Player Matchup

Awilix
Awilix
Diamond V
DetroitBankrupt
Awilix
Diamond V
Level 181
God Stats
12W - 6L
1,764 SR
Queue Stats
159W - 139L
1,980 MMR
Solo
Horus
Horus
Diamond V
Nansle
Horus
Diamond V
Level 109
God Stats
37W - 19L
1,781 SR
Queue Stats
111W - 86L
2,047 MMR
Solo
Sylvanus
Sylvanus
Platinum I
Olvatar
Sylvanus
Platinum I
Level 170
God Stats
7W - 3L
1,871 SR
Queue Stats
419W - 395L
2,002 MMR
Solo
Anhur
Anhur
Diamond V
RingOfZaturn
Anhur
Diamond V
Level 159
God Stats
19W - 23L
1,572 SR
Queue Stats
212W - 207L
2,071 MMR
Solo
Aphrodite
Aphrodite
Diamond I
SmellyAnelly
Aphrodite
Diamond I
Level 157
God Stats
15W - 10L
1,822 SR
Queue Stats
152W - 111L
2,475 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,762 SR
2,115 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 169
1,551 SR
1,832 MMR
Agni
Agni
Platinum II
 
Agni
Platinum II
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond I
 
Anubis
Diamond I
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum II
ChadBroskii
Chaac
Platinum II
Level 184
God Stats
3W - 0L
1,469 SR
Queue Stats
33W - 10L
2,022 MMR
Solo
Sobek
Sobek
Platinum IV
IºLoveºSnuffy
Sobek
Platinum IV
Level 109
God Stats
14W - 6L
1,785 SR
Queue Stats
36W - 18L
1,995 MMR
Solo
Apollo
Apollo
Diamond IV
TheShackASNack
Apollo
Diamond IV
Level 167
God Stats
24W - 32L
1,501 SR
Queue Stats
747W - 734L
2,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,312
662
260
2,068
629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Nansle
Horus
7
0 / 0 / 0
3,586
717
1,913
3,453
1,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sylvanus
Olvatar
Sylvanus
4
0 / 3 / 0
2,934
587
1,583
3,603
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
1 / 4 / 0
3,150
630
2,653
3,530
845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SmellyAnelly
Aphrodite
1
0 / 0 / 0
2,436
487
0
0
0
Bans
AthenaFreyaBacchusCthulhu

VS

Bans
KumbhakarnaLokiYu HuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 0 / 0
3,603
721
106
927
208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
 
Anubis
7
0 / 0 / 1
3,463
693
557
2,149
717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 0 / 0
3,726
745
1,555
3,023
1,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
4 / 0 / 2
4,105
821
1,915
3,130
1,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
3 / 1 / 4
3,957
791
4,137
3,056
500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
7
7
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
0
0
0
W
Anubis
 
Anubis
0
0
1
0.5
W
0
0
0
0
L
0
0
0
0
W
4
0
2
5
L
Horus
Nansle
Horus
0
0
0
0
L
Sylvanus
Olvatar
Sylvanus
0
3
0
0
L
1
4
0
0.25
L
Aphrodite
SmellyAnelly
Aphrodite
0
0
0
0
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,409
Damage
8,270
12,654
Taken
12,285
4,479
Mitigated
3,991
4,039
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
106
95
0
250
927
208
0
0
927
19,007
1,575
W
Anubis
 
Anubis
557
0
0
1,709
2,149
717
0
0
2,149
22,626
0
W
1,555
649
0
1,504
3,023
1,284
0
0
2,837
0
22,730
L
260
43
0
616
2,068
629
0
280
1,788
0
17,886
W
1,915
422
0
1,574
3,130
1,282
0
603
2,527
6,251
0
L
Horus
Nansle
Horus
1,913
626
0
2,006
3,453
1,470
0
246
3,207
0
18,589
L
Sylvanus
Olvatar
Sylvanus
1,583
833
97
1,018
3,603
1,535
0
709
2,894
6,827
2,820
L
2,653
1,614
0
302
3,530
845
0
1,332
2,198
0
8,497
L
Aphrodite
SmellyAnelly
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
4,137
3,021
0
1,812
3,056
500
0
743
2,313
0
18,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,418
Gold Earned
18,854
114
Minions Killed
173
0
Camps Cleared
0
409,153
Distance Traveled
484,611
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
3,603
721
49
10
0
84,674
0
W
Anubis
3,463
693
46
9
0
99,922
0
W
Chaac
3,726
745
43
9
0
100,762
0
L
Awilix
3,312
662
31
6
0
103,834
1
W
Sobek
4,105
821
6
1
0
101,678
0
L
Horus
3,586
717
44
9
0
111,080
0
L
Sylvanus
2,934
587
20
4
0
94,030
0
L
Anhur
3,150
630
19
4
0
100,209
0
L
Aphrodite
2,436
487
0
0
0
0
0
W
Apollo
3,957
791
29
6
0
97,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role