Player Matchup

Aphrodite
Aphrodite
Fantxsi
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,668 Elo+
Party 3
Bacchus
Bacchus
Hellzarmz
Bacchus
Level 107
God Stats
1W - 1L
1,462 SR
Queue Stats
7W - 9L
1,559 Elo+
Party 3
Ishtar
Ishtar
Iamthiccboy7693
Ishtar
Level 119
God Stats
1W - 2L
1,220 SR
Queue Stats
188W - 179L
1,400 Elo+
Solo
Hun Batz
Hun Batz
Momo is fat
Hun Batz
Level 129
God Stats
1W - 4L
1,330 SR
Queue Stats
133W - 131L
1,464 Elo+
Party 3
Artemis
Artemis
Zakarel
Artemis
Level 62
God Stats
131W - 120L
1,622 SR
Queue Stats
157W - 161L
1,575 Elo+
Solo
Team Averages
Level 87
1,427 SR
1,533 Elo+

VS

Team Averages
Level 141
1,597 SR
1,462 Elo+
Anubis
Anubis
MeatTrainWOOT
Anubis
Level 152
God Stats
18W - 10L
1,615 SR
Queue Stats
510W - 485L
1,425 Elo+
Solo
Artemis
Artemis
OhRea11ydood
Artemis
Level 120
God Stats
12W - 8L
1,588 SR
Queue Stats
107W - 106L
1,498 Elo+
Party 2
Janus
Janus
PARKOURxPRODIGY
Janus
Level 152
God Stats
6W - 6L
1,341 SR
Queue Stats
112W - 113L
1,457 Elo+
Party 1
Surtr
Surtr
SaltyOpal
Surtr
Level 158
God Stats
7W - 2L
1,741 SR
Queue Stats
270W - 275L
1,491 Elo+
Party 2
Shiva
Shiva
TheMilkMann6974
Shiva
Level 125
God Stats
3W - 1L
1,701 SR
Queue Stats
120W - 117L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fantxsi
Aphrodite
7
0 / 9 / 1
4,241
424
1,194
6,616
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
Hellzarmz
Bacchus
7
1 / 4 / 1
5,014
501
2,266
7,619
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 4 / 1
5,561
556
3,102
7,495
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
Momo is fat
Hun Batz
10
3 / 5 / 1
5,946
595
4,969
9,772
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Zakarel
Artemis
8
1 / 4 / 2
5,429
543
5,492
6,456
1,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 10
6,672
667
6,240
5,249
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
OhRea11ydood
Artemis
10
1 / 2 / 7
5,668
567
4,323
6,177
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
13 / 1 / 2
8,181
818
6,976
4,706
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
SaltyOpal
Surtr
10
5 / 0 / 7
5,898
590
4,426
7,541
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 5
6,583
658
5,101
7,543
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
6
Kills
26
26
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Fantxsi
Aphrodite
0
9
1
0.06
L
Bacchus
Hellzarmz
Bacchus
1
4
1
0.38
L
1
4
1
0.38
W
5
1
10
10
L
Hun Batz
Momo is fat
Hun Batz
3
5
1
0.7
W
Artemis
OhRea11ydood
Artemis
1
2
7
2.25
W
13
1
2
14
W
Surtr
SaltyOpal
Surtr
5
0
7
8.5
W
2
2
5
2.25
L
Artemis
Zakarel
Artemis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,023
Damage
27,066
37,958
Taken
31,216
12,902
Mitigated
14,878
8,079
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Fantxsi
Aphrodite
1,194
446
0
396
6,616
1,647
0
5,015
1,195
5,360
0
L
Bacchus
Hellzarmz
Bacchus
2,266
211
244
1,779
7,619
5,433
0
1,570
6,012
8,833
1,291
L
3,102
1,486
0
2,664
7,495
1,496
0
1,642
5,467
0
28,600
W
6,240
210
0
1,603
5,249
2,385
0
107
5,142
39,120
0
L
Hun Batz
Momo is fat
Hun Batz
4,969
1,046
0
2,216
9,772
2,820
0
3,626
5,939
0
37,577
W
Artemis
OhRea11ydood
Artemis
4,323
1,860
0
2,401
6,177
1,854
0
1,431
4,746
0
28,250
W
6,976
431
0
653
4,706
1,235
1,850
871
3,835
39,790
924
W
Surtr
SaltyOpal
Surtr
4,426
1,201
0
2,019
7,541
5,213
94
783
6,758
1,704
17,251
W
5,101
722
286
2,734
7,543
4,191
840
214
7,329
265
33,055
L
Artemis
Zakarel
Artemis
5,492
1,860
0
780
6,456
1,506
0
1,659
4,797
0
27,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,191
Gold Earned
33,002
206
Minions Killed
267
0
Camps Cleared
0
842,195
Distance Traveled
986,849
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,241
424
11
1
0
146,380
0
L
Bacchus
5,014
501
23
2
0
194,653
0
L
Ishtar
5,561
556
55
6
0
158,733
4
W
Anubis
6,672
667
57
6
0
198,576
0
L
Hun Batz
5,946
595
63
6
0
206,388
0
W
Artemis
5,668
567
40
4
0
174,517
0
W
Janus
8,181
818
76
8
0
201,092
0
W
Surtr
5,898
590
35
4
0
214,177
1
W
Shiva
6,583
658
59
6
0
198,487
0
L
Artemis
5,429
543
54
5
0
136,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role