Player Matchup

Bellona
Bellona
 
Bellona
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Duc Hue
Chronos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
391W - 379L
1,509 Elo+
Solo
Sobek
Sobek
Finik1990
Sobek
Level 111
God Stats
1W - 1L
1,693 SR
Queue Stats
139W - 130L
1,551 Elo+
Solo
King Arthur
King Arthur
TommyyMayy
King Arthur
Level 139
God Stats
0W - 3L
1,186 SR
Queue Stats
113W - 135L
1,486 Elo+
Solo
Ishtar
Ishtar
Whoоps
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 84L
1,479 Elo+
Solo
Team Averages
Level 124
1,476 SR
1,505 Elo+

VS

Team Averages
Level 155
1,413 SR
1,494 Elo+
Loki
Loki
IlBnz
Loki
Level 85
God Stats
1W - 1L
1,292 SR
Queue Stats
121W - 126L
1,415 Elo+
Party 2
Sol
Sol
NGR_Shadoll
Sol
Level 214
God Stats
1W - 1L
1,160 SR
Queue Stats
86W - 78L
1,529 Elo+
Party 1
Tiamat
Tiamat
O-shiii
Tiamat
Level 205
God Stats
5W - 4L
1,428 SR
Queue Stats
176W - 184L
1,495 Elo+
Party 1
Gilgamesh
Gilgamesh
lKARLOSl9652
Gilgamesh
Level 126
God Stats
12W - 10L
1,574 SR
Queue Stats
517W - 520L
1,540 Elo+
Party 2
Shiva
Shiva
mono73
Shiva
Level 143
God Stats
8W - 6L
1,608 SR
Queue Stats
285W - 292L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
5 / 1 / 6
8,029
803
8,565
11,270
9,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Duc Hue
Chronos
14
1 / 3 / 7
7,498
750
7,569
11,876
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sobek
Finik1990
Sobek
12
1 / 4 / 9
7,607
761
4,363
14,167
14,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
TommyyMayy
King Arthur
11
3 / 8 / 4
7,069
707
8,492
14,598
15,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Whoоps
Ishtar
14
3 / 6 / 7
7,984
798
10,069
9,932
4,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
IlBnz
Loki
13
0 / 4 / 13
7,637
764
4,641
6,691
2,586
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
6 / 2 / 11
9,084
908
20,974
9,326
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
O-shiii
Tiamat
17
7 / 1 / 13
9,535
954
9,943
10,937
11,144
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
lKARLOSl9652
Gilgamesh
14
5 / 4 / 13
9,077
908
8,762
11,682
10,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
mono73
Shiva
15
4 / 2 / 13
8,803
880
12,298
11,218
11,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
85
13
Kills
22
22
Deaths
13
33
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
1
6
8
L
Chronos
Duc Hue
Chronos
1
3
7
1.5
L
Sobek
Finik1990
Sobek
1
4
9
1.38
W
Loki
IlBnz
Loki
0
4
13
1.63
W
6
2
11
5.75
W
Tiamat
O-shiii
Tiamat
7
1
13
13.5
L
King Arthur
TommyyMayy
King Arthur
3
8
4
0.63
L
Ishtar
Whoоps
Ishtar
3
6
7
1.08
W
Gilgamesh
lKARLOSl9652
Gilgamesh
5
4
13
2.88
W
Shiva
mono73
Shiva
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,058
Damage
56,618
61,843
Taken
49,854
49,435
Mitigated
40,361
15,878
Healing
18,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,565
632
1,532
2,513
11,270
9,988
0
6,407
4,718
5,118
11,523
L
Chronos
Duc Hue
Chronos
7,569
1,301
2,459
3,473
11,876
5,187
0
5,374
6,307
21,693
642
L
Sobek
Finik1990
Sobek
4,363
171
1,337
3,499
14,167
14,759
0
6,679
7,376
6,972
0
W
Loki
IlBnz
Loki
4,641
660
638
827
6,691
2,586
158
1,520
5,088
0
11,174
W
20,974
8,641
1,522
3,673
9,326
4,007
3,462
1,913
7,251
34,355
0
W
Tiamat
O-shiii
Tiamat
9,943
1,473
1,204
3,489
10,937
11,144
48
2,792
7,927
22,796
0
L
King Arthur
TommyyMayy
King Arthur
8,492
636
0
0
14,598
15,319
0
7,555
6,933
0
14,171
L
Ishtar
Whoоps
Ishtar
10,069
5,632
650
415
9,932
4,182
0
4,902
4,939
0
23,871
W
Gilgamesh
lKARLOSl9652
Gilgamesh
8,762
1,322
1,140
1,243
11,682
10,945
0
3,829
7,687
0
12,265
W
Shiva
mono73
Shiva
12,298
653
1,529
3,000
11,218
11,679
0
4,407
6,517
0
20,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,187
Gold Earned
44,136
106
Minions Killed
102
0
Camps Cleared
0
952,620
Distance Traveled
982,545
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,029
803
18
2
0
205,416
0
L
Chronos
7,498
750
37
4
0
204,839
1
L
Sobek
7,607
761
4
0
0
198,792
0
W
Loki
7,637
764
12
1
0
186,640
0
W
Sol
9,084
908
32
3
0
185,280
0
W
Tiamat
9,535
954
31
3
0
209,091
0
L
King Arthur
7,069
707
9
1
0
186,011
0
L
Ishtar
7,984
798
38
4
0
157,562
0
W
Gilgamesh
9,077
908
10
1
0
176,649
0
W
Shiva
8,803
880
17
2
0
224,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role