Player Matchup

Zhong Kui
Zhong Kui
MR DATA 534
Zhong Kui
Level 111
God Stats
1W - 6L
1,318 SR
Queue Stats
30W - 22L
1,573 Elo+
Solo
Hel
Hel
SqueakyApollo74
Hel
Level 68
God Stats
1W - 1L
1,600 SR
Queue Stats
38W - 41L
1,466 Elo+
Solo
Fafnir
Fafnir
orangeStrife
Fafnir
Level 126
God Stats
2W - 3L
1,378 SR
Queue Stats
22W - 18L
1,548 Elo+
Solo
Izanami
Izanami
reways
Izanami
Level 108
God Stats
25W - 49L
1,408 SR
Queue Stats
204W - 242L
1,482 Elo+
Solo
Yemoja
Yemoja
xNeonShinji
Yemoja
Level 157
God Stats
7W - 12L
1,483 SR
Queue Stats
147W - 144L
1,618 Elo+
Solo
Team Averages
Level 114
1,437 SR
1,537 Elo+

VS

Team Averages
Level 90
1,544 SR
1,482 Elo+
Anhur
Anhur
 
Anhur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Calamitxy
Thanatos
Level 104
God Stats
8W - 2L
1,682 SR
Queue Stats
20W - 17L
1,505 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Klokhand
Morgan Le Fay
Level 158
God Stats
20W - 23L
1,503 SR
Queue Stats
251W - 278L
1,467 Elo+
Solo
Shiva
Shiva
MALIBU8577
Shiva
Level 69
God Stats
46W - 49L
1,525 SR
Queue Stats
322W - 379L
1,431 Elo+
Solo
Kukulkan
Kukulkan
TheFunnyManHD
Kukulkan
Level 40
God Stats
3W - 2L
1,510 SR
Queue Stats
11W - 8L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MR DATA 534
Zhong Kui
13
0 / 1 / 0
7,778
972
6,234
8,117
6,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
0 / 3 / 0
7,211
901
1,793
5,450
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
13
0 / 1 / 0
7,618
952
3,420
8,254
10,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
reways
Izanami
13
0 / 1 / 0
7,653
957
4,766
7,383
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Yemoja
13
0 / 0 / 0
8,062
1,008
1,301
7,488
4,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

297

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 0 / 4
7,888
986
3,135
5,305
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Calamitxy
Thanatos
13
1 / 0 / 4
7,805
976
4,522
3,167
1,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
Klokhand
Morgan Le Fay
13
0 / 0 / 3
7,691
961
5,968
1,717
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
14
1 / 0 / 5
8,112
1,014
10,505
7,038
6,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
TheFunnyManHD
Kukulkan
14
3 / 0 / 2
8,639
1,080
10,557
1,908
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
6
6
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
4
3
W
Thanatos
Calamitxy
Thanatos
1
0
4
3
W
Morgan Le Fay
Klokhand
Morgan Le Fay
0
0
3
1.5
W
Shiva
1
0
5
3.5
L
Zhong Kui
MR DATA 534
Zhong Kui
0
1
0
0
L
0
3
0
0
W
Kukulkan
TheFunnyManHD
Kukulkan
3
0
2
4
L
Fafnir
0
1
0
0
L
Izanami
reways
Izanami
0
1
0
0
L
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,514
Damage
34,687
36,692
Taken
19,135
26,338
Mitigated
11,107
14,998
Healing
6,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,135
939
0
292
5,305
1,710
0
3,818
1,175
0
10,329
W
Thanatos
Calamitxy
Thanatos
4,522
453
0
2,223
3,167
1,311
0
2,104
983
0
7,031
W
Morgan Le Fay
Klokhand
Morgan Le Fay
5,968
820
0
199
1,717
555
0
198
1,519
18,060
0
W
Shiva
10,505
923
235
3,103
7,038
6,868
0
4,054
2,403
0
16,004
L
Zhong Kui
MR DATA 534
Zhong Kui
6,234
952
0
2,427
8,117
6,907
0
3,289
4,559
28,618
773
L
1,793
0
1,033
925
5,450
1,371
0
1,306
3,931
13,567
0
W
Kukulkan
TheFunnyManHD
Kukulkan
10,557
916
0
250
1,908
663
0
792
1,037
44,188
0
L
Fafnir
3,420
498
0
945
8,254
10,685
0
3,636
4,209
8,995
826
L
Izanami
reways
Izanami
4,766
2,389
0
408
7,383
2,416
0
4,259
2,913
0
24,135
L
Yemoja
1,301
194
6,906
2,354
7,488
4,959
0
3,125
4,208
8,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
40,135
183
Minions Killed
155
7
Camps Cleared
5
695,315
Distance Traveled
790,967
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,888
986
13
2
1
157,326
0
W
Thanatos
7,805
976
7
1
2
140,162
3
W
Morgan Le Fay
7,691
961
46
6
0
167,380
0
W
Shiva
8,112
1,014
15
2
2
170,137
0
L
Zhong Kui
7,778
972
80
10
3
146,135
0
L
Hel
7,211
901
23
3
0
108,031
0
W
Kukulkan
8,639
1,080
74
9
0
155,962
0
L
Fafnir
7,618
952
18
2
0
159,263
0
L
Izanami
7,653
957
48
6
3
127,769
0
L
Yemoja
8,062
1,008
14
2
1
154,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role