Player Matchup

Kuzenbo
Kuzenbo
Jwuq
Kuzenbo
Level 143
God Stats
1W - 3L
1,086 SR
Queue Stats
287W - 287L
1,479 Elo+
Party 1
Bacchus
Bacchus
Lara_Jimenez51
Bacchus
Level 118
God Stats
6W - 4L
1,495 SR
Queue Stats
130W - 110L
1,608 Elo+
Solo
Mercury
Mercury
Pr0verbs
Mercury
Level 182
God Stats
2W - 3L
1,641 SR
Queue Stats
97W - 114L
1,499 Elo+
Solo
Vulcan
Vulcan
SUPERSAIYAN4QS
Vulcan
Level 123
God Stats
21W - 15L
1,596 SR
Queue Stats
247W - 249L
1,493 Elo+
Party 1
Jing Wei
Jing Wei
ThaChosenOne29
Jing Wei
Level 157
God Stats
7W - 10L
1,438 SR
Queue Stats
350W - 348L
1,436 Elo+
Party 1
Team Averages
Level 145
1,451 SR
1,503 Elo+

VS

Team Averages
Level 134
1,641 SR
1,539 Elo+
Sol
Sol
 
Sol
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
IDaddyFatSackx
Erlang Shen
Level 115
God Stats
7W - 2L
1,921 SR
Queue Stats
166W - 148L
1,539 Elo+
Solo
Kumbhakarna
Kumbhakarna
JustTheTip92
Kumbhakarna
Level 84
God Stats
0W - 1L
1,783 SR
Queue Stats
16W - 16L
1,539 Elo+
Party 2
Tyr
Tyr
Stonedxmushroom
Tyr
Level 199
God Stats
2W - 1L
1,500 SR
Queue Stats
362W - 349L
1,526 Elo+
Party 2
Hachiman
Hachiman
Supreme_Carti-
Hachiman
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 45L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jwuq
Kuzenbo
11
4 / 5 / 1
6,719
611
6,454
12,045
11,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 1 / 0
5,903
537
3,927
7,315
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Pr0verbs
Mercury
9
3 / 0 / 0
5,584
508
1,956
4,065
1,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 1 / 2
6,456
587
2,698
4,441
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
11
0 / 1 / 2
6,482
589
5,353
4,404
1,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 0 / 0
6,731
612
3,966
4,589
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
IDaddyFatSackx
Erlang Shen
6
0 / 2 / 0
4,531
412
1,474
4,262
1,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Kumbhakarna
JustTheTip92
Kumbhakarna
7
0 / 0 / 1
5,231
476
1,681
7,686
3,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
4 / 4 / 1
7,330
666
6,775
11,942
5,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
9
1 / 3 / 1
5,590
508
4,196
8,355
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
9
Kills
8
8
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
0
0
3
L
Erlang Shen
IDaddyFatSackx
Erlang Shen
0
2
0
0
L
Kumbhakarna
JustTheTip92
Kumbhakarna
0
0
1
0.5
W
Kuzenbo
Jwuq
Kuzenbo
4
5
1
0.9
W
2
1
0
2
W
Mercury
Pr0verbs
Mercury
3
0
0
3
W
0
1
2
1
L
4
4
1
1.13
L
Hachiman
1
3
1
0.5
W
Jing Wei
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,388
Damage
18,092
32,270
Taken
36,834
21,675
Mitigated
13,680
7,787
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,966
477
170
2,128
4,589
1,331
277
1,893
2,696
47,183
0
L
Erlang Shen
IDaddyFatSackx
Erlang Shen
1,474
739
0
1,503
4,262
1,334
0
637
3,625
0
14,728
L
Kumbhakarna
JustTheTip92
Kumbhakarna
1,681
102
1,207
1,469
7,686
3,398
0
1,233
6,453
11,174
0
W
Kuzenbo
Jwuq
Kuzenbo
6,454
1,308
0
1,750
12,045
11,304
56
1,410
10,577
31,844
1,516
W
3,927
324
0
2,956
7,315
5,932
0
1,461
5,806
13,528
3,351
W
Mercury
Pr0verbs
Mercury
1,956
269
0
646
4,065
1,337
0
174
3,891
0
26,891
W
2,698
84
0
444
4,441
1,533
204
1,570
2,743
48,381
964
L
6,775
1,010
0
3,035
11,942
5,151
142
5,527
5,973
0
41,915
L
Hachiman
4,196
1,576
0
1,608
8,355
2,466
0
2,646
5,709
0
36,288
W
Jing Wei
5,353
4,317
0
1,991
4,404
1,569
704
789
3,606
0
51,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,144
Gold Earned
29,413
310
Minions Killed
303
0
Camps Cleared
0
1,094,663
Distance Traveled
1,004,243
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,731
612
112
10
0
252,071
0
L
Erlang Shen
4,531
412
30
3
0
124,779
0
L
Kumbhakarna
5,231
476
22
2
0
216,875
0
W
Kuzenbo
6,719
611
59
5
0
212,237
0
W
Bacchus
5,903
537
25
2
0
252,417
4
W
Mercury
5,584
508
53
5
0
176,742
0
W
Vulcan
6,456
587
82
7
0
238,140
0
L
Tyr
7,330
666
74
7
0
220,263
2
L
Hachiman
5,590
508
65
6
0
190,255
0
W
Jing Wei
6,482
589
91
8
0
215,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role