Player Matchup

Bacchus
Bacchus
Crazyboy Aztek
Bacchus
Level 316
God Stats
54W - 54L
1,615 SR
Queue Stats
731W - 679L
1,551 Elo+
Solo
Agni
Agni
Gawadrolt
Agni
Level 157
God Stats
87W - 90L
1,563 SR
Queue Stats
997W - 958L
1,576 Elo+
Solo
Mercury
Mercury
J0SE07
Mercury
Level 204
God Stats
14W - 11L
1,614 SR
Queue Stats
339W - 319L
1,538 Elo+
Solo
Jormungandr
Jormungandr
KARC7W7
Jormungandr
Level 135
God Stats
6W - 0L
1,919 SR
Queue Stats
373W - 329L
1,518 Elo+
Solo
Medusa
Medusa
lol its gore
Medusa
Level 89
God Stats
55W - 33L
1,657 SR
Queue Stats
422W - 381L
1,550 Elo+
Solo
Team Averages
Level 180
1,674 SR
1,546 Elo+

VS

Team Averages
Level 124
1,551 SR
1,541 Elo+
Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DrewGaming95
Baron Samedi
Level 84
God Stats
41W - 39L
1,607 SR
Queue Stats
482W - 473L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
Farpet33
Ao Kuang
Level 122
God Stats
1W - 2L
1,574 SR
Queue Stats
446W - 435L
1,536 Elo+
Solo
King Arthur
King Arthur
JustRunItDown
King Arthur
Level 151
God Stats
21W - 18L
1,573 SR
Queue Stats
441W - 370L
1,623 Elo+
Solo
Ishtar
Ishtar
Sahanni
Ishtar
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 74L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,724
572
4,432
4,944
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
11
1 / 3 / 5
6,199
620
3,509
4,183
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
J0SE07
Mercury
13
6 / 0 / 1
6,820
682
4,976
6,352
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
KARC7W7
Jormungandr
11
1 / 2 / 2
6,254
625
8,232
12,196
8,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
3 / 0 / 3
6,883
688
5,004
3,068
1,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 1 / 0
5,146
515
340
2,811
704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DrewGaming95
Baron Samedi
8
0 / 4 / 0
4,574
457
1,341
6,349
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
Farpet33
Ao Kuang
10
4 / 2 / 0
5,788
579
2,846
8,311
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
JustRunItDown
King Arthur
11
1 / 3 / 1
6,228
623
9,474
14,652
10,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ishtar
Sahanni
Ishtar
10
0 / 4 / 2
5,794
579
2,545
7,274
2,107
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
5
5
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
W
3
0
2
4
L
Baron Samedi
DrewGaming95
Baron Samedi
0
4
0
0
L
Ao Kuang
Farpet33
Ao Kuang
4
2
0
2
W
Agni
1
3
5
1.17
W
Mercury
J0SE07
Mercury
6
0
1
6.5
L
King Arthur
JustRunItDown
King Arthur
1
3
1
0.5
W
Jormungandr
KARC7W7
Jormungandr
1
2
2
1
L
Ishtar
Sahanni
Ishtar
0
4
2
0.25
W
Medusa
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,153
Damage
16,546
30,743
Taken
39,397
16,927
Mitigated
18,350
7,064
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
340
0
0
704
2,811
704
0
442
2,369
0
25,869
W
4,432
495
134
1,540
4,944
3,815
0
1,273
3,509
19,749
1,632
L
Baron Samedi
DrewGaming95
Baron Samedi
1,341
0
67
783
6,349
2,117
0
1,658
4,673
21,498
0
L
Ao Kuang
Farpet33
Ao Kuang
2,846
444
0
1,312
8,311
2,858
0
2,707
5,556
33,587
0
W
Agni
3,509
296
0
260
4,183
1,062
0
846
3,337
35,308
0
W
Mercury
J0SE07
Mercury
4,976
2,665
0
500
6,352
2,390
0
345
6,007
0
47,123
L
King Arthur
JustRunItDown
King Arthur
9,474
1,319
0
4,177
14,652
10,564
0
7,089
7,563
0
47,770
W
Jormungandr
KARC7W7
Jormungandr
8,232
3,380
0
3,673
12,196
8,621
0
777
11,419
41,561
1,235
L
Ishtar
Sahanni
Ishtar
2,545
1,122
0
2,005
7,274
2,107
0
3,407
3,677
0
39,101
W
Medusa
5,004
1,884
0
957
3,068
1,039
817
688
2,284
0
50,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,880
Gold Earned
27,530
363
Minions Killed
336
0
Camps Cleared
0
1,094,981
Distance Traveled
960,090
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,146
515
67
7
0
187,469
0
W
Bacchus
5,724
572
46
5
0
226,315
0
L
Baron Samedi
4,574
457
47
5
0
158,813
0
L
Ao Kuang
5,788
579
57
6
0
219,751
0
W
Agni
6,199
620
82
8
0
202,010
2
W
Mercury
6,820
682
85
9
0
277,485
0
L
King Arthur
6,228
623
88
9
0
198,934
0
W
Jormungandr
6,254
625
69
7
0
192,254
4
L
Ishtar
5,794
579
77
8
0
195,123
0
W
Medusa
6,883
688
81
8
0
196,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role