Player Matchup

Fenrir
Fenrir
Aniyax
Fenrir
Level 159
God Stats
1W - 1L
1,371 SR
Queue Stats
27W - 23L
1,534 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RecentQuasar
Kumbhakarna
Level 67
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Surtr
Surtr
Thespooky19538
Surtr
Level 43
God Stats
0W - 1L
1,462 SR
Queue Stats
2W - 1L
1,688 Elo+
Party 2
Nu Wa
Nu Wa
skiebunie
Nu Wa
Level 101
God Stats
9W - 9L
1,610 SR
Queue Stats
49W - 46L
1,459 Elo+
Party 2
Tyr
Tyr
thatkaijukid
Tyr
Level 247
God Stats
2W - 1L
1,639 SR
Queue Stats
131W - 127L
1,543 Elo+
Solo
Team Averages
Level 123
1,558 SR
1,545 Elo+

VS

Team Averages
Level 133
1,603 SR
1,515 Elo+
Medusa
Medusa
CatchmeSimpn
Medusa
Level 122
God Stats
3W - 0L
1,681 SR
Queue Stats
19W - 12L
1,587 Elo+
Party 1
Discordia
Discordia
Super-Rio26
Discordia
Level 167
God Stats
22W - 21L
1,582 SR
Queue Stats
560W - 568L
1,512 Elo+
Solo
Surtr
Surtr
Tych90
Surtr
Level 125
God Stats
82W - 51L
1,614 SR
Queue Stats
370W - 339L
1,478 Elo+
Solo
Hun Batz
Hun Batz
crazymack3013
Hun Batz
Level 98
God Stats
3W - 0L
1,640 SR
Queue Stats
13W - 6L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
lawful_dolly5
Kuzenbo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 249L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aniyax
Fenrir
15
4 / 4 / 2
8,278
552
5,733
12,880
5,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
RecentQuasar
Kumbhakarna
11
1 / 1 / 3
6,745
450
6,736
10,847
7,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 7 / 0
6,622
441
3,946
11,291
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
skiebunie
Nu Wa
14
3 / 3 / 1
8,441
563
7,587
8,193
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 2
8,301
553
5,992
17,708
13,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
8 / 3 / 1
9,501
633
14,740
11,755
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
Super-Rio26
Discordia
14
4 / 3 / 4
8,774
585
6,953
7,251
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Tych90
Surtr
16
3 / 1 / 1
9,689
646
12,838
12,636
10,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
crazymack3013
Hun Batz
17
4 / 2 / 4
8,990
599
6,730
10,891
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
13
0 / 1 / 4
7,837
522
2,772
9,692
7,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
19
19
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aniyax
Fenrir
4
4
2
1.25
W
Medusa
8
3
1
2.83
L
Kumbhakarna
RecentQuasar
Kumbhakarna
1
1
3
2.5
W
Discordia
Super-Rio26
Discordia
4
3
4
2
L
1
7
0
0.14
W
Surtr
Tych90
Surtr
3
1
1
3.5
W
Hun Batz
crazymack3013
Hun Batz
4
2
4
3
W
Kuzenbo
0
1
4
2
L
Nu Wa
skiebunie
Nu Wa
3
3
1
1.17
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,994
Damage
44,033
60,919
Taken
52,225
34,281
Mitigated
28,684
9,743
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aniyax
Fenrir
5,733
1,442
0
1,593
12,880
5,461
0
2,780
10,100
0
56,561
W
Medusa
14,740
6,868
0
3,404
11,755
3,562
1,168
4,628
6,171
0
82,524
L
Kumbhakarna
RecentQuasar
Kumbhakarna
6,736
682
0
0
10,847
7,642
0
965
9,882
29,790
0
W
Discordia
Super-Rio26
Discordia
6,953
45
0
1,560
7,251
2,056
0
3,130
3,840
62,348
2,568
L
3,946
1,508
0
777
11,291
5,174
0
605
10,686
751
30,832
W
Surtr
Tych90
Surtr
12,838
5,296
0
6,828
12,636
10,373
194
480
12,052
2,832
73,404
W
Hun Batz
crazymack3013
Hun Batz
6,730
1,376
0
1,088
10,891
4,736
0
1,121
9,577
0
83,841
W
Kuzenbo
2,772
1,448
0
2,155
9,692
7,957
13
3,484
5,627
30,169
2,514
L
Nu Wa
skiebunie
Nu Wa
7,587
1,257
0
391
8,193
2,402
108
4,804
3,389
49,195
0
L
5,992
824
0
6,982
17,708
13,602
0
1,187
15,229
0
61,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,387
Gold Earned
44,791
442
Minions Killed
574
0
Camps Cleared
0
1,574,350
Distance Traveled
1,476,433
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,278
552
86
6
0
325,595
7
W
Medusa
9,501
633
142
9
0
269,338
0
L
Kumbhakarna
6,745
450
51
3
0
314,635
3
W
Discordia
8,774
585
118
8
0
258,579
5
L
Surtr
6,622
441
54
4
0
324,163
0
W
Surtr
9,689
646
137
9
0
332,705
1
W
Hun Batz
8,990
599
127
8
0
341,804
0
W
Kuzenbo
7,837
522
50
3
0
274,007
4
L
Nu Wa
8,441
563
114
8
0
315,067
2
L
Tyr
8,301
553
137
9
0
294,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role