Player Matchup

Discordia
Discordia
Platinum II
DCoco
Discordia
Platinum II
Level 157
God Stats
86W - 111L
1,537 SR
Queue Stats
690W - 813L
1,763 MMR
Solo
Jormungandr
Jormungandr
Platinum I
RevengerKO
Jormungandr
Platinum I
Level 146
God Stats
60W - 23L
1,735 SR
Queue Stats
115W - 98L
1,866 MMR
Party 1
Arachne
Arachne
Gold III
VTT81spinknip
Arachne
Gold III
Level 75
God Stats
9W - 1L
1,810 SR
Queue Stats
18W - 7L
1,677 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,694 SR
1,769 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,505 SR
1,780 MMR
Kuzenbo
Kuzenbo
Platinum III
Jhobbit2029
Kuzenbo
Platinum III
Level 85
God Stats
26W - 34L
1,519 SR
Queue Stats
284W - 327L
1,823 MMR
Solo
Nox
Nox
Gold II
Shαkα
Nox
Gold II
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 24L
1,798 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
TensaMukota
Cu Chulainn
Platinum IV
Level 158
God Stats
1W - 2L
1,494 SR
Queue Stats
22W - 13L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DCoco
Discordia
17
4 / 0 / 6
10,837
903
8,281
5,501
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
RevengerKO
Jormungandr
17
3 / 0 / 8
10,881
907
13,350
11,946
11,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
18
5 / 1 / 5
11,165
930
13,928
12,155
8,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
CthulhuAchillesXing TianBacchusSerqet

VS

Bans
GebAmaterasuMedusaHou YiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jhobbit2029
Kuzenbo
15
1 / 1 / 0
8,506
709
7,533
13,532
18,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
16
0 / 5 / 1
9,783
815
3,584
9,138
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
TensaMukota
Cu Chulainn
12
0 / 6 / 1
7,873
656
6,047
15,526
12,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
1
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
DCoco
Discordia
4
0
6
7
L
Kuzenbo
Jhobbit2029
Kuzenbo
1
1
0
1
W
Jormungandr
RevengerKO
Jormungandr
3
0
8
7
L
Nox
0
5
1
0.1
L
Cu Chulainn
TensaMukota
Cu Chulainn
0
6
1
0.08
W
Arachne
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,559
Damage
17,164
29,602
Taken
38,196
22,878
Mitigated
34,867
12,828
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DCoco
Discordia
8,281
131
0
1,882
5,501
2,235
1,642
2,010
3,137
46,697
0
L
Kuzenbo
Jhobbit2029
Kuzenbo
7,533
2,450
0
1,881
13,532
18,316
0
7,568
5,153
20,210
0
W
Jormungandr
RevengerKO
Jormungandr
13,350
1,889
0
4,807
11,946
11,990
647
4,171
7,108
43,145
2,423
L
Nox
3,584
295
0
754
9,138
3,759
0
5,068
3,565
49,211
0
L
Cu Chulainn
TensaMukota
Cu Chulainn
6,047
384
0
4,280
15,526
12,792
0
6,659
7,697
0
25,245
W
Arachne
13,928
9,767
0
6,139
12,155
8,653
1,974
3,762
7,589
0
51,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,883
Gold Earned
26,162
213
Minions Killed
177
0
Camps Cleared
0
800,220
Distance Traveled
663,590
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,837
903
74
6
0
251,055
0
L
Kuzenbo
8,506
709
20
2
0
229,415
4
W
Jormungandr
10,881
907
67
6
0
263,896
2
L
Nox
9,783
815
115
10
0
218,054
0
L
Cu Chulainn
7,873
656
42
4
0
216,121
0
W
Arachne
11,165
930
72
6
0
285,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role