Player Matchup

Hel
Hel
 
Hel
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Kypixas
Cthulhu
Level 135
God Stats
2W - 6L
1,504 SR
Queue Stats
233W - 216L
1,603 Elo+
Party 3
Ullr
Ullr
PanSzysza
Ullr
Level 149
God Stats
2W - 3L
1,672 SR
Queue Stats
331W - 364L
1,497 Elo+
Party 1
Chernobog
Chernobog
blakeyymeow
Chernobog
Level 203
God Stats
1W - 1L
1,845 SR
Queue Stats
172W - 141L
1,538 Elo+
Solo
Geb
Geb
gryz94
Geb
Level 116
God Stats
12W - 6L
1,560 SR
Queue Stats
469W - 479L
1,484 Elo+
Party 1
Team Averages
Level 154
1,616 SR
1,524 Elo+

VS

Team Averages
Level 109
1,522 SR
1,531 Elo+
Ra
Ra
BannedForeveer
Ra
Level 45
God Stats
4W - 3L
1,401 SR
Queue Stats
32W - 41L
1,436 Elo+
Solo
Neith
Neith
ELDanyCs1268
Neith
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 139L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
Hexlesss
Cthulhu
Level 100
God Stats
10W - 1L
1,820 SR
Queue Stats
216W - 180L
1,564 Elo+
Solo
Chronos
Chronos
itzKurby
Chronos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 127L
1,565 Elo+
Solo
Mercury
Mercury
kristyTHX11
Mercury
Level 155
God Stats
3W - 3L
1,390 SR
Queue Stats
88W - 86L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 2 / 1
5,843
584
5,222
5,781
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Kypixas
Cthulhu
11
1 / 2 / 1
6,035
604
3,774
5,696
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
11
0 / 2 / 2
5,361
536
2,207
7,685
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
blakeyymeow
Chernobog
11
2 / 3 / 0
6,124
612
6,016
5,832
2,312
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
gryz94
Geb
10
1 / 2 / 0
5,410
541
4,010
9,208
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,036
704
5,026
6,617
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 4
6,392
639
4,734
5,093
1,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Hexlesss
Cthulhu
12
3 / 2 / 2
6,427
643
5,224
10,098
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
itzKurby
Chronos
12
1 / 2 / 5
6,071
607
4,614
8,534
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mercury
kristyTHX11
Mercury
11
4 / 0 / 2
6,218
622
2,830
6,761
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
11
11
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
1
0.75
W
2
2
0
1
W
1
0
4
3
W
Cthulhu
Hexlesss
Cthulhu
3
2
2
2
L
Cthulhu
Kypixas
Cthulhu
1
2
1
0.75
L
Ullr
0
2
2
0.5
L
Chernobog
blakeyymeow
Chernobog
2
3
0
0.67
L
Geb
gryz94
Geb
1
2
0
0.5
W
Chronos
itzKurby
Chronos
1
2
5
1.75
W
Mercury
kristyTHX11
Mercury
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,229
Damage
22,428
34,202
Taken
37,103
15,875
Mitigated
16,808
11,139
Healing
11,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,222
117
938
2,996
5,781
2,166
0
1,157
4,624
41,702
0
W
5,026
484
60
3,561
6,617
2,684
0
3,111
3,108
48,102
0
W
4,734
1,147
0
1,496
5,093
1,428
0
3,303
1,404
0
45,486
W
Cthulhu
Hexlesss
Cthulhu
5,224
493
45
2,271
10,098
7,056
0
3,109
6,821
27,911
0
L
Cthulhu
Kypixas
Cthulhu
3,774
133
0
750
5,696
2,671
0
3,473
1,647
35,484
874
L
Ullr
2,207
957
0
1,961
7,685
2,575
0
1,521
6,076
0
38,670
L
Chernobog
blakeyymeow
Chernobog
6,016
3,823
0
1,605
5,832
2,312
1
3,433
2,399
0
52,454
L
Geb
gryz94
Geb
4,010
323
0
2,889
9,208
6,151
0
4,149
5,019
18,956
0
W
Chronos
itzKurby
Chronos
4,614
2,624
0
3,243
8,534
3,271
0
848
7,686
34,342
6,581
W
Mercury
kristyTHX11
Mercury
2,830
1,104
0
632
6,761
2,369
0
1,407
5,172
0
47,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,773
Gold Earned
32,144
361
Minions Killed
398
0
Camps Cleared
0
1,148,871
Distance Traveled
1,119,417
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,843
584
97
10
0
246,877
4
W
Ra
7,036
704
110
11
0
211,924
0
W
Neith
6,392
639
91
9
0
207,759
2
W
Cthulhu
6,427
643
44
4
0
215,989
0
L
Cthulhu
6,035
604
93
9
0
245,256
0
L
Ullr
5,361
536
70
7
0
213,565
0
L
Chernobog
6,124
612
87
9
0
209,188
0
L
Geb
5,410
541
14
1
0
233,985
0
W
Chronos
6,071
607
76
8
0
195,162
2
W
Mercury
6,218
622
77
8
0
288,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role