Player Matchup

Ymir
Ymir
ICE_GELSOMINO
Ymir
Level 65
God Stats
5W - 7L
1,420 SR
Queue Stats
49W - 100L
1,299 Elo+
Party 2
Janus
Janus
Lionmant08
Janus
Level 65
God Stats
1W - 3L
1,134 SR
Queue Stats
41W - 97L
1,269 Elo+
Party 2
Medusa
Medusa
Tolish
Medusa
Level 67
God Stats
2W - 0L
1,792 SR
Queue Stats
35W - 70L
1,316 Elo+
Party 2
Bellona
Bellona
capuch98
Bellona
Level 29
God Stats
1W - 1L
1,273 SR
Queue Stats
25W - 55L
1,298 Elo+
Party 2
Arachne
Arachne
stewolfen68
Arachne
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 25L
1,339 Elo+
Party 2
Team Averages
Level 48
1,424 SR
1,304 Elo+

VS

Team Averages
Level 87
1,455 SR
1,506 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BlackCrow995
Artemis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
CoffeeSwipe
Geb
Level 128
God Stats
1W - 3L
1,398 SR
Queue Stats
467W - 464L
1,523 Elo+
Solo
Hachiman
Hachiman
Jovijahh
Hachiman
Level 4
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
dado4352
Hercules
Level 101
God Stats
6W - 9L
1,593 SR
Queue Stats
122W - 123L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
5,575
558
3,557
3,815
1,678
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate

Breastplate

+20
Physical Protection

Janus
9
0 / 2 / 0
5,412
541
2,641
4,167
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Tolish
Medusa
9
5 / 3 / 3
5,539
554
6,235
6,160
1,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
capuch98
Bellona
9
1 / 1 / 2
5,147
515
2,648
7,049
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
stewolfen68
Arachne
9
3 / 0 / 2
5,462
546
2,787
5,568
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 0 / 1
5,520
552
2,624
5,226
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
BlackCrow995
Artemis
7
2 / 7 / 2
4,962
496
3,730
7,151
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
2 / 1 / 2
5,226
523
3,904
7,234
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Jovijahh
Hachiman
6
0 / 4 / 1
4,299
430
1,929
5,993
1,317
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
dado4352
Hercules
10
1 / 2 / 0
5,450
545
5,121
7,033
3,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
6
6
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
0
1
1.5
L
Artemis
BlackCrow995
Artemis
2
7
2
0.43
L
2
1
2
3
W
3
0
4
5
L
Hachiman
Jovijahh
Hachiman
0
4
1
0.13
W
Janus
0
2
0
0
W
Medusa
Tolish
Medusa
5
3
3
2.17
W
Bellona
capuch98
Bellona
1
1
2
2
L
Hercules
dado4352
Hercules
1
2
0
0.5
W
Arachne
stewolfen68
Arachne
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,868
Damage
17,308
26,759
Taken
32,637
11,573
Mitigated
12,777
3,792
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,624
385
468
3,798
5,226
1,473
0
2,176
2,856
29,872
791
L
Artemis
BlackCrow995
Artemis
3,730
1,608
0
495
7,151
1,965
155
1,469
5,682
0
15,880
L
3,904
214
0
350
7,234
4,154
0
1,731
5,503
18,733
258
W
3,557
475
0
604
3,815
1,678
70
1,155
2,437
15,723
599
L
Hachiman
Jovijahh
Hachiman
1,929
1,283
0
908
5,993
1,317
60
391
5,602
0
17,228
W
Janus
2,641
370
0
0
4,167
958
245
2,325
1,583
33,030
0
W
Medusa
Tolish
Medusa
6,235
1,791
0
403
6,160
1,574
563
1,459
4,385
0
29,477
W
Bellona
capuch98
Bellona
2,648
441
0
1,438
7,049
5,544
0
0
6,769
0
28,083
L
Hercules
dado4352
Hercules
5,121
1,320
0
3,285
7,033
3,868
0
267
6,762
0
27,576
W
Arachne
stewolfen68
Arachne
2,787
1,629
0
1,347
5,568
1,819
0
412
5,005
0
19,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,135
Gold Earned
25,457
202
Minions Killed
205
0
Camps Cleared
0
973,496
Distance Traveled
977,673
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,520
552
70
7
0
198,401
3
L
Artemis
4,962
496
32
3
0
191,339
0
L
Geb
5,226
523
21
2
0
190,179
3
W
Ymir
5,575
558
37
4
0
203,341
6
L
Hachiman
4,299
430
26
3
0
216,294
0
W
Janus
5,412
541
62
6
0
176,733
0
W
Medusa
5,539
554
28
3
0
187,477
0
W
Bellona
5,147
515
40
4
0
197,153
0
L
Hercules
5,450
545
56
6
0
181,460
0
W
Arachne
5,462
546
35
4
0
208,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role