Player Matchup

Nox
Nox
Diamond IV
 
Nox
Diamond IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum I
LSdweebisback
Cupid
Platinum I
Level 47
God Stats
36W - 20L
1,748 SR
Queue Stats
89W - 94L
1,949 MMR
Solo
Amaterasu
Amaterasu
Diamond V
UsuallyNot
Amaterasu
Diamond V
Level 168
God Stats
1W - 1L
1,731 SR
Queue Stats
93W - 76L
2,185 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
coolroco101
Kuzenbo
Platinum III
Level 126
God Stats
68W - 81L
1,560 SR
Queue Stats
150W - 145L
1,828 MMR
Solo
Ravana
Ravana
Platinum I
ilovehentai030
Ravana
Platinum I
Level 178
God Stats
1W - 2L
1,611 SR
Queue Stats
65W - 50L
1,896 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,630 SR
1,872 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 206
1,590 SR
1,971 MMR
Geb
Geb
Gold I
 
Geb
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond III
DiegoJireh
Mercury
Diamond III
Level 129
God Stats
19W - 18L
1,690 SR
Queue Stats
82W - 67L
2,183 MMR
Solo
Poseidon
Poseidon
Platinum V
Dragonassassin7
Poseidon
Platinum V
Level 129
God Stats
3W - 2L
1,570 SR
Queue Stats
199W - 187L
1,783 MMR
Solo
Sun Wukong
Sun Wukong
Masters
SoloOrTroll
Sun Wukong
Masters
Level 397
God Stats
10W - 10L
1,577 SR
Queue Stats
921W - 873L
2,574 MMR
Solo
Rama
Rama
Platinum III
pajaropikon
Rama
Platinum III
Level 218
God Stats
15W - 15L
1,611 SR
Queue Stats
438W - 431L
1,813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
3 / 4 / 0
5,922
592
3,916
6,806
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,072
507
2,651
5,592
1,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
UsuallyNot
Amaterasu
10
0 / 4 / 0
5,301
530
3,034
11,869
5,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
coolroco101
Kuzenbo
9
0 / 0 / 0
5,028
503
2,137
5,229
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 3 / 1
5,307
531
2,565
6,554
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
BakasuraCthulhuThothBake Kujira

VS

Bans
ThanatosAthenaSurtrGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 4
6,022
602
3,759
3,844
2,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
DiegoJireh
Mercury
12
4 / 0 / 0
6,216
622
4,172
5,498
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
11
1 / 4 / 4
6,255
626
4,390
5,545
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
SoloOrTroll
Sun Wukong
12
5 / 0 / 0
7,189
719
9,104
6,932
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 0 / 0
6,256
626
4,296
4,875
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
14
14
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
4
0
0.75
W
Geb
 
Geb
0
0
4
2
W
Mercury
DiegoJireh
Mercury
4
0
0
4
W
Poseidon
1
4
4
0.75
L
0
3
0
0
W
Sun Wukong
SoloOrTroll
Sun Wukong
5
0
0
5
L
Amaterasu
UsuallyNot
Amaterasu
0
4
0
0
L
Kuzenbo
coolroco101
Kuzenbo
0
0
0
0
L
1
3
1
0.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,303
Damage
25,721
36,050
Taken
26,694
16,403
Mitigated
11,703
11,782
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,916
217
0
1,607
6,806
2,277
0
2,519
4,009
30,741
0
W
Geb
 
Geb
3,759
266
0
1,360
3,844
2,341
59
661
3,183
23,177
0
W
Mercury
DiegoJireh
Mercury
4,172
2,861
0
745
5,498
1,933
0
996
4,502
0
52,474
W
Poseidon
4,390
695
0
640
5,545
1,653
0
3,414
2,131
33,108
0
L
2,651
1,402
0
2,062
5,592
1,760
0
1,905
3,687
0
33,296
W
Sun Wukong
SoloOrTroll
Sun Wukong
9,104
2,878
0
1,670
6,932
4,142
0
0
6,932
0
50,397
L
Amaterasu
UsuallyNot
Amaterasu
3,034
1,211
0
3,140
11,869
5,840
0
0
11,869
0
38,335
L
Kuzenbo
coolroco101
Kuzenbo
2,137
793
196
1,493
5,229
4,401
0
1,914
3,281
14,478
251
L
2,565
614
0
3,284
6,554
2,125
0
1,362
5,055
0
28,259
W
4,296
3,334
0
3,412
4,875
1,634
378
910
3,965
0
49,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,630
Gold Earned
31,938
296
Minions Killed
389
0
Camps Cleared
0
1,091,948
Distance Traveled
1,093,416
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,922
592
62
6
0
201,586
4
W
Geb
6,022
602
35
4
0
237,232
4
W
Mercury
6,216
622
81
8
0
270,269
2
W
Poseidon
6,255
626
79
8
0
194,334
2
L
Cupid
5,072
507
78
8
0
192,164
3
W
Sun Wukong
7,189
719
87
9
0
221,262
0
L
Amaterasu
5,301
530
73
7
0
214,765
0
L
Kuzenbo
5,028
503
24
2
0
244,130
4
L
Ravana
5,307
531
59
6
0
239,303
0
W
Rama
6,256
626
107
11
0
170,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role