Player Matchup

Baron Samedi
Baron Samedi
BerserkSouls94
Baron Samedi
Level 159
God Stats
21W - 12L
1,736 SR
Queue Stats
322W - 314L
1,557 Elo+
Party 2
Loki
Loki
CryTechs_RaZer
Loki
Level 129
God Stats
8W - 7L
1,509 SR
Queue Stats
246W - 230L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
ThomsonJr_
Cthulhu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,233 Elo+
Party 3
Danzaburou
Danzaburou
Youtube_KingTv
Danzaburou
Level 93
God Stats
32W - 17L
1,670 SR
Queue Stats
67W - 52L
1,583 Elo+
Party 2
Chaac
Chaac
allaneed
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,233 Elo+
Party 3
Team Averages
Level 89
1,583 SR
1,433 Elo+

VS

Team Averages
Level 129
1,486 SR
1,501 Elo+
Ao Kuang
Ao Kuang
K1M0BASHA
Ao Kuang
Level 142
God Stats
0W - 3L
1,135 SR
Queue Stats
297W - 287L
1,448 Elo+
Party 1
King Arthur
King Arthur
Saif_iq_98
King Arthur
Level 167
God Stats
13W - 15L
1,534 SR
Queue Stats
219W - 205L
1,566 Elo+
Party 1
Baron Samedi
Baron Samedi
ililFoxy69lili
Baron Samedi
Level 68
God Stats
7W - 5L
1,663 SR
Queue Stats
116W - 111L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
proto_wolfleeda0
Danzaburou
Level 141
God Stats
2W - 2L
1,541 SR
Queue Stats
194W - 152L
1,552 Elo+
Solo
Fenrir
Fenrir
taroo10
Fenrir
Level 125
God Stats
17W - 17L
1,557 SR
Queue Stats
418W - 420L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BerserkSouls94
Baron Samedi
12
1 / 5 / 4
8,076
425
7,364
18,641
6,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
3 / 5 / 2
7,563
398
4,057
13,800
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
ThomsonJr_
Cthulhu
13
4 / 8 / 3
9,065
477
12,455
21,467
16,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Youtube_KingTv
Danzaburou
11
2 / 11 / 2
8,156
429
6,580
22,825
7,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chaac
allaneed
Chaac
8
0 / 17 / 1
6,085
320
886
18,646
7,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
K1M0BASHA
Ao Kuang
17
7 / 2 / 8
10,639
560
8,133
18,152
6,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
Saif_iq_98
King Arthur
17
9 / 0 / 15
11,968
630
12,550
18,892
15,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Baron Samedi
ililFoxy69lili
Baron Samedi
15
14 / 5 / 9
10,922
575
25,743
13,453
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
proto_wolfleeda0
Danzaburou
19
11 / 2 / 4
12,207
642
23,466
18,900
8,382
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
taroo10
Fenrir
15
3 / 3 / 16
9,345
492
10,594
17,328
17,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
10
Kills
44
46
Deaths
12
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BerserkSouls94
Baron Samedi
1
5
4
0.6
W
3
5
2
0.8
L
Ao Kuang
K1M0BASHA
Ao Kuang
7
2
8
5.5
L
King Arthur
Saif_iq_98
King Arthur
9
0
15
16.5
W
Cthulhu
ThomsonJr_
Cthulhu
4
8
3
0.69
W
Danzaburou
Youtube_KingTv
Danzaburou
2
11
2
0.27
W
Chaac
allaneed
Chaac
0
17
1
0.03
L
Baron Samedi
ililFoxy69lili
Baron Samedi
14
5
9
3.7
L
Danzaburou
proto_wolfleeda0
Danzaburou
11
2
4
6.5
L
Fenrir
taroo10
Fenrir
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,342
Damage
80,486
95,379
Taken
86,725
42,451
Mitigated
53,528
10,045
Healing
33,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BerserkSouls94
Baron Samedi
7,364
219
181
2,740
18,641
6,599
0
12,932
5,709
35,890
0
W
4,057
737
0
3,525
13,800
4,045
0
4,344
9,456
0
41,844
L
Ao Kuang
K1M0BASHA
Ao Kuang
8,133
2,500
0
8,874
18,152
6,871
3,099
3,484
13,791
74,582
0
L
King Arthur
Saif_iq_98
King Arthur
12,550
839
0
4,484
18,892
15,342
658
4,555
12,961
805
71,249
W
Cthulhu
ThomsonJr_
Cthulhu
12,455
1,072
0
1,341
21,467
16,781
0
7,016
14,451
44,787
943
W
Danzaburou
Youtube_KingTv
Danzaburou
6,580
2,253
0
2,121
22,825
7,373
13
2,703
20,122
0
45,914
W
Chaac
allaneed
Chaac
886
557
0
137
18,646
7,653
20
8,341
10,305
0
11,760
L
Baron Samedi
ililFoxy69lili
Baron Samedi
25,743
2,352
1,545
4,438
13,453
5,751
0
4,141
8,866
72,998
871
L
Danzaburou
proto_wolfleeda0
Danzaburou
23,466
12,783
0
10,602
18,900
8,382
2,963
3,582
15,318
0
132,831
L
Fenrir
taroo10
Fenrir
10,594
3,032
0
3,778
17,328
17,182
16
4,197
12,915
1,340
30,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,945
Gold Earned
55,081
325
Minions Killed
542
0
Camps Cleared
0
1,367,054
Distance Traveled
1,883,374
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,076
425
82
4
0
241,683
2
W
Loki
7,563
398
70
4
0
281,314
0
L
Ao Kuang
10,639
560
126
7
0
429,405
0
L
King Arthur
11,968
630
124
7
0
351,608
1
W
Cthulhu
9,065
477
76
4
0
339,164
0
W
Danzaburou
8,156
429
78
4
0
220,499
0
W
Chaac
6,085
320
19
1
0
284,394
0
L
Baron Samedi
10,922
575
93
5
0
365,340
0
L
Danzaburou
12,207
642
154
8
0
371,324
6
L
Fenrir
9,345
492
45
2
0
365,697
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role