Player Matchup

Achilles
Achilles
A9 CubanB 7
Achilles
Level 62
God Stats
0W - 3L
1,301 SR
Queue Stats
61W - 77L
1,387 Elo+
Solo
Medusa
Medusa
Difonia
Medusa
Level 141
God Stats
2W - 2L
1,579 SR
Queue Stats
85W - 89L
1,422 Elo+
Solo
Atlas
Atlas
Mike Lopes6173
Atlas
Level 46
God Stats
2W - 2L
1,722 SR
Queue Stats
89W - 103L
1,428 Elo+
Solo
Thanatos
Thanatos
kendrick_2_fly
Thanatos
Level 127
God Stats
3W - 5L
1,469 SR
Queue Stats
288W - 293L
1,382 Elo+
Solo
Ix Chel
Ix Chel
osmar31700
Ix Chel
Level 89
God Stats
1W - 4L
1,220 SR
Queue Stats
187W - 167L
1,441 Elo+
Solo
Team Averages
Level 93
1,458 SR
1,412 Elo+

VS

Team Averages
Level 103
1,608 SR
1,464 Elo+
Charon
Charon
CobraChitiva
Charon
Level 67
God Stats
8W - 1L
1,746 SR
Queue Stats
45W - 30L
1,548 Elo+
Solo
Nike
Nike
GoyDefender33
Nike
Level 65
God Stats
6W - 6L
1,797 SR
Queue Stats
125W - 136L
1,459 Elo+
Solo
Neith
Neith
d4rkm4dness
Neith
Level 159
God Stats
8W - 19L
1,359 SR
Queue Stats
217W - 213L
1,393 Elo+
Solo
Poseidon
Poseidon
hunteriskey23
Poseidon
Level 97
God Stats
7W - 5L
1,517 SR
Queue Stats
139W - 133L
1,460 Elo+
Party 1
Pele
Pele
jay2439
Pele
Level 127
God Stats
14W - 10L
1,622 SR
Queue Stats
86W - 97L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A9 CubanB 7
Achilles
13
2 / 2 / 0
7,484
440
7,329
16,656
10,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Difonia
Medusa
12
8 / 4 / 0
7,657
450
11,513
13,971
3,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 3 / 7
7,961
468
10,556
23,064
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
13
5 / 6 / 2
8,660
509
5,481
15,146
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
osmar31700
Ix Chel
12
1 / 8 / 2
7,468
439
6,148
12,155
3,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
1 / 3 / 3
8,877
522
9,044
17,327
13,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 7
8,202
482
13,868
13,899
7,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 4
9,872
581
7,933
10,626
3,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
hunteriskey23
Poseidon
18
7 / 4 / 3
11,284
664
11,642
8,720
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
jay2439
Pele
16
13 / 1 / 2
10,641
626
14,232
13,304
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
17
Kills
23
23
Deaths
17
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
A9 CubanB 7
Achilles
2
2
0
1
W
Charon
1
3
3
0.83
L
Medusa
Difonia
Medusa
8
4
0
2
W
1
7
7
0.64
L
1
3
7
1.5
W
1
2
4
1.5
W
Poseidon
hunteriskey23
Poseidon
7
4
3
2.13
W
Pele
jay2439
Pele
13
1
2
14
L
Thanatos
5
6
2
1
L
Ix Chel
osmar31700
Ix Chel
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,027
Damage
56,719
80,992
Taken
63,876
38,146
Mitigated
32,607
30,160
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
A9 CubanB 7
Achilles
7,329
2,423
0
5,734
16,656
10,630
0
1,082
15,531
0
42,134
W
Charon
9,044
2,204
408
4,369
17,327
13,480
144
6,700
10,584
38,891
431
L
Medusa
Difonia
Medusa
11,513
5,018
0
3,480
13,971
3,858
0
3,258
10,235
0
46,105
W
13,868
2,008
0
2,303
13,899
7,217
243
4,995
8,861
0
42,702
L
10,556
4,737
240
9,233
23,064
15,245
0
4,938
17,485
42,977
0
W
7,933
2,356
0
4,941
10,626
3,742
2,569
0
10,049
0
60,254
W
Poseidon
hunteriskey23
Poseidon
11,642
2,676
0
520
8,720
2,818
432
3,560
5,160
111,027
1,258
W
Pele
jay2439
Pele
14,232
4,874
0
3,643
13,304
5,350
40
1,704
11,521
0
63,662
L
Thanatos
5,481
1,731
0
9,278
15,146
4,835
0
2,567
12,548
0
48,965
L
Ix Chel
osmar31700
Ix Chel
6,148
1,076
391
1,804
12,155
3,578
0
8,410
3,745
48,623
1,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,230
Gold Earned
48,876
369
Minions Killed
482
0
Camps Cleared
0
1,401,579
Distance Traveled
1,600,280
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,484
440
72
4
0
289,921
0
W
Charon
8,877
522
52
3
0
307,679
2
L
Medusa
7,657
450
65
4
0
294,735
0
W
Nike
8,202
482
62
4
0
289,206
0
L
Atlas
7,961
468
58
3
0
309,316
3
W
Neith
9,872
581
110
6
0
257,083
2
W
Poseidon
11,284
664
164
10
0
360,084
0
W
Pele
10,641
626
94
6
0
386,228
6
L
Thanatos
8,660
509
90
5
0
257,518
0
L
Ix Chel
7,468
439
84
5
0
250,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role