Player Matchup

Sol
Sol
BootyFiendJungr
Sol
Level 67
God Stats
4W - 2L
1,760 SR
Queue Stats
145W - 121L
1,653 Elo+
Party 1
Bastet
Bastet
Ferdaaaa
Bastet
Level 83
God Stats
1W - 1L
1,584 SR
Queue Stats
35W - 20L
1,664 Elo+
Solo
Mulan
Mulan
Lofi0w0
Mulan
Level 44
God Stats
19W - 14L
1,563 SR
Queue Stats
152W - 144L
1,568 Elo+
Party 1
Team Averages
Level 65
1,636 SR
1,628 Elo+

VS

Team Averages
Level 127
1,533 SR
1,542 Elo+
Scylla
Scylla
ARKANAX07
Scylla
Level 159
God Stats
14W - 12L
1,602 SR
Queue Stats
231W - 197L
1,598 Elo+
Solo
Ullr
Ullr
GoldLicense662
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,461 Elo+
Party 2
Cerberus
Cerberus
weretycssfg
Cerberus
Level 99
God Stats
9W - 14L
1,497 SR
Queue Stats
236W - 235L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,133
892
7,247
4,674
1,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
Ferdaaaa
Bastet
13
0 / 2 / 2
7,177
897
5,735
6,724
1,973
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Mulan
Lofi0w0
Mulan
11
1 / 1 / 0
6,601
825
4,233
7,198
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ARKANAX07
Scylla
10
2 / 0 / 1
6,578
822
3,060
1,951
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 1
7,196
900
3,893
6,221
2,188
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
weretycssfg
Cerberus
13
1 / 1 / 3
7,417
927
6,122
11,314
8,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
4
4
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
ARKANAX07
Scylla
2
0
1
2.5
W
1
1
1
1.5
W
Bastet
Ferdaaaa
Bastet
0
2
2
0.5
L
1
1
1
1.5
W
Mulan
Lofi0w0
Mulan
1
1
0
1
L
Cerberus
weretycssfg
Cerberus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,215
Damage
13,075
18,596
Taken
19,486
7,186
Mitigated
11,139
6,185
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ARKANAX07
Scylla
3,060
263
0
845
1,951
505
0
792
1,152
11,100
0
W
7,247
2,354
0
2,331
4,674
1,242
0
2,386
1,988
25,763
4,457
W
Bastet
Ferdaaaa
Bastet
5,735
704
0
2,221
6,724
1,973
0
3,032
3,342
0
23,244
L
3,893
2,140
0
717
6,221
2,188
0
1,572
4,642
0
14,736
W
Mulan
Lofi0w0
Mulan
4,233
498
0
1,633
7,198
3,971
0
2,414
4,444
0
17,898
L
Cerberus
weretycssfg
Cerberus
6,122
230
0
3,657
11,314
8,446
0
4,497
6,793
27,041
1,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,911
Gold Earned
21,191
128
Minions Killed
130
0
Camps Cleared
0
484,443
Distance Traveled
445,923
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,578
822
32
4
0
118,348
2
W
Sol
7,133
892
69
9
0
155,920
0
W
Bastet
7,177
897
31
4
0
167,821
5
L
Ullr
7,196
900
29
4
0
158,203
0
W
Mulan
6,601
825
28
4
0
160,702
0
L
Cerberus
7,417
927
69
9
0
169,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role