Player Matchup

Fenrir
Fenrir
ChadBroskii
Fenrir
Level 184
God Stats
2W - 2L
1,769 SR
Queue Stats
228W - 188L
1,535 Elo+
Solo
Sol
Sol
IlGzuslI
Sol
Level 146
God Stats
13W - 9L
1,607 SR
Queue Stats
300W - 277L
1,545 Elo+
Solo
Hades
Hades
MackMej
Hades
Level 89
God Stats
175W - 131L
1,610 SR
Queue Stats
328W - 318L
1,511 Elo+
Party 1
Bacchus
Bacchus
OG_Dethrone_Dabs
Bacchus
Level 134
God Stats
3W - 1L
1,771 SR
Queue Stats
21W - 14L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
SenpaiLandon
Gilgamesh
Level 67
God Stats
16W - 12L
1,629 SR
Queue Stats
262W - 261L
1,539 Elo+
Party 1
Team Averages
Level 124
1,677 SR
1,536 Elo+

VS

Team Averages
Level 130
1,494 SR
1,494 Elo+
Ra
Ra
C0mpassi0n
Ra
Level 146
God Stats
1W - 5L
1,180 SR
Queue Stats
346W - 357L
1,487 Elo+
Solo
Jormungandr
Jormungandr
CodifingPath50
Jormungandr
Level 129
God Stats
3W - 1L
1,588 SR
Queue Stats
187W - 170L
1,479 Elo+
Solo
Pele
Pele
ShrunkGiraph
Pele
Level 89
God Stats
42W - 30L
1,641 SR
Queue Stats
253W - 218L
1,477 Elo+
Solo
Hou Yi
Hou Yi
Wheelduece6s
Hou Yi
Level 128
God Stats
2W - 2L
1,590 SR
Queue Stats
143W - 125L
1,518 Elo+
Solo
Nox
Nox
xDeportMe
Nox
Level 159
God Stats
13W - 18L
1,470 SR
Queue Stats
389W - 398L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 1 / 0
6,337
634
6,356
9,155
6,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 0
5,936
594
4,917
5,016
1,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hades
MackMej
Hades
9
0 / 8 / 1
5,087
509
4,126
11,442
5,691
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 3 / 0
4,272
427
1,266
5,914
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
SenpaiLandon
Gilgamesh
8
1 / 1 / 1
5,005
501
2,941
7,298
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
7,369
737
7,526
6,547
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
CodifingPath50
Jormungandr
11
1 / 5 / 0
5,830
583
5,801
9,269
5,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 2
5,492
549
3,953
7,042
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hou Yi
10
0 / 0 / 3
5,102
510
2,799
4,733
1,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 1 / 1
5,758
576
3,309
4,975
1,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
7
Kills
13
13
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Fenrir
5
1
0
5
W
Jormungandr
CodifingPath50
Jormungandr
1
5
0
0.2
L
1
0
0
1
L
Hades
MackMej
Hades
0
8
1
0.06
L
0
3
0
0
L
Gilgamesh
SenpaiLandon
Gilgamesh
1
1
1
1.5
W
3
1
2
4
W
Hou Yi
0
0
3
1.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,606
Damage
23,388
38,825
Taken
32,566
20,090
Mitigated
13,934
14,277
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,526
1,281
895
4,432
6,547
2,686
0
2,505
4,042
67,423
2,494
L
Fenrir
6,356
1,975
0
3,851
9,155
6,189
0
4,678
4,477
0
36,810
W
Jormungandr
CodifingPath50
Jormungandr
5,801
2,230
0
1,966
9,269
5,406
0
0
8,859
36,834
1,400
L
4,917
2,200
0
3,181
5,016
1,268
806
1,002
4,014
41,889
10,261
L
Hades
MackMej
Hades
4,126
249
137
3,423
11,442
5,691
0
6,219
5,090
33,978
0
L
1,266
483
0
2,084
5,914
4,334
0
1,804
4,110
5,629
0
L
Gilgamesh
SenpaiLandon
Gilgamesh
2,941
975
0
1,601
7,298
2,608
0
2,471
4,827
0
26,226
W
3,953
1,264
0
1,611
7,042
2,487
0
1,322
5,720
0
31,509
W
Hou Yi
2,799
1,684
0
1,870
4,733
1,392
0
3,048
1,685
0
34,597
W
3,309
480
0
2,207
4,975
1,963
0
3,057
1,918
15,459
1,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,637
Gold Earned
29,551
248
Minions Killed
322
0
Camps Cleared
0
907,517
Distance Traveled
982,647
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,369
737
118
12
0
211,608
4
L
Fenrir
6,337
634
65
7
0
187,948
0
W
Jormungandr
5,830
583
63
6
0
178,278
1
L
Sol
5,936
594
90
9
0
181,706
1
L
Hades
5,087
509
53
5
0
181,096
0
L
Bacchus
4,272
427
3
0
0
134,612
0
L
Gilgamesh
5,005
501
37
4
0
222,155
0
W
Pele
5,492
549
53
5
0
235,275
0
W
Hou Yi
5,102
510
65
7
0
193,017
0
W
Nox
5,758
576
23
2
0
164,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role