Player Matchup

Thanatos
Thanatos
Bronze IV
 
Thanatos
Bronze IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
DizpIay
Medusa
Gold IV
Level 112
God Stats
3W - 3L
1,719 SR
Queue Stats
191W - 189L
1,394 MMR
Solo
Anubis
Anubis
Silver V
SonicKai348
Anubis
Silver V
Level 122
God Stats
1W - 0L
1,439 SR
Queue Stats
8W - 15L
1,328 MMR
Solo
King Arthur
King Arthur
Silver II
julianandres1916
King Arthur
Silver II
Level 120
God Stats
11W - 5L
1,627 SR
Queue Stats
52W - 50L
1,370 MMR
Solo
Bacchus
Bacchus
Bronze III
matoa
Bacchus
Bronze III
Level 123
God Stats
1W - 0L
1,612 SR
Queue Stats
5W - 8L
1,409 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,579 SR
1,400 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,462 SR
1,366 MMR
Mulan
Mulan
Gold II
FueledByWrath
Mulan
Gold II
Level 96
God Stats
0W - 2L
1,089 SR
Queue Stats
125W - 128L
1,385 MMR
Solo
Bastet
Bastet
Gold IV
LIVAE
Bastet
Gold IV
Level 188
God Stats
23W - 14L
1,705 SR
Queue Stats
149W - 156L
1,397 MMR
Solo
Poseidon
Poseidon
Gold IV
SirSlobington
Poseidon
Gold IV
Level 102
God Stats
2W - 7L
1,463 SR
Queue Stats
128W - 140L
1,452 MMR
Solo
Ganesha
Ganesha
Silver III
TarikJN
Ganesha
Silver III
Level 151
God Stats
1W - 1L
1,874 SR
Queue Stats
12W - 17L
1,319 MMR
Solo
Anhur
Anhur
Silver IV
Wdds
Anhur
Silver IV
Level 80
God Stats
0W - 2L
1,178 SR
Queue Stats
9W - 16L
1,278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 2 / 1
6,008
668
3,847
9,146
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
DizpIay
Medusa
12
2 / 1 / 0
6,412
712
3,439
4,600
1,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
10
2 / 3 / 2
5,926
658
3,336
5,635
2,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
julianandres1916
King Arthur
10
3 / 2 / 0
5,916
657
5,323
10,079
8,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
matoa
Bacchus
7
1 / 2 / 2
5,159
573
2,565
5,806
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ArachneAgniJanusHachiman

VS

Bans
ArtemisKumbhakarnaAresIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
5,783
643
6,979
9,922
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
LIVAE
Bastet
10
3 / 1 / 4
5,652
628
5,865
7,009
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
SirSlobington
Poseidon
10
6 / 4 / 0
5,589
621
4,631
5,516
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
TarikJN
Ganesha
9
0 / 1 / 5
5,201
578
908
4,604
2,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anhur
Wdds
Anhur
3
0 / 1 / 1
3,722
414
973
2,653
578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
10
Kills
10
10
Deaths
10
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
2
1
1.25
W
Medusa
DizpIay
Medusa
2
1
0
2
L
1
3
3
0.83
L
Bastet
LIVAE
Bastet
3
1
4
5
L
Poseidon
SirSlobington
Poseidon
6
4
0
1.5
W
Anubis
2
3
2
1
L
Ganesha
TarikJN
Ganesha
0
1
5
2.5
L
Anhur
Wdds
Anhur
0
1
1
0.5
W
King Arthur
julianandres1916
King Arthur
3
2
0
1.5
W
Bacchus
matoa
Bacchus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,510
Damage
19,356
35,266
Taken
29,704
19,131
Mitigated
10,210
12,770
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,847
1,254
0
6,199
9,146
3,744
0
434
8,672
0
48,196
W
Medusa
DizpIay
Medusa
3,439
1,580
0
937
4,600
1,491
864
222
4,378
0
51,814
L
6,979
840
0
2,285
9,922
3,931
10
690
9,232
0
38,818
L
Bastet
LIVAE
Bastet
5,865
2,056
0
1,130
7,009
2,188
0
862
6,147
0
27,748
L
Poseidon
SirSlobington
Poseidon
4,631
1,084
0
1,002
5,516
1,172
0
2,857
2,659
24,259
0
W
Anubis
3,336
236
0
2,140
5,635
2,053
165
2,083
3,230
28,381
1,560
L
Ganesha
TarikJN
Ganesha
908
81
0
1,249
4,604
2,341
0
1,333
3,271
14,991
0
L
Anhur
Wdds
Anhur
973
542
0
1,124
2,653
578
0
237
2,416
0
7,748
W
King Arthur
julianandres1916
King Arthur
5,323
826
0
2,262
10,079
8,354
0
250
9,785
966
36,908
W
Bacchus
matoa
Bacchus
2,565
660
161
1,071
5,806
3,489
0
2,012
3,662
9,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,421
Gold Earned
25,947
314
Minions Killed
203
0
Camps Cleared
0
984,249
Distance Traveled
890,994
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,008
668
80
9
0
233,028
2
W
Medusa
6,412
712
94
10
0
190,003
1
L
Mulan
5,783
643
66
7
0
178,238
0
L
Bastet
5,652
628
53
6
0
240,184
0
L
Poseidon
5,589
621
54
6
0
180,412
2
W
Anubis
5,926
658
46
5
0
173,913
0
L
Ganesha
5,201
578
14
2
0
222,604
2
L
Anhur
3,722
414
16
2
0
69,556
0
W
King Arthur
5,916
657
66
7
0
192,615
0
W
Bacchus
5,159
573
28
3
0
194,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role