Player Matchup

Pele
Pele
FreeTxnner
Pele
Level 99
God Stats
0W - 1L
1,272 SR
Queue Stats
562W - 547L
1,456 Elo+
Solo
Neith
Neith
Mamorulop
Neith
Level 41
God Stats
2W - 5L
1,447 SR
Queue Stats
47W - 47L
1,482 Elo+
Solo
Thoth
Thoth
Synerius
Thoth
Level 159
God Stats
1W - 2L
1,266 SR
Queue Stats
235W - 218L
1,509 Elo+
Party 1
King Arthur
King Arthur
WalllessCake154
King Arthur
Level 88
God Stats
6W - 8L
1,485 SR
Queue Stats
272W - 238L
1,599 Elo+
Solo
Ymir
Ymir
lZaddyDonutl
Ymir
Level 157
God Stats
2W - 5L
1,412 SR
Queue Stats
236W - 228L
1,504 Elo+
Party 1
Team Averages
Level 109
1,376 SR
1,510 Elo+

VS

Team Averages
Level 50
1,485 SR
1,495 Elo+
Surtr
Surtr
ANDREWNEARY
Surtr
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 21L
1,436 Elo+
Party 2
Hera
Hera
El Creaturo
Hera
Level 85
God Stats
17W - 7L
1,674 SR
Queue Stats
213W - 238L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
KacH0W269
Danzaburou
Level 17
God Stats
4W - 1L
1,735 SR
Queue Stats
19W - 17L
1,538 Elo+
Party 2
Fenrir
Fenrir
MrBloodyBilly
Fenrir
Level 82
God Stats
1W - 2L
1,300 SR
Queue Stats
34W - 29L
1,524 Elo+
Solo
Charon
Charon
V1S A VIE
Charon
Level 27
God Stats
1W - 2L
1,217 SR
Queue Stats
23W - 32L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,994
454
3,730
8,213
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Mamorulop
Neith
10
1 / 2 / 0
5,305
482
3,744
6,495
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Synerius
Thoth
11
1 / 3 / 0
5,754
523
3,430
4,845
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
WalllessCake154
King Arthur
11
0 / 2 / 0
5,548
504
2,834
8,629
6,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 1
5,248
477
1,384
7,950
4,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,899
627
4,882
6,837
5,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 1
6,660
605
3,974
3,453
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
KacH0W269
Danzaburou
13
4 / 0 / 0
7,219
656
5,386
4,789
1,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 0 / 1
6,079
553
3,291
8,192
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
V1S A VIE
Charon
10
1 / 1 / 2
6,619
602
4,236
5,339
3,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
10
10
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
1
1
1
1.5
L
0
2
0
0
W
Danzaburou
KacH0W269
Danzaburou
4
0
0
4
L
Neith
Mamorulop
Neith
1
2
0
0.5
W
3
0
1
3.5
L
Thoth
Synerius
Thoth
1
3
0
0.33
W
Charon
V1S A VIE
Charon
1
1
2
2
L
King Arthur
WalllessCake154
King Arthur
0
2
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,122
Damage
21,769
36,132
Taken
28,610
16,586
Mitigated
15,145
8,427
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,882
1,707
0
2,999
6,837
5,518
0
318
6,519
1,940
43,896
W
3,974
1,058
0
565
3,453
1,280
0
2,270
1,183
45,711
1,289
L
3,730
671
0
1,763
8,213
2,598
0
1,088
7,005
0
31,791
W
Danzaburou
KacH0W269
Danzaburou
5,386
2,338
0
3,211
4,789
1,868
828
153
4,636
0
58,480
L
Neith
Mamorulop
Neith
3,744
762
0
2,886
6,495
1,684
0
1,893
4,602
0
30,268
W
3,291
261
0
3,701
8,192
2,953
0
1,225
6,967
0
38,034
L
Thoth
Synerius
Thoth
3,430
62
0
244
4,845
1,194
0
1,349
3,496
39,689
472
W
Charon
V1S A VIE
Charon
4,236
663
0
1,741
5,339
3,526
0
1,166
4,173
18,903
176
L
King Arthur
WalllessCake154
King Arthur
2,834
187
0
2,219
8,629
6,472
0
467
7,516
1,427
36,289
L
1,384
183
0
1,315
7,950
4,638
0
3,760
4,190
15,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,849
Gold Earned
33,476
297
Minions Killed
368
0
Camps Cleared
0
1,101,688
Distance Traveled
1,149,177
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,899
627
82
7
0
220,645
0
W
Hera
6,660
605
98
9
0
229,025
6
L
Pele
4,994
454
53
5
0
260,211
0
W
Danzaburou
7,219
656
103
9
0
215,819
0
L
Neith
5,305
482
58
5
0
189,144
0
W
Fenrir
6,079
553
67
6
0
255,438
0
L
Thoth
5,754
523
87
8
0
215,066
2
W
Charon
6,619
602
18
2
0
228,250
5
L
King Arthur
5,548
504
71
6
0
229,021
0
L
Ymir
5,248
477
28
3
0
208,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role