Player Matchup

Fafnir
Fafnir
AboveHeavens
Fafnir
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
212W - 170L
1,652 Elo+
Party 1
Vamana
Vamana
AtariS Better91
Vamana
Level 154
God Stats
2W - 7L
1,385 SR
Queue Stats
127W - 149L
1,521 Elo+
Solo
He Bo
He Bo
Gawkster
He Bo
Level 77
God Stats
1W - 2L
1,533 SR
Queue Stats
60W - 54L
1,620 Elo+
Party 1
Agni
Agni
KlLLHOUSE
Agni
Level 80
God Stats
1W - 2L
1,454 SR
Queue Stats
69W - 53L
1,535 Elo+
Party 1
Ishtar
Ishtar
Simpism
Ishtar
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,533 Elo+
Party 1
Team Averages
Level 107
1,475 SR
1,572 Elo+

VS

Team Averages
Level 127
1,593 SR
1,528 Elo+
Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Thîccbaddîez
Hou Yi
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 79L
1,530 Elo+
Party 2
Surtr
Surtr
VitaSnake
Surtr
Level 103
God Stats
116W - 81L
1,666 SR
Queue Stats
167W - 134L
1,549 Elo+
Party 2
Hades
Hades
xxSpartan007
Hades
Level 127
God Stats
26W - 10L
1,798 SR
Queue Stats
136W - 140L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
6
1 / 1 / 1
4,132
689
2,314
6,216
4,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

2
0 / 1 / 0
2,810
468
166
1,179
578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Gawkster
He Bo
7
1 / 2 / 0
3,679
613
2,398
4,238
913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Agni
6
1 / 3 / 0
3,660
610
1,666
3,341
1,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ishtar
Simpism
Ishtar
6
0 / 2 / 1
3,584
597
2,209
4,204
1,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
3 / 0 / 0
5,568
928
3,182
4,214
1,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
 
Fenrir
7
2 / 0 / 1
4,031
672
1,874
3,473
1,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 2
3,839
640
2,306
3,307
829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
VitaSnake
Surtr
7
3 / 2 / 0
4,292
715
3,427
5,132
3,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 1 / 3
4,291
715
2,109
4,108
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
9
9
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
0
3
W
Fenrir
 
Fenrir
2
0
1
2.5
L
Fafnir
1
1
1
1.5
L
0
1
0
0
L
He Bo
Gawkster
He Bo
1
2
0
0.5
L
Agni
1
3
0
0.33
L
Ishtar
Simpism
Ishtar
0
2
1
0.25
W
0
0
2
1
W
Surtr
VitaSnake
Surtr
3
2
0
1.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,753
Damage
12,898
19,178
Taken
20,234
7,807
Mitigated
8,066
7,075
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,182
1,092
0
2,264
4,214
1,675
0
937
3,277
0
38,327
W
Fenrir
 
Fenrir
1,874
442
0
488
3,473
1,099
0
927
2,546
0
15,952
L
Fafnir
2,314
612
759
1,939
6,216
4,059
0
87
6,129
8,192
1,967
L
166
0
0
350
1,179
578
0
0
1,179
0
3,544
L
He Bo
Gawkster
He Bo
2,398
225
0
2,013
4,238
913
0
729
3,395
20,357
0
L
Agni
1,666
292
0
931
3,341
1,248
0
1,163
2,022
12,942
0
L
Ishtar
Simpism
Ishtar
2,209
1,614
0
1,083
4,204
1,009
0
230
3,974
0
18,323
W
2,306
1,024
0
1,301
3,307
829
0
911
2,396
0
17,449
W
Surtr
VitaSnake
Surtr
3,427
1,368
0
2,036
5,132
3,210
0
1,269
3,863
654
13,453
W
2,109
463
142
1,737
4,108
1,253
0
2,044
2,064
19,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,865
Gold Earned
22,021
141
Minions Killed
191
0
Camps Cleared
0
521,019
Distance Traveled
611,570
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,568
928
65
11
0
96,771
0
W
Fenrir
4,031
672
33
6
0
138,526
2
L
Fafnir
4,132
689
17
3
0
131,073
0
L
Vamana
2,810
468
9
2
0
22,336
0
L
He Bo
3,679
613
48
8
0
132,917
2
L
Agni
3,660
610
26
4
0
121,279
2
L
Ishtar
3,584
597
41
7
0
113,414
1
W
Hou Yi
3,839
640
38
6
0
123,355
0
W
Surtr
4,292
715
14
2
0
134,771
0
W
Hades
4,291
715
41
7
0
118,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role