Player Matchup

Khepri
Khepri
BWAAINS
Khepri
Level 70
God Stats
5W - 9L
1,413 SR
Queue Stats
15W - 28L
1,357 Elo+
Party 1
Ratatoskr
Ratatoskr
Breauxboys02
Ratatoskr
Level 123
God Stats
10W - 3L
1,714 SR
Queue Stats
29W - 40L
1,436 Elo+
Party 1
Anubis
Anubis
ComingSoon24
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,509 Elo+
Party 1
Team Averages
Level 94
1,542 SR
1,434 Elo+

VS

Team Averages
Level 76
1,630 SR
1,443 Elo+
Yu Huang
Yu Huang
Glinsomnia
Yu Huang
Level 66
God Stats
12W - 11L
1,782 SR
Queue Stats
215W - 218L
1,394 Elo+
Solo
Cernunnos
Cernunnos
Nexio11
Cernunnos
Level 108
God Stats
5W - 0L
1,500 SR
Queue Stats
283W - 266L
1,452 Elo+
Party 2
Horus
Horus
crazypills73
Horus
Level 53
God Stats
14W - 4L
1,609 SR
Queue Stats
204W - 182L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BWAAINS
Khepri
14
1 / 8 / 1
8,606
717
4,184
15,071
12,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ratatoskr
Breauxboys02
Ratatoskr
14
1 / 8 / 1
9,501
792
8,022
18,723
9,684
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
16
1 / 6 / 2
9,783
815
9,972
11,506
5,002
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Glinsomnia
Yu Huang
17
3 / 1 / 17
10,902
909
11,735
7,513
2,721
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Nexio11
Cernunnos
18
12 / 1 / 10
12,296
1,025
19,746
12,888
4,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

18
7 / 1 / 15
11,553
963
9,054
10,172
7,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
3
Kills
22
22
Deaths
3
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Khepri
BWAAINS
Khepri
1
8
1
0.19
L
Ratatoskr
Breauxboys02
Ratatoskr
1
8
1
0.19
L
Anubis
1
6
2
0.33
W
Yu Huang
Glinsomnia
Yu Huang
3
1
17
11.5
W
Cernunnos
Nexio11
Cernunnos
12
1
10
17
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,178
Damage
40,535
45,300
Taken
30,573
27,059
Mitigated
15,125
6,545
Healing
15,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BWAAINS
Khepri
4,184
26
0
1,096
15,071
12,373
0
2,891
12,149
10,304
0
L
Ratatoskr
Breauxboys02
Ratatoskr
8,022
1,097
0
3,385
18,723
9,684
0
5,528
13,102
0
24,475
L
Anubis
9,972
513
0
2,064
11,506
5,002
0
3,656
7,788
54,192
218
W
Yu Huang
Glinsomnia
Yu Huang
11,735
1,123
0
259
7,513
2,721
1,547
3,119
4,331
42,763
0
W
Cernunnos
Nexio11
Cernunnos
19,746
11,711
0
7,392
12,888
4,678
2,330
5,401
7,463
0
61,405
W
9,054
4,039
2,860
5,277
10,172
7,726
583
5,384
4,746
376
17,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,890
Gold Earned
34,751
129
Minions Killed
161
0
Camps Cleared
0
593,414
Distance Traveled
712,326
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,606
717
6
1
0
197,327
2
L
Ratatoskr
9,501
792
28
2
0
209,274
0
L
Anubis
9,783
815
95
8
0
186,813
0
W
Yu Huang
10,902
909
60
5
0
241,512
2
W
Cernunnos
12,296
1,025
77
6
0
226,873
2
W
Horus
11,553
963
24
2
0
243,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role