Player Matchup

Hades
Hades
Tenkabito
Hades
Level 109
God Stats
34W - 21L
1,556 SR
Queue Stats
547W - 579L
1,456 Elo+
Solo
Bastet
Bastet
foliagedwheat
Bastet
Level 137
God Stats
2W - 1L
1,774 SR
Queue Stats
78W - 41L
1,631 Elo+
Solo
Nu Wa
Nu Wa
helovina7987
Nu Wa
Level 49
God Stats
109W - 143L
1,450 SR
Queue Stats
116W - 159L
1,415 Elo+
Solo
Chronos
Chronos
miguelrc
Chronos
Level 66
God Stats
8W - 7L
1,553 SR
Queue Stats
120W - 120L
1,520 Elo+
Solo
Nike
Nike
tokomsono-calmo
Nike
Level 121
God Stats
4W - 4L
1,429 SR
Queue Stats
139W - 175L
1,469 Elo+
Solo
Team Averages
Level 96
1,552 SR
1,498 Elo+

VS

Team Averages
Level 98
1,459 SR
1,491 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Shikenai
Tiamat
Level 49
God Stats
0W - 2L
1,271 SR
Queue Stats
8W - 9L
1,477 Elo+
Solo
Fenrir
Fenrir
SonicMLP10
Fenrir
Level 105
God Stats
6W - 3L
1,582 SR
Queue Stats
49W - 42L
1,451 Elo+
Solo
Cthulhu
Cthulhu
anthonyking32
Cthulhu
Level 103
God Stats
16W - 20L
1,442 SR
Queue Stats
548W - 599L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Tenkabito
Hades
14
7 / 0 / 6
9,565
1,366
6,757
6,810
2,843
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 8
8,705
1,244
10,471
7,507
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
0 / 1 / 6
7,370
1,053
4,655
1,853
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
miguelrc
Chronos
14
3 / 1 / 11
8,351
1,193
7,320
5,062
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 12
9,315
1,331
9,056
9,471
8,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Team 1 Tickets

343

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 4 / 3
7,865
1,124
5,281
10,035
3,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Scylla
 
Scylla
12
1 / 0 / 3
7,640
1,091
5,308
5,659
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Shikenai
Tiamat
12
1 / 3 / 1
7,511
1,073
6,202
6,098
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SonicMLP10
Fenrir
13
1 / 6 / 4
7,773
1,110
8,203
13,256
6,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
10
0 / 3 / 1
6,724
961
2,783
5,731
4,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
16
Kills
5
5
Deaths
16
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
3
0.88
L
Scylla
 
Scylla
1
0
3
2.5
L
Tiamat
Shikenai
Tiamat
1
3
1
0.5
L
Fenrir
SonicMLP10
Fenrir
1
6
4
0.5
W
Hades
Tenkabito
Hades
7
0
6
10
L
Cthulhu
0
3
1
0.17
W
4
2
8
4
W
0
1
6
3
W
Chronos
miguelrc
Chronos
3
1
11
8.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,259
Damage
27,777
30,703
Taken
40,779
15,604
Mitigated
19,444
5,421
Healing
2,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,281
617
0
131
10,035
3,383
0
4,178
5,857
0
17,311
L
Scylla
 
Scylla
5,308
181
0
240
5,659
1,706
0
2,702
2,957
20,772
0
L
Tiamat
Shikenai
Tiamat
6,202
642
0
426
6,098
3,710
0
2,752
3,346
23,377
0
L
Fenrir
SonicMLP10
Fenrir
8,203
1,952
0
813
13,256
6,467
0
4,963
8,293
0
19,090
W
Hades
Tenkabito
Hades
6,757
519
168
1,715
6,810
2,843
0
4,121
2,613
17,025
1,005
L
Cthulhu
2,783
96
0
1,080
5,731
4,178
0
3,747
1,984
5,418
0
W
10,471
1,819
0
2,388
7,507
2,172
0
3,490
3,940
0
26,251
W
4,655
1,671
0
0
1,853
520
0
294
1,486
16,475
0
W
Chronos
miguelrc
Chronos
7,320
1,728
0
510
5,062
1,473
0
2,262
2,688
19,193
0
W
9,056
141
0
640
9,471
8,596
0
3,770
5,166
0
15,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,306
Gold Earned
37,513
141
Minions Killed
138
6
Camps Cleared
3
741,486
Distance Traveled
645,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,865
1,124
34
5
0
140,760
0
L
Scylla
7,640
1,091
46
7
1
155,357
0
L
Tiamat
7,511
1,073
31
4
2
145,275
0
L
Fenrir
7,773
1,110
19
3
0
154,955
0
W
Hades
9,565
1,366
34
5
2
142,660
0
L
Cthulhu
6,724
961
8
1
0
48,710
0
W
Bastet
8,705
1,244
34
5
2
170,655
0
W
Nu Wa
7,370
1,053
20
3
0
103,416
0
W
Chronos
8,351
1,193
30
4
1
163,200
0
W
Nike
9,315
1,331
23
3
1
161,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role