchus
13
0 / 4 / 1
7,576
631
3,732
12,036
12,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 7
10,427
869
9,756
9,535
3,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 0 / 12
10,162
847
4,514
13,567
12,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
scubawaugh
Anubis
17
8 / 1 / 8
11,045
920
13,545
8,529
4,284
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
0
Kills
17
17
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
0
0
W
6
1
7
9.5
L
Zhong Kui
ElGuisoAseceino
Zhong Kui
0
7
0
0
L
Bacchus
Felicto
Bacchus
0
4
1
0.13
W
3
0
12
9
W
Anubis
scubawaugh
Anubis
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,338
Damage
27,815
30,981
Taken
31,631
20,957
Mitigated
20,669
1,632
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,021
2,783
0
160
7,485
1,580
54
4,121
3,322
24,002
0
W
9,756
4,246
0
3,071
9,535
3,498
1,965
4,488
5,047
0
48,829
L
Zhong Kui
ElGuisoAseceino
Zhong Kui
5,585
646
0
1,016
11,460
6,407
0
5,930
5,439
18,566
0
L
Bacchus
Felicto
Bacchus
3,732
123
0
456
12,036
12,970
0
7,855
4,162
8,270
0
W
4,514
368
0
1,595
13,567
12,887
337
6,266
7,301
18,560
1,699
W
Anubis
scubawaugh
Anubis
13,545
1,002
0
4,321
8,529
4,284
1,519
5,227
3,302
56,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,714
Gold Earned
31,634
59
Minions Killed
181
0
Camps Cleared
0
517,535
Distance Traveled
638,700
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,648
637
25
2
0
156,606
0
W
Medusa
10,427
869
75
6
0
222,431
2
L
Zhong Kui
7,490
624
28
2
0
178,498
0
L
Bacchus
7,576
631
6
1
0
182,431
0
W
Ymir
10,162
847
32
3
0
222,428
0
W
Anubis
11,045
920
74
6
0
193,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role