Player Matchup

Pele
Pele
LexlicaL
Pele
Level 159
God Stats
3W - 3L
1,492 SR
Queue Stats
76W - 86L
1,448 Elo+
Solo
Ares
Ares
SageBorrain
Ares
Level 60
God Stats
6W - 11L
1,400 SR
Queue Stats
110W - 125L
1,464 Elo+
Solo
Rama
Rama
TTVXOBO1987
Rama
Level 110
God Stats
4W - 12L
1,405 SR
Queue Stats
882W - 905L
1,468 Elo+
Solo
Janus
Janus
ThePuffessor
Janus
Level 142
God Stats
1W - 1L
1,495 SR
Queue Stats
5W - 7L
1,609 Elo+
Solo
Sol
Sol
annyminai
Sol
Level 48
God Stats
0W - 3L
1,406 SR
Queue Stats
0W - 3L
1,240 Elo+
Solo
Team Averages
Level 104
1,440 SR
1,446 Elo+

VS

Team Averages
Level 116
1,487 SR
1,473 Elo+
Ra
Ra
Oxitocinus
Ra
Level 138
God Stats
2W - 1L
1,416 SR
Queue Stats
117W - 114L
1,511 Elo+
Solo
Artemis
Artemis
StromRanger
Artemis
Level 143
God Stats
168W - 124L
1,606 SR
Queue Stats
449W - 430L
1,473 Elo+
Solo
Aphrodite
Aphrodite
Tapsu00
Aphrodite
Level 125
God Stats
9W - 8L
1,518 SR
Queue Stats
326W - 320L
1,444 Elo+
Solo
Osiris
Osiris
XxStealth
Osiris
Level 107
God Stats
17W - 27L
1,439 SR
Queue Stats
473W - 458L
1,498 Elo+
Solo
Arachne
Arachne
ZeinBjuris
Arachne
Level 68
God Stats
43W - 22L
1,457 SR
Queue Stats
298W - 282L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
3 / 2 / 0
5,408
541
2,570
6,391
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 0 / 3
5,029
503
2,507
7,741
5,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 2 / 1
4,963
496
3,577
5,520
1,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 3
5,413
541
2,576
4,527
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
4,872
487
3,518
4,983
1,261
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
5,962
596
2,390
5,137
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
StromRanger
Artemis
9
0 / 1 / 1
5,193
519
4,332
5,515
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Tapsu00
Aphrodite
9
1 / 1 / 4
5,776
578
2,493
6,751
3,988
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
XxStealth
Osiris
11
3 / 2 / 0
6,669
667
3,061
8,028
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
ZeinBjuris
Arachne
10
4 / 1 / 1
5,671
567
5,138
5,317
1,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
6
Kills
9
11
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
3
2
0
1.5
W
1
1
3
2.5
L
0
0
3
1.5
W
Artemis
StromRanger
Artemis
0
1
1
0.5
L
1
2
1
0.75
W
Aphrodite
Tapsu00
Aphrodite
1
1
4
3
L
1
4
3
0.63
W
Osiris
XxStealth
Osiris
3
2
0
1.5
W
Arachne
ZeinBjuris
Arachne
4
1
1
4.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,748
Damage
17,414
29,162
Taken
30,748
12,390
Mitigated
14,458
6,764
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
2,570
537
0
1,144
6,391
2,279
0
1,382
5,009
0
32,580
W
2,390
474
526
2,171
5,137
1,835
29
1,099
4,038
47,587
104
L
2,507
71
0
1,853
7,741
5,952
0
1,867
5,874
16,131
0
W
Artemis
StromRanger
Artemis
4,332
2,394
0
939
5,515
1,660
784
723
4,792
0
30,239
L
3,577
1,656
0
1,949
5,520
1,752
0
1,169
4,351
0
31,451
W
Aphrodite
Tapsu00
Aphrodite
2,493
549
1,582
4,351
6,751
3,988
34
1,811
4,940
17,378
0
L
2,576
0
0
660
4,527
1,146
17
361
4,166
28,092
0
W
Osiris
XxStealth
Osiris
3,061
651
0
3,304
8,028
5,220
0
3,518
4,510
0
43,987
W
Arachne
ZeinBjuris
Arachne
5,138
3,966
0
1,033
5,317
1,755
0
1,450
3,867
0
31,079
L
3,518
1,491
0
1,158
4,983
1,261
0
0
4,983
24,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,685
Gold Earned
29,271
235
Minions Killed
280
0
Camps Cleared
0
928,816
Distance Traveled
956,734
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,408
541
60
6
0
200,552
0
W
Ra
5,962
596
92
9
0
196,046
0
L
Ares
5,029
503
10
1
0
178,651
3
W
Artemis
5,193
519
51
5
0
175,220
0
L
Rama
4,963
496
61
6
0
160,208
5
W
Aphrodite
5,776
578
18
2
0
198,943
1
L
Janus
5,413
541
63
6
0
201,489
0
W
Osiris
6,669
667
72
7
0
169,058
0
W
Arachne
5,671
567
47
5
0
217,467
0
L
Sol
4,872
487
41
4
0
187,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role