Player Matchup

Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ImNuKillerIm
Fenrir
Level 122
God Stats
13W - 9L
1,590 SR
Queue Stats
305W - 337L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
Qwerty9988
Baron Samedi
Level 143
God Stats
9W - 12L
1,455 SR
Queue Stats
97W - 77L
1,558 Elo+
Solo
Chaac
Chaac
UrMomInKitchen
Chaac
Level 78
God Stats
2W - 0L
1,738 SR
Queue Stats
216W - 218L
1,502 Elo+
Party 1
Team Averages
Level 102
1,557 SR
1,515 Elo+

VS

Team Averages
Level 106
1,556 SR
1,521 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CamTheHamMan
Gilgamesh
Level 118
God Stats
2W - 2L
1,567 SR
Queue Stats
77W - 71L
1,573 Elo+
Solo
Merlin
Merlin
Dreadnaught97
Merlin
Level 85
God Stats
78W - 66L
1,601 SR
Queue Stats
90W - 80L
1,552 Elo+
Solo
Cliodhna
Cliodhna
Standard_Greg
Cliodhna
Level 103
God Stats
1W - 2L
1,614 SR
Queue Stats
150W - 161L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 1 / 4
7,326
1,221
4,373
2,692
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
 
Artemis
12
2 / 0 / 6
7,032
1,172
6,072
3,890
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
12
0 / 1 / 6
6,210
1,035
3,232
6,620
6,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Baron Samedi
Qwerty9988
Baron Samedi
12
2 / 0 / 4
6,786
1,131
6,641
2,509
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 0 / 6
6,480
1,080
5,820
5,645
4,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Team 1 Tickets

372

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 1 / 2
6,289
1,048
3,440
5,051
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
 
Cerberus
11
1 / 3 / 1
6,207
1,035
3,002
8,095
5,102
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
CamTheHamMan
Gilgamesh
11
1 / 1 / 1
6,573
1,096
7,210
9,993
8,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 1 / 2
6,122
1,020
4,024
1,942
502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Standard_Greg
Cliodhna
10
0 / 2 / 1
5,721
954
1,141
3,159
656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
8
Kills
2
2
Deaths
8
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
4
5
W
Artemis
 
Artemis
2
0
6
5
L
Hou Yi
 
Hou Yi
0
1
2
1
L
Cerberus
 
Cerberus
1
3
1
0.5
L
Gilgamesh
CamTheHamMan
Gilgamesh
1
1
1
1.5
L
0
1
2
1
W
Fenrir
0
1
6
3
W
Baron Samedi
Qwerty9988
Baron Samedi
2
0
4
4
L
Cliodhna
Standard_Greg
Cliodhna
0
2
1
0.25
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,138
Damage
18,817
21,356
Taken
28,240
14,434
Mitigated
16,694
5,238
Healing
2,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,373
212
0
0
2,692
1,307
0
771
1,921
24,045
449
W
Artemis
 
Artemis
6,072
3,601
0
1,622
3,890
1,217
0
788
3,102
0
19,052
L
Hou Yi
 
Hou Yi
3,440
1,686
0
484
5,051
1,581
0
1,342
3,709
0
12,972
L
Cerberus
 
Cerberus
3,002
336
0
989
8,095
5,102
0
4,555
3,540
8,361
0
L
Gilgamesh
CamTheHamMan
Gilgamesh
7,210
1,601
0
793
9,993
8,853
0
3,214
6,779
0
17,679
L
4,024
139
0
8
1,942
502
0
725
1,217
21,296
386
W
Fenrir
3,232
670
0
500
6,620
6,338
0
2,614
4,006
0
7,411
W
Baron Samedi
Qwerty9988
Baron Samedi
6,641
580
1,291
1,133
2,509
910
0
557
1,952
17,080
0
L
Cliodhna
Standard_Greg
Cliodhna
1,141
0
0
19
3,159
656
0
1,134
2,025
0
3,998
W
5,820
522
0
692
5,645
4,662
0
2,088
3,557
0
9,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,834
Gold Earned
30,912
123
Minions Killed
118
7
Camps Cleared
5
613,464
Distance Traveled
508,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,326
1,221
46
8
2
112,349
0
W
Artemis
7,032
1,172
43
7
2
108,329
0
L
Hou Yi
6,289
1,048
25
4
2
106,673
0
L
Cerberus
6,207
1,035
12
2
2
118,010
0
L
Gilgamesh
6,573
1,096
27
5
0
122,749
0
L
Merlin
6,122
1,020
47
8
0
117,863
0
W
Fenrir
6,210
1,035
7
1
3
139,851
0
W
Baron Samedi
6,786
1,131
20
3
0
117,089
0
L
Cliodhna
5,721
954
7
1
1
43,329
0
W
Chaac
6,480
1,080
7
1
0
135,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role