Player Matchup

Ymir
Ymir
Silver I
KaXzumi
Ymir
Silver I
Level 154
God Stats
1W - 3L
1,460 SR
Queue Stats
82W - 96L
1,211 MMR
Party 4
Chiron
Chiron
Gold V
KidàpawanCity
Chiron
Gold V
Level 83
God Stats
15W - 13L
1,600 SR
Queue Stats
144W - 145L
1,308 MMR
Solo
Anubis
Anubis
Silver I
MichaelCorleone
Anubis
Silver I
Level 166
God Stats
24W - 27L
1,517 SR
Queue Stats
51W - 59L
1,149 MMR
Party 3
Lancelot
Lancelot
Gold III
Pr1meEvil
Lancelot
Gold III
Level 158
God Stats
19W - 16L
1,566 SR
Queue Stats
182W - 196L
1,566 MMR
Party 3
Tiamat
Tiamat
Gold II
xMarvin166
Tiamat
Gold II
Level 157
God Stats
6W - 4L
1,576 SR
Queue Stats
174W - 168L
1,462 MMR
Party 4
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,544 SR
1,339 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,580 SR
1,306 MMR
Fenrir
Fenrir
Gold IV
AOKY321
Fenrir
Gold IV
Level 106
God Stats
16W - 20L
1,576 SR
Queue Stats
360W - 368L
1,339 MMR
Solo
Artemis
Artemis
Silver I
Caberecalcar
Artemis
Silver I
Level 98
God Stats
42W - 42L
1,495 SR
Queue Stats
184W - 199L
1,125 MMR
Party 2
Bacchus
Bacchus
Gold V
dr_Noah-DB
Bacchus
Gold V
Level 128
God Stats
1W - 1L
1,831 SR
Queue Stats
20W - 25L
1,354 MMR
Party 1
Nike
Nike
Gold IV
kiliam15
Nike
Gold IV
Level 65
God Stats
13W - 9L
1,552 SR
Queue Stats
117W - 121L
1,332 MMR
Party 2
Ah Puch
Ah Puch
Gold V
zacka0406
Ah Puch
Gold V
Level 141
God Stats
5W - 8L
1,446 SR
Queue Stats
20W - 24L
1,380 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KaXzumi
Ymir
8
0 / 2 / 1
4,658
582
747
6,391
3,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 3 / 2
4,887
611
4,411
5,349
1,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,414
552
1,968
4,741
1,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Pr1meEvil
Lancelot
7
1 / 3 / 0
4,194
524
3,025
4,761
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tiamat
xMarvin166
Tiamat
9
0 / 5 / 0
4,611
576
1,108
6,444
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThorCu ChulainnAgniAo Kuang

VS

Bans
King ArthurCupidShivaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AOKY321
Fenrir
10
6 / 1 / 2
5,748
719
4,678
6,040
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Caberecalcar
Artemis
10
2 / 2 / 1
5,257
657
3,517
5,309
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
dr_Noah-DB
Bacchus
8
2 / 0 / 4
5,128
641
3,889
4,547
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
10
4 / 0 / 0
6,242
780
3,701
5,329
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
zacka0406
Ah Puch
11
3 / 0 / 1
5,867
733
2,570
2,299
746
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
17
17
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AOKY321
Fenrir
6
1
2
7
W
Artemis
Caberecalcar
Artemis
2
2
1
1.25
L
Ymir
KaXzumi
Ymir
0
2
1
0.25
L
1
3
2
0.67
L
0
4
0
0
L
Lancelot
Pr1meEvil
Lancelot
1
3
0
0.33
W
Bacchus
dr_Noah-DB
Bacchus
2
0
4
4
W
Nike
4
0
0
4
L
Tiamat
xMarvin166
Tiamat
0
5
0
0
W
Ah Puch
zacka0406
Ah Puch
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,259
Damage
18,355
27,686
Taken
23,524
11,077
Mitigated
9,541
6,306
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AOKY321
Fenrir
4,678
756
0
1,022
6,040
2,283
0
1,094
4,906
0
32,827
W
Artemis
Caberecalcar
Artemis
3,517
1,454
0
2,564
5,309
1,467
0
272
5,037
0
30,724
L
Ymir
KaXzumi
Ymir
747
0
0
1,582
6,391
3,878
0
2,772
3,619
12,625
0
L
4,411
1,542
229
1,681
5,349
1,350
0
690
4,659
0
31,448
L
1,968
189
0
1,026
4,741
1,826
0
1,935
2,806
29,557
594
L
Lancelot
Pr1meEvil
Lancelot
3,025
462
0
0
4,761
1,590
0
1,057
3,704
0
19,590
W
Bacchus
dr_Noah-DB
Bacchus
3,889
688
0
1,740
4,547
3,320
0
1,235
3,312
17,453
252
W
Nike
3,701
0
0
1,091
5,329
1,725
361
720
4,365
0
40,404
L
Tiamat
xMarvin166
Tiamat
1,108
150
0
1,788
6,444
2,433
0
0
6,444
22,578
0
W
Ah Puch
zacka0406
Ah Puch
2,570
236
0
1,327
2,299
746
0
155
2,144
37,549
975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,764
Gold Earned
28,242
225
Minions Killed
290
0
Camps Cleared
0
764,683
Distance Traveled
905,522
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,748
719
60
8
0
201,988
0
W
Artemis
5,257
657
43
5
0
154,434
0
L
Ymir
4,658
582
28
4
0
162,035
0
L
Chiron
4,887
611
37
5
0
157,249
2
L
Anubis
4,414
552
58
7
0
148,912
0
L
Lancelot
4,194
524
42
5
0
148,265
0
W
Bacchus
5,128
641
34
4
0
193,452
0
W
Nike
6,242
780
76
10
0
172,065
3
L
Tiamat
4,611
576
60
8
0
148,222
0
W
Ah Puch
5,867
733
77
10
0
183,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role