Player Matchup

Hun Batz
Hun Batz
Bronze III
 
Hun Batz
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
BayronWaR
Anubis
Gold IV
Level 198
God Stats
35W - 35L
1,519 SR
Queue Stats
441W - 439L
1,317 MMR
Solo
Yemoja
Yemoja
Silver I
EdwinVanDerSar99
Yemoja
Silver I
Level 145
God Stats
118W - 131L
1,492 SR
Queue Stats
443W - 474L
1,187 MMR
Solo
Poseidon
Poseidon
Silver I
Graudents
Poseidon
Silver I
Level 60
God Stats
5W - 3L
1,722 SR
Queue Stats
31W - 39L
1,253 MMR
Solo
Xbalanque
Xbalanque
Silver I
SequitoDePollo
Xbalanque
Silver I
Level 109
God Stats
20W - 17L
1,562 SR
Queue Stats
186W - 173L
1,138 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,559 SR
1,279 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,535 SR
1,241 MMR
Tiamat
Tiamat
Gold V
Mavetlaravim721
Tiamat
Gold V
Level 61
God Stats
28W - 20L
1,675 SR
Queue Stats
222W - 235L
1,324 MMR
Solo
Thanatos
Thanatos
Gold V
Meowji
Thanatos
Gold V
Level 105
God Stats
1W - 2L
1,336 SR
Queue Stats
104W - 125L
1,197 MMR
Solo
Aphrodite
Aphrodite
Silver II
NAtive818Thuug
Aphrodite
Silver II
Level 68
God Stats
28W - 26L
1,586 SR
Queue Stats
212W - 224L
1,093 MMR
Solo
Danzaburou
Danzaburou
Silver II
UmbrellaSwat
Danzaburou
Silver II
Level 129
God Stats
9W - 10L
1,647 SR
Queue Stats
53W - 52L
1,327 MMR
Solo
Bellona
Bellona
Gold V
foxwarrior112
Bellona
Gold V
Level 149
God Stats
128W - 138L
1,433 SR
Queue Stats
1,106W - 1,123L
1,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 3 / 0
5,720
477
3,983
7,944
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
BayronWaR
Anubis
11
0 / 1 / 0
6,180
515
3,659
5,261
2,130
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 1 / 1
5,491
458
1,500
8,493
4,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
Graudents
Poseidon
11
2 / 5 / 0
5,890
491
3,617
6,582
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
SequitoDePollo
Xbalanque
10
0 / 2 / 1
5,481
457
2,995
6,087
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
MulanLokiAgniCu Chulainn

VS

Bans
NeithThorKumbhakarnaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,079
590
4,668
7,000
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Meowji
Thanatos
13
8 / 0 / 1
7,756
646
5,010
9,392
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
NAtive818Thuug
Aphrodite
11
0 / 0 / 3
6,036
503
3,300
5,340
2,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
UmbrellaSwat
Danzaburou
14
3 / 0 / 1
8,013
668
6,492
6,305
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
13
0 / 0 / 0
7,323
610
3,311
7,746
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
12
12
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
0
0.33
L
Anubis
BayronWaR
Anubis
0
1
0
0
L
0
1
1
0.5
L
Poseidon
Graudents
Poseidon
2
5
0
0.4
W
1
3
3
0.83
W
Thanatos
Meowji
Thanatos
8
0
1
8.5
W
Aphrodite
NAtive818Thuug
Aphrodite
0
0
3
1.5
L
Xbalanque
SequitoDePollo
Xbalanque
0
2
1
0.25
W
Danzaburou
UmbrellaSwat
Danzaburou
3
0
1
3.5
W
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,754
Damage
22,781
34,367
Taken
35,783
12,804
Mitigated
17,242
11,659
Healing
26,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,983
1,112
0
3,273
7,944
2,279
0
815
7,129
0
37,629
L
Anubis
BayronWaR
Anubis
3,659
347
0
2,107
5,261
2,130
104
0
5,261
43,498
0
L
1,500
410
2,065
2,784
8,493
4,944
0
2,907
5,586
12,878
0
L
Poseidon
Graudents
Poseidon
3,617
873
0
400
6,582
1,911
0
3,442
3,140
36,028
0
W
4,668
451
0
1,760
7,000
3,726
180
2,370
4,630
46,569
1,101
W
Thanatos
Meowji
Thanatos
5,010
1,463
0
11,343
9,392
3,630
0
1,474
7,918
0
53,279
W
Aphrodite
NAtive818Thuug
Aphrodite
3,300
238
2,599
4,186
5,340
2,813
331
1,100
4,240
28,821
2,442
L
Xbalanque
SequitoDePollo
Xbalanque
2,995
1,133
0
1,030
6,087
1,540
0
645
5,442
0
39,975
W
Danzaburou
UmbrellaSwat
Danzaburou
6,492
3,032
0
3,475
6,305
2,226
177
551
5,754
0
68,600
W
Bellona
3,311
1,010
0
2,910
7,746
4,847
0
3,659
4,087
0
53,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,762
Gold Earned
36,207
332
Minions Killed
434
0
Camps Cleared
0
1,125,651
Distance Traveled
1,201,373
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,720
477
68
6
0
263,615
5
L
Anubis
6,180
515
89
7
0
204,691
0
L
Yemoja
5,491
458
34
3
0
214,375
3
L
Poseidon
5,890
491
73
6
0
234,372
0
W
Tiamat
7,079
590
79
7
0
217,921
0
W
Thanatos
7,756
646
92
8
0
275,153
0
W
Aphrodite
6,036
503
48
4
0
243,585
3
L
Xbalanque
5,481
457
68
6
0
208,598
1
W
Danzaburou
8,013
668
116
10
0
232,731
3
W
Bellona
7,323
610
99
8
0
231,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role