Player Matchup

Discordia
Discordia
Silver II
 
Discordia
Silver II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver V
Buszuu
Surtr
Silver V
Level 141
God Stats
18W - 26L
1,451 SR
Queue Stats
176W - 234L
744 MMR
Solo
Jormungandr
Jormungandr
Silver III
Cmpvrd
Jormungandr
Silver III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 61L
1,202 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,484 SR
1,149 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 75
1,574 SR
1,297 MMR
Amaterasu
Amaterasu
Gold V
Agrammar
Amaterasu
Gold V
Level 62
God Stats
7W - 3L
1,631 SR
Queue Stats
10W - 8L
1,691 MMR
Party 1
Pele
Pele
Gold IV
Diibra
Pele
Gold IV
Level 58
God Stats
7W - 5L
1,575 SR
Queue Stats
21W - 20L
1,607 MMR
Party 1
Ah Puch
Ah Puch
Bronze I
Puduc2903
Ah Puch
Bronze I
Level 104
God Stats
16W - 20L
1,517 SR
Queue Stats
124W - 198L
593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 3 / 0
5,958
851
4,525
4,483
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Buszuu
Surtr
8
0 / 3 / 0
5,245
749
1,320
4,018
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Cmpvrd
Jormungandr
10
0 / 3 / 0
5,433
776
2,835
5,127
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
SerqetFafnirHou YiAtlasMulan

VS

Bans
AchillesHeraBastetVulcanNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Agrammar
Amaterasu
12
6 / 0 / 2
7,166
1,024
3,847
6,588
3,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
Diibra
Pele
11
3 / 1 / 3
6,972
996
4,660
5,709
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Puch
Puduc2903
Ah Puch
11
0 / 0 / 7
6,316
902
3,657
2,370
670
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
9
9
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
0
0.33
W
Amaterasu
Agrammar
Amaterasu
6
0
2
7
L
Surtr
Buszuu
Surtr
0
3
0
0
L
Jormungandr
Cmpvrd
Jormungandr
0
3
0
0
W
Pele
Diibra
Pele
3
1
3
4.5
W
Ah Puch
Puduc2903
Ah Puch
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,680
Damage
12,164
13,628
Taken
14,667
5,731
Mitigated
5,676
1,814
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,525
155
0
450
4,483
1,170
0
729
3,681
15,680
0
W
Amaterasu
Agrammar
Amaterasu
3,847
995
0
3,122
6,588
3,288
475
3,346
2,569
0
8,950
L
Surtr
Buszuu
Surtr
1,320
275
0
344
4,018
1,737
6
857
3,061
159
6,598
L
Jormungandr
Cmpvrd
Jormungandr
2,835
416
0
1,020
5,127
2,824
0
2,091
2,902
9,769
479
W
Pele
Diibra
Pele
4,660
542
0
2,292
5,709
1,718
592
1,988
3,387
0
24,204
W
Ah Puch
Puduc2903
Ah Puch
3,657
0
274
1,091
2,370
670
108
675
1,435
22,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,636
Gold Earned
20,454
75
Minions Killed
96
0
Camps Cleared
0
358,519
Distance Traveled
448,179
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,958
851
34
5
0
134,459
2
W
Amaterasu
7,166
1,024
16
2
0
157,142
3
L
Surtr
5,245
749
14
2
0
85,999
2
L
Jormungandr
5,433
776
27
4
0
138,061
0
W
Pele
6,972
996
52
7
0
139,521
0
W
Ah Puch
6,316
902
28
4
0
151,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role