Player Matchup

Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver I
GruKrosInc
Olorun
Silver I
Level 65
God Stats
107W - 114L
1,514 SR
Queue Stats
117W - 127L
1,253 MMR
Solo
Bastet
Bastet
Gold III
XxNomakxPRX
Bastet
Gold III
Level 158
God Stats
24W - 18L
1,632 SR
Queue Stats
276W - 278L
1,477 MMR
Solo
Discordia
Discordia
Bronze III
tazorface
Discordia
Bronze III
Level 140
God Stats
1W - 0L
1,611 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold IV
xMrJohnson
Mulan
Gold IV
Level 127
God Stats
5W - 3L
1,597 SR
Queue Stats
12W - 10L
1,545 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,571 SR
1,455 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,452 SR
1,417 MMR
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver I
KingPeepeepoopoo
Zeus
Silver I
Level 154
God Stats
14W - 13L
1,502 SR
Queue Stats
202W - 218L
1,190 MMR
Solo
Hercules
Hercules
Gold III
Marco_aguilarqaa
Hercules
Gold III
Level 65
God Stats
0W - 1L
1,126 SR
Queue Stats
163W - 181L
1,586 MMR
Solo
Hun Batz
Hun Batz
Gold V
MasterAtroxYT
Hun Batz
Gold V
Level 145
God Stats
35W - 34L
1,513 SR
Queue Stats
178W - 196L
1,241 MMR
Solo
Heimdallr
Heimdallr
Platinum III
Vixxive
Heimdallr
Platinum III
Level 107
God Stats
1W - 2L
1,621 SR
Queue Stats
142W - 131L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 0 / 3
5,627
563
890
6,397
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
GruKrosInc
Olorun
11
4 / 5 / 3
6,407
641
5,162
8,511
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
13
5 / 1 / 0
6,777
678
3,650
7,683
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
tazorface
Discordia
11
1 / 1 / 3
6,000
600
3,350
3,147
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
11
1 / 1 / 4
6,737
674
6,597
9,388
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KuzenboCthulhuCerberusAnubisThanatos

VS

Bans
AwilixCliodhnaSurtrTsukuyomiErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
1
0 / 0 / 0
3,491
349
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
0 / 4 / 1
5,152
515
3,646
4,868
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
2 / 4 / 0
5,643
564
4,838
9,040
8,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
MasterAtroxYT
Hun Batz
11
1 / 2 / 2
5,464
546
2,706
9,092
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Vixxive
Heimdallr
11
5 / 2 / 0
6,432
643
6,730
7,494
2,378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
8
8
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
3
2.5
L
Chaac
 
Chaac
0
0
0
0
W
Olorun
GruKrosInc
Olorun
4
5
3
1.1
L
0
4
1
0.13
L
2
4
0
0.5
L
Hun Batz
MasterAtroxYT
Hun Batz
1
2
2
1
L
Heimdallr
Vixxive
Heimdallr
5
2
0
2.5
W
Bastet
5
1
0
5
W
Discordia
tazorface
Discordia
1
1
3
2.5
W
Mulan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,649
Damage
17,920
35,126
Taken
30,494
14,181
Mitigated
14,908
13,416
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
890
44
0
1,269
6,397
3,451
0
1,214
5,183
11,564
0
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
GruKrosInc
Olorun
5,162
3,356
360
2,668
8,511
3,102
959
308
8,127
33,461
1,782
L
3,646
174
0
667
4,868
1,105
0
2,944
1,506
29,859
828
L
4,838
1,021
0
2,824
9,040
8,274
0
995
8,045
0
38,436
L
Hun Batz
MasterAtroxYT
Hun Batz
2,706
926
0
1,524
9,092
3,151
0
1,785
7,223
0
40,973
L
Heimdallr
Vixxive
Heimdallr
6,730
4,143
0
2,296
7,494
2,378
0
3,130
4,364
0
37,970
W
Bastet
3,650
379
0
4,871
7,683
2,375
0
0
7,646
0
45,286
W
Discordia
tazorface
Discordia
3,350
0
0
285
3,147
968
0
1,932
1,215
39,020
0
W
Mulan
6,597
1,316
0
3,963
9,388
4,285
0
118
8,884
0
43,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,548
Gold Earned
26,182
313
Minions Killed
248
0
Camps Cleared
0
1,038,569
Distance Traveled
737,848
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,627
563
16
2
0
206,862
6
L
Chaac
3,491
349
0
0
0
35,739
0
W
Olorun
6,407
641
54
5
0
172,882
0
L
Zeus
5,152
515
52
5
0
148,323
0
L
Hercules
5,643
564
66
7
0
181,369
0
L
Hun Batz
5,464
546
68
7
0
192,869
6
L
Heimdallr
6,432
643
62
6
0
179,548
1
W
Bastet
6,777
678
89
9
0
251,656
2
W
Discordia
6,000
600
85
9
0
192,465
0
W
Mulan
6,737
674
69
7
0
214,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role