Player Matchup

Persephone
Persephone
AbeliaVerice
Persephone
Level 144
God Stats
5W - 5L
1,464 SR
Queue Stats
388W - 364L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
DirtyDerrick93
Zhong Kui
Level 129
God Stats
18W - 20L
1,541 SR
Queue Stats
373W - 342L
1,501 Elo+
Solo
Nemesis
Nemesis
SlapnutMagoo58
Nemesis
Level 64
God Stats
6W - 8L
1,344 SR
Queue Stats
109W - 156L
1,423 Elo+
Solo
Ymir
Ymir
TP_w0vv4r
Ymir
Level 41
God Stats
7W - 5L
1,261 SR
Queue Stats
14W - 35L
1,175 Elo+
Solo
Medusa
Medusa
YippiePilledAres
Medusa
Level 139
God Stats
20W - 19L
1,575 SR
Queue Stats
439W - 428L
1,463 Elo+
Party 1
Team Averages
Level 103
1,437 SR
1,411 Elo+

VS

Team Averages
Level 85
1,588 SR
1,501 Elo+
Apollo
Apollo
GrizzGreen123
Apollo
Level 125
God Stats
2W - 6L
1,359 SR
Queue Stats
187W - 187L
1,428 Elo+
Solo
Amaterasu
Amaterasu
Jorjito2007
Amaterasu
Level 106
God Stats
2W - 1L
1,802 SR
Queue Stats
41W - 32L
1,576 Elo+
Party 2
Artio
Artio
SopaDePana
Artio
Level 145
God Stats
1W - 1L
1,711 SR
Queue Stats
41W - 35L
1,569 Elo+
Party 2
Kukulkan
Kukulkan
TheJokerD3606
Kukulkan
Level 3
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
baaayouafreakk
Mulan
Level 45
God Stats
6W - 6L
1,573 SR
Queue Stats
90W - 108L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AbeliaVerice
Persephone
15
12 / 0 / 2
10,197
784
13,499
6,703
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
DirtyDerrick93
Zhong Kui
15
7 / 0 / 3
9,516
732
11,092
14,170
8,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
4 / 1 / 6
7,382
568
7,696
9,033
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ymir
10
2 / 4 / 3
6,850
527
5,061
9,558
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 5 / 3
7,837
603
8,889
11,924
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,619
509
4,930
11,682
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Jorjito2007
Amaterasu
12
7 / 1 / 0
7,671
590
8,833
13,538
8,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artio
10
2 / 5 / 6
6,362
489
8,335
19,530
8,254
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
TheJokerD3606
Kukulkan
10
0 / 10 / 0
5,873
452
1,945
9,348
2,538
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 5 / 4
6,222
479
5,757
12,133
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
26
Kills
10
10
Deaths
26
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Persephone
AbeliaVerice
Persephone
12
0
2
13
W
Zhong Kui
DirtyDerrick93
Zhong Kui
7
0
3
8.5
L
0
5
0
0
L
Amaterasu
Jorjito2007
Amaterasu
7
1
0
7
W
4
1
6
7
L
Artio
2
5
6
1
W
Ymir
2
4
3
0.88
L
Kukulkan
TheJokerD3606
Kukulkan
0
10
0
0
W
1
5
3
0.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,237
Damage
29,800
51,388
Taken
66,231
23,707
Mitigated
27,216
18,746
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AbeliaVerice
Persephone
13,499
433
0
1,107
6,703
2,176
1,524
1,994
4,709
65,631
561
W
Zhong Kui
DirtyDerrick93
Zhong Kui
11,092
2,425
0
9,251
14,170
8,799
0
1,067
13,103
58,268
11,694
L
4,930
1,956
0
2,381
11,682
3,633
0
7,262
4,420
0
41,382
L
Amaterasu
Jorjito2007
Amaterasu
8,833
3,187
0
3,503
13,538
8,303
432
3,001
10,537
0
44,765
W
7,696
3,594
0
1,399
9,033
3,578
0
2,277
6,756
0
44,302
L
Artio
8,335
1,932
408
5,951
19,530
8,254
0
7,755
11,775
30,096
922
W
Ymir
5,061
971
93
2,737
9,558
5,650
319
2,719
6,839
14,129
1,082
L
Kukulkan
TheJokerD3606
Kukulkan
1,945
491
0
260
9,348
2,538
25
5,426
3,922
35,867
0
W
8,889
3,703
0
4,159
11,924
3,504
590
2,036
9,888
0
66,363
L
5,757
1,146
0
1,288
12,133
4,488
0
5,148
6,985
0
39,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,782
Gold Earned
32,747
418
Minions Killed
314
0
Camps Cleared
0
1,341,992
Distance Traveled
1,330,053
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,197
784
109
8
0
280,164
6
W
Zhong Kui
9,516
732
122
9
0
240,896
0
L
Apollo
6,619
509
81
6
0
261,734
2
L
Amaterasu
7,671
590
67
5
0
301,692
0
W
Nemesis
7,382
568
62
5
0
316,843
0
L
Artio
6,362
489
44
3
0
262,943
0
W
Ymir
6,850
527
18
1
0
248,940
0
L
Kukulkan
5,873
452
57
4
0
222,570
0
W
Medusa
7,837
603
107
8
0
255,149
5
L
Mulan
6,222
479
65
5
0
281,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role