Player Matchup

Kumbhakarna
Kumbhakarna
MagnumMan520
Kumbhakarna
Level 101
God Stats
4W - 4L
1,486 SR
Queue Stats
111W - 109L
1,394 Elo+
Solo
Merlin
Merlin
QCkeeper7
Merlin
Level 139
God Stats
20W - 25L
1,431 SR
Queue Stats
57W - 68L
1,218 Elo+
Party 1
Danzaburou
Danzaburou
StarRilker
Danzaburou
Level 22
God Stats
3W - 13L
1,441 SR
Queue Stats
6W - 25L
1,229 Elo+
Party 1
Team Averages
Level 87
1,453 SR
1,280 Elo+

VS

Team Averages
Level 68
1,509 SR
1,398 Elo+
Cthulhu
Cthulhu
AquaThor94
Cthulhu
Level 86
God Stats
39W - 34L
1,518 SR
Queue Stats
454W - 457L
1,388 Elo+
Party 2
Zhong Kui
Zhong Kui
SirBananaMajc
Zhong Kui
Level 60
God Stats
80W - 76L
1,478 SR
Queue Stats
211W - 228L
1,403 Elo+
Solo
Danzaburou
Danzaburou
absorberkid007
Danzaburou
Level 59
God Stats
39W - 32L
1,529 SR
Queue Stats
244W - 245L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MagnumMan520
Kumbhakarna
15
0 / 7 / 0
9,402
627
5,936
15,637
18,076
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Merlin
QCkeeper7
Merlin
15
0 / 8 / 2
10,087
672
11,665
12,262
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
StarRilker
Danzaburou
15
2 / 9 / 0
10,469
698
9,750
15,810
5,649
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AquaThor94
Cthulhu
19
8 / 0 / 14
13,142
876
11,791
16,914
18,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
SirBananaMajc
Zhong Kui
18
5 / 0 / 15
12,626
842
13,500
12,263
8,916
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
absorberkid007
Danzaburou
19
11 / 2 / 7
13,452
897
10,152
10,298
3,763
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
2
Kills
24
24
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AquaThor94
Cthulhu
8
0
14
15
L
Kumbhakarna
MagnumMan520
Kumbhakarna
0
7
0
0
L
Merlin
QCkeeper7
Merlin
0
8
2
0.13
W
Zhong Kui
SirBananaMajc
Zhong Kui
5
0
15
12.5
L
Danzaburou
StarRilker
Danzaburou
2
9
0
0.22
W
Danzaburou
absorberkid007
Danzaburou
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,351
Damage
35,443
43,709
Taken
39,475
27,500
Mitigated
31,282
3,682
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AquaThor94
Cthulhu
11,791
1,072
350
2,079
16,914
18,603
42
8,060
8,516
27,012
2,946
L
Kumbhakarna
MagnumMan520
Kumbhakarna
5,936
454
0
663
15,637
18,076
0
9,178
6,283
13,795
424
L
Merlin
QCkeeper7
Merlin
11,665
423
0
750
12,262
3,775
108
8,318
3,856
43,038
0
W
Zhong Kui
SirBananaMajc
Zhong Kui
13,500
1,230
0
6,378
12,263
8,916
1,456
4,137
7,975
45,136
0
L
Danzaburou
StarRilker
Danzaburou
9,750
5,149
0
2,269
15,810
5,649
832
6,588
9,206
0
28,077
W
Danzaburou
absorberkid007
Danzaburou
10,152
3,964
0
2,506
10,298
3,763
2,487
4,709
5,284
0
46,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,958
Gold Earned
39,220
125
Minions Killed
163
0
Camps Cleared
0
650,706
Distance Traveled
773,026
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,142
876
48
3
0
275,030
0
L
Kumbhakarna
9,402
627
25
2
0
217,275
0
L
Merlin
10,087
672
54
4
0
218,031
6
W
Zhong Kui
12,626
842
57
4
0
236,294
2
L
Danzaburou
10,469
698
46
3
0
215,400
0
W
Danzaburou
13,452
897
58
4
0
261,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role